Actionscript 3.0 :: Insert A Swf File In Augmented Reality?
May 12, 2010how to insert a swf file in augmented reality?
View 4 Replieshow to insert a swf file in augmented reality?
View 4 RepliesI'm trying to do a little augmented reality. I'm using an action script to call a video and play it. The problem that I'm having is that the sound is starting the moment the window is open and the video plays with the marker is shown. I want the sound and video to only play when the marker is seen. I would like it to pause when the marker is removed and then resume where it left off when the marker is seen again. Here is a copy of my code if someone could look it over and tell me what I'm doing wrong. PLEASE PLEASE PLEASE just correct my mistake. I don't understand enough about coding for you to just say Netstream.pause() and netstream.resume. I don't know where to put that information in.
package { import flash.display.Sprite; import flash.events.Event; import flash.display.BitmapData; import flash.display.Loader; import flash.net.URLRequest; import flash.media.Video; import flash.net.NetConnection; import flash.net.NetStream;
[code]........
The program works just fine, and I am able to play the vĂdeo.flv in the augmented reality, but i need a preload for this because the flv is about 20Mb... how can I begin to add a preload to this project?
View 1 RepliesIs there any tutorial of how we can take a picture of augmented reality application in Flex, like in this video at 1:12 min.
View 1 RepliesTutorials that I've been looking at are either about Augmented reality or Papervision 3D click-ability. I haven't found any article that talks about them at the same time
View 2 RepliesI am trying to get a Papervision 3d plane with video attached to it to orient to the marker on the y axis. That is when you hold the marker at a z axis(flat) the video plane plays vertically, basically like a hologram playing off a flat surface. I am new to papervision 3d and I cant figure out how to orient the plane to the marker.
View 3 RepliesI'm trying to develop an augmented reality game on an action script project in flex and I have a small problem, I need to load a png image on the stage so I have put it into a swf but when loading the swf with the pngs do not show me anything.
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I'm trying to work with Augmented Reality, I saw some examples and I'm trying to make some changes.
[URL]
this example it shows a 3D cube.What I want is a little easier, I think.I want to show a image or a .Swf file.
AS he it uses:
Code:
package {
import org.papervision3d.lights.PointLight3D;
import org.papervision3d.materials.WireframeMaterial;
[code].....
When I compile, he shows the image.What I want is to show the image only when I show the marker.
this tutorial create augmented reality an application with 3d *.dae files. [URL] I want to do this with video files. So, when i show the pattern to the camera, video play. How can i do this? :/
View 2 RepliesURL..which should be recognized via a webcam. So this image is the original which should be included into the swf. If a person show this image in the webcam, an overlay of a video should added and played (augmented reality).How can I do this? I found FLARToolkit, but it is not possible because I need a black border which the original image does not has.Are there other libraries which have this functionality?
View 2 RepliesI'm looking into producing a relatively basic augmented reality web app where a user can print out a pre-made marker, which when held infront of their webcam and viewed through the app will display an object on top which the user can move around and explore. Something very similar to this: [URL] but with a simpler model. I have absolutely no idea where to start and am struggling to find any decent sources online.
View 0 RepliesI'm trying to make a cube based on six markers for augmented reality and I need to display a defferent video on each marker, I followed Lee Brimelow in "Learn how to use the FLARManager library to make creating AR applications", the tutorial worked perfect but I can't use my own video and SWC file!
And also I followed the best tutorial for multiple markers "Tracking multiple augmented reality markers with FLARManager and papervision" by Rob Hawkes and got it worked, how to load my six videos into an array to work as materials for my planes (markers)?
this tutorial create augmented reality an application with 3d *.dae files.
[URL] I want to do this with video files. So, when i show the pattern to the camera, video play. How can i do this?
This is for a freelance design i am working on. I would do it expect coding and flash is very confusing to me and hurts my head. I have a link that says how you make it but im not quiet sure. [URL]if someone can please make me something that would be great i will give you all the details you want in a email but i dont want to share it in the forums if its illeagle or not (its not illeagle by law but maybe by forums idk) my email to contact me is [URL]
View 26 RepliesI tried to playing around with the augmented reality. Therefore I watched the tutorial (http:url....) and all works like a charme to me. I replaced the kramer.m4v with my own video. It works perfectly.But I want to have my own video on a transparent layer.So that I can see myself not within the background of my video.Therefore I did a video on a greenscreen and keyed the background. All seems to be ok!I exported the video in an .mov with the alpha channel. It works so far, but the black background is still there if i hold the marker to the camera.so my question is: Is it not possible to export a mov with the alpha channel to let the background go away?
Any hints or workaround? I just want to have a video with me speaking on a transparent background and not with teh black background. I changed the kramer.m4v in the HELLOFlar.as to kramer.mov (its with my own video, just the name is the same) but the background isn´t gone
i'm trying to make an augmented reality game..my game will be composed of a main menu..and in the main menu you can either choose to start a new game,option,and exit button, what will i do to make my background a webcam view when i click the new game button??
View 2 RepliesI'm researching a potential project involving flash based augmented reality, and I've already looked at FlarToolkit and FlarManager which seem pretty straight forward to execute marker detection. What I cannot find are any sites or assistance with how to detect hand position, etc. To allow the subject to 'press' buttons. An example of what I mean can be found here: [URL] where the model presses virtual buttons to take action.
