ActionScript 3.0 :: Reload It But The Parent Is Always Null?
May 2, 2011
i found this scroller class but it has problems when the .swf started in a small size. in short.. it doesn't have any resize function. i would like to reload it but the parent is always null.
[Code]...
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Sep 11, 2010
if I add a clip to the stage as a child and remove the parent and set the parent equal to null, does the child get collected and removed from memory? What if the child has an image loaded