ActionScript 3.0 :: Properly Attach Sprites Dynamically In Tile-game?

Apr 6, 2010

i am trying to do the following: in a tile-based game i want to attach a bunch of tiles which are movieclips the tiles are all similar in function, only the graphics are different. so i created one basic class for all of them:

Code:
package {
import flash.display.MovieClip;
public class TileMC extends MovieClip {

[Code].....

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