ActionScript 3.0 :: Program To Draw When Mouse Is Down And Dragging?
Nov 27, 2011
I have written this code and i cannot figure out why my browser will freeze when i open it's html file:
Code:
package
{
import flash.display.*;
[Code]......
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Similar Posts:
May 10, 2005
I need to to incorporate a functionality where the user can use his mouse to draw a rectangle by dragging his mouse over the canvas - much like the Rectangle Drawing Tool in the Flash Authoring environment. The requirement is something like a rubberband tool where the user can define a portion of a map by drawing a rectangle over it. The coordinates needs to be captured.
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May 10, 2005
I need to to incorporate a functionality where the user can use his mouse to draw a rectangle by dragging his mouse over the canvas - much like the Rectangle Drawing Tool in the Flash Authoring environment. The requirement is something like a rubberband tool where the user can define a portion of a map by drawing a rectangle over it. The coordinates needs to be captured. Can anyone help me with the actionscript.
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Mar 15, 2010
I need t draw a rectangle on a movie clip(board_mc) by dragging mouse over it......It works fine till here but I want to put the movie clip(board_mc) in scrollpane.
but after doing so the code doesnot work....can u plz guide me how to make this code work after placing the movie clip (board_mc) in scrollpane(say board_scp).
[Code]...
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Jun 29, 2009
Im here writing to you guys about a conflict I am having trying to find the easiest way to program/draw a kareoke style scrolling of words. The only logical way I can think of doing this as a newbie at flash animation is to type out the sentences then motion tween them accordingly so that the words are in sync with the Timeline and the soundfile(that is also synced to the timeline through manipulation of the fps) exactly.
However, I also want to create a slight illusion of perspective from the back to the front as it scrolls from RIGHT to LEFT. The only way I can think of to do this is to scale and rotate it accordingly in the motion tween.
Another problem I was thinking of was that all the sentences would have to be piled up on the right side of the stage waiting to be motion tweened across the stage and then piled up on the other side.
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Aug 23, 2010
I'd like to create a simple "prize draw" program that randomly selects a name (or number) from a list of names, I'd like it to be my own custom version. For a programmer this is probably the easiest thing but I'm new to programming (beginner), don't eve know if I'm in the right subcategory (flash).
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Jul 17, 2009
I want to if I can set a variable with the mc's name that the mc I'm dragging around hits.I did this before with eval() in as2 but there is not such a thing anymore. [code]...
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Jul 14, 2009
I want to set it up so that, like Illustrator and Visio and other such apps, I can click and drag my mouse over all railroad pieces that I want to move together. I have set up my display objects so that they have an 'active' and an 'inactive' state, and any that are active will move along with the mouse. So, I click and drag to select, then I click again and drag to move all objects I selected.How do I code this such that all display objects that fall within the rectangle swept out by my mouse_down cursor become active?I would like to name the property of my movie clips 'selected' rather than 'active', but that's one of those parameters that becomes blue when you type it. I'm not savvy on this -- can i somehow override Flash's use of 'selected' and use mine instead?
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Nov 16, 2009
[URL]. I am curious how I can achieve an effect like this. More specifically the background movement associated with dragging on the mouse. How is the image constucted? Is it a large circular image?
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Feb 28, 2011
I have Sprites that I want to have move around when I click and hold them and stop when I release them. I have methods that add Event listeners to the Sprites:[code]My problem is: when I click on the Sprites, as soon as I move the cursor, the Sprite's registration point snaps to the cursor, and when I release the mouse the Sprite doesn't stop following the cursor. I initially thought it was a problem with pixel collision. I thought the cursor wasn't touching anything on MOUSE_UP, but that proved to be false after I experimented. I even replicated the exact same Event adding and handling methods by starting another project and found that I wasn't having this problem. The test Sprite was simply dragging and dropping like usual, not snapping to the registration point, and being dragged by the point I clicked.
The only difference I can see, and also my only suspicion, is that the Sprites in my original code are being added to a Sprite, which is then being added to the stage, whereas the Sprite in the test project is being added to the root DisplayObject. I'm thinking that somehow the Event propagating down to the container Sprite and dragging and dropping that without dropping the other Sprite. The weird snapping I'm seeing might be the cursor snapping to the object behind the other sprite. Another important thing: when I drop a Sprite on top of another Sprite, that Sprite stops moving like I want it to, but still trails the registration point.
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Nov 23, 2011
I have a project with Flash Professional CS5 and ActionScript 3.
I need to trigger an event when I drag an object over a particular spot, but haven't dropped it yet. Then, I need to trigger a different event when I leave that spot (still dragging). However, this should only occur while I am dragging on object.
The traditional mouse over and mouse leave events aren't working while dragging (only while not dragging).
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Mar 18, 2011
I have several shapes on the screen implemented as movieclips.I need to allow the user to drug the objects with the mouse as well as to resize them (i.e. to change objects' _xscale and _yscale)To do every one of these tasks (drug, blow up and blow down) separately is a trivial task.
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Oct 18, 2003
I wanna make a test movie for lets say... a circle dragged by the mouse and changing colors of the circle to certain colors when like on the right top of the stage the circle would be 100% alpha with a color of like blue, on the bottom left it would be 0% alpha with a color of like green or something like that.
