ActionScript 3.0 :: Can't Get Position Of Dynamically Positioned Sprites

Jul 15, 2009

I have an as class file that places some sprites at various positions around the stage, what I would like to then do is add event listeners to these sprites and do something starting from the x/y of that sprite (not the mouse x/y).

I'm populating an array with the created sprites and later looping through and assigning the event handler to the sprites but I can't seem to get any thing of any use out of them.

I'm calling the following function in a loop, each time I'm adding the returned point to an array (pointsArray) and then calling addChild.[code]...

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We have a main.fla - much of the content positioning part does nothing yet :

Code:
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stop();

[Code]....

For the life of me I just can't figure out a syntax to make button1thumbs.swf load into that movie clip, and I've tried all I can think of, but it's probably something dumb on my part.

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[Code]....

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[Code]...

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[Code].....

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[Code]....

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[URL]

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[code]....

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[code].....

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[Code]...

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Does anyone know the code for finding the global positioning of X & Y co-ordinates of a click of a button which is constantly rotating, and then secondly the code for when you click on the button it displays a movie clip on top of it -(position of x & y when clicked) at the angle that you clicked it, so underneath the buttons are still rotating so other people can click them where they are?

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I've included my .fla file which shows the four buttons moving and a little diagram
explaining what I'm trying to do.

View 1 Replies







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