View 2 RepliesI'm trying to do some augmented reality projects with flartoolkit . I can now put simple 3d objects on my marker and it works fine , but I wanna give my project some events that the user can interact with. I'm trying to trace the rotation of the marker. there's a container:DisplayObject3D which my application uses to add the 3d objects , I traced this :"trace(container.rotationZ)" but it's just returning 0 . I studied another AR application's source code and it was using the rotation of it's container object without problem .and I think I should mention that I'm using the exercise file of seb lee delisle papervision3d course from [URL]. anyone has any experience with flartoolkit? the main functions of my my code is as below:
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I am using Flash Builder 4 to run Lee's tutorial "Augmented Reality with FLARManager".However, upon importing the project and running, it shows the feed from the webcam but it's frozen on the first frame. I have a Logitech Quickcam Pro for Notebooks and, thinking it may be interference from the Logitech software, tried killing all Logitech-related processes but to no avail. I also tried making the project on my own and writing only the first few lines of code as the minimum requirement to get the webcam displayed (ie: everything up to about 9 minutes). Also, I'm working with FLARManager v1.0 which has some slight differences from v.6 Lee was working with for this tutorial. I'm fairly sure I've fixed these differences (in this case, the constructor for FLARManager) as specified on FLARManager's website. Here's my code:
Code: Select allpackage
{
import com.transmote.flar.FLARManager;
[code].....
I'm having some problems inserting my ammap into my webpage. I've read through the documentation and it isn't helping. The map works with if I use the .html file in my original folder but all the paths are relative and I'm trying to make this work in an ASP.NET MVC project using visual studio. It's rather tough to explain the problem since I don't know what's wrong (no javascript or flash debugger).Here is the code that embeds the ammap:
<script type="text/javascript" src="../../Content/AlcoholAndWar/WarStuff/ammap/swfobject.js"></script>
<div id="flashcontent">
[code]....
Anyone can show me how to insert or import a swf file into fla template file.I have a temple FLA file open and after import a SWF file , run test and the swf is not working.
View 2 RepliesI'm trying to insert an SWF flash file (a game) into another Flash file. However, when I import the swf file into the library and drag it onto the frame (and insert the stop(); command onto the frame action to stop it playing the whole movie), the SWF file plays constantly, ignoring all the actionscript and button commands in the game SWF file.When I try inserting it using the Window component, the game SWF refuses to play at all - it just stops (clicking buttons in the game work, but it goes-to-and-stops instead of go-to-and-play like it's supposed to do).When the game SWF is played by itself (by just double-clicking to open it from Windows Explorer or embedding it in a web page), it works fine.
View 2 Repliesinsert an SWF flash file (a game) into another Flash file. However, when I import the swf file into the library and drag it onto the frame (and insert the stop(); command onto the frame action to stop it playing the whole movie), the SWF file plays constantly, ignoring all the actionscript and button commands in the game SWF file.When I try inserting it using the Window component, the game SWF refuses to play at all - it just stops (clicking buttons in the game work, but it goes-to-and-stops instead of go-to-and-play like it's supposed to do). The only other component I could find was called "Loader". Using this doesn't work either, it won't play any of the animation, just like using the "Window" component
View 1 RepliesI am trying to insert code from Paypal that takes the user directly to the website's paypal account with all it's pay options and I have the html code from Paypal, but my entire site is in Flash. Is there a way to insert this code into a flash file?
View 14 RepliesThe problem here is that I have made a simple loader (by following an online tutorial). Its called loader.swf. Now this works fine for the first main swf. But I want this loader to be called in every time an external swf is loaded.This is how my website works, home.swf is loaded first, called from the complete frame of the loader. Now within home.swf there are three buttons, which load separate external swfs each.For example when you click on about button, it loads about.swf. Now I want to call the loader here, as the swf is heavy, but where do I insert the code and how do I link it to the loader??? I know I may be missing something very basic, but any help will be appreciated.
View 1 RepliesI'm trying to insert a .swf file into a flash application and use loadmovie() to do it.
However, if I try to put the cursor in one of the second .swf textbox movie, it doesn't work. The focus stays on the object that was calling it.
Also, I want this movie to be non modal so anyone can go back in forth between both application.
If I am intruding here with a silly beginner questions I apologize. I am new to Flash. I have purchased a dynamic flash intro sort of like this url..It came with the full package including source files and but also simple editing through an xml file. I have the video as I want it but want to put it as an introduction for a full video (in AVI or .FLA format).How can I export it as a video file without the need of anything else such as the xml?
View 1 RepliesI try to make a 3d wall gallery using 3dpapervision. My gallery contain photos & video. I can make with the photos, but when I insert the video file ( FLV) there is a error: "Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type."
insert video file in 3d papervision.
i have few button to let user click and the symbol will insert into the input text. i change my input box to 'symbol' but i facing the problem that i can't insert character other than symbol...
View 6 RepliesIs it possible to dynamically load a flex component, compiled as a swf file into a .fla file. Originally, this flex component can be loaded as a standalone flex application with parameters to connect to the appropriate server. But now a customer of mine wants to integrate this flex component (originally inserted in a flex application) in a custom flash application, thus in .fla file using Adobe Flash CS4.
I've seen that it was possible to integrate a flash animation created with Adobe Flash CS4 in a flex application. But what I need to do is the opposite.