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Nov 26, 2011
I know in Java googleMap.draggable = false; in "google.maps.MapOptions object specification" disables dragging, but how it works for Action Script 3.0 ? I want to disable dragging/panning by mouse. I used googleMap.disableDragging(); but it doesn`t work ..
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Nov 7, 2010
I am building a sniper game and I can't figure out how to make the game make the mouse twitch, like in clear vision elite.
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Dec 21, 2011
When you drag the edge of container with mouse ,how to implement changing the size of container?
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Jun 10, 2011
I have a situation where I am allowing the user to drag a movieclip by means of startDrag and setting a rectangle. However while they are dragging this about, I want to register when the mouse moves over another object, however I can't seem to get this to work while they are dragging the object.
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Feb 4, 2004
does anybody know a way to use a the mouse to move a movie clip in one frame without dragging? what i'm shooting for is moving a map in the opposite direction of the mouse (mouse moves left, map moves right, mouse moves up, map moves down) and continues to move. not just one jump, but real motion. i've thought of initializing a getTimer after the mouse moves past a certain point and of moving the map after the mouse rolls over a hidden mc.i have only one stopped frame to do it in. it must be action script....
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Apr 24, 2011
Im in my final year of year 12 and need to have a car rotate in flash by either mouse movement or dragging by the user. Ive tried googling and being lower then noob level on adobe flash I have no idea about anything. I have created a car model in 3ds max. It is of high detail and I wanted to keep it that way. An example of what I wanted to create would be [URL]
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Oct 5, 2011
startDrag(); seems to stop dragging once the mouse leaves the stage. Is there a way to set it to still drag when off the stage. The exhaustive search I've tried only says things about capture the event for the mouse leaving the stage, not continue any dragging or animation, etc. In more detail, I have a "flashlight" type sprite that covers everything with black, and allows the user to see a small circle of stage. The center of the circle is where the mouse is. When the mouse goes over the edge, half of the circle (or more depending on how fast the mouse moved) is still visible. I need it to at least move off stage completely.
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Feb 4, 2004
Does anybody know a way to use a the mouse to move a movie clip in one frame without dragging?
what i'm shooting for is moving a map in the opposite direction of the mouse (mouse moves left, map moves right, mouse moves up, map moves down) and continues to move. not just one jump, but real motion.
i've thought of initializing a getTimer after the mouse moves past a certain point and of moving the map after the mouse rolls over a hidden mc.
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Feb 2, 2005
I am using that has action frames.It is a photo album template that allows me to turn pages by clicking my mouse in the lower corner and dragging it across.If I copy frame 5 and past it as frame 8 and I change the image on frame 8 it also changes the image in frame 5.Here is the script below from the 9th frame:
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Jul 2, 2010
is it possible for flash to detect off-stage mouse coordinates in order to continuously drag an object within its bounds while the mouse is moving outside of the stage? for example: i have a draggable red square on my stage. the stage is the bounds of the drag. if i drag the red square to the bottom of the stage and continue to drag outside of and around the stage, i'd like the red square to continue moving within it's bounds, following the mouse coordinates. currently, dragging halts as soon as i leave the stage and the red square only begins to move with the mouse coordinates if i reenter the stage bounds.
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Dec 5, 2008
I'm trying to draw exactly what my mouse does in a movieclip and it works great except when i release my mouse it continues to draw. I have a MOUSE_DOWN that points to a function that listens for MOUSE_MOVE...this works fine. Then I have a MOUSE_UP and when I'm releasing my mouse it is not stop drawing? Anyone know how to stop the drawing but also not clear everything I just drew?
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Apr 4, 2011
I am looking for a way to draw circles using the mouse using the lineTo method, but need a way to find when collision occurs between the line that you're drawing and the line that's already on the screen.
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Aug 28, 2011
Is there a way to make the user draw the signs "greater than" > and "less than" < with the mouse and after that I can find out which of the signs it is.
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Nov 4, 2008
Im trying to add an exit button onto my program so when its clicked it exits the program completely.. I've tried some of the suggestions on the forums but they arnt working. what I have been using and its not working..
// CLICK to Exit
exit_Btn.addEventListener("mouseUp", goExit);
function goExit(evt:MouseEvent) {
fscommand("quit");
};
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Sep 29, 2010
Is there a way to start an unrelated program (such as Window's media player) from inside of a flash program?
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Jul 27, 2008
I Created an action script code when the mouse Down and Drag I taks the X,Y postion in the first and when the mouse is Up it take the Final X, Final Y and Draw Rectangle
I need to Show the User the Rectangle with the mouse Motion (like when you draw in photoshop ) But in my Code the the Rectangle appears when the mouse up
I attached The Code to the msg
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Oct 26, 2011
I am trying to create a Flash application which will allow a user to draw arrows on the screen/canvas by using the mouse. So if they click and hold the left mouse button at coordinates 23,12 and release the left button at 84,45 a line would be drawn between the 2 points with an arrow head at the second coordinate.I also need each individual arrow to be selectable so they can be moved or deleted (I know how to do this part!).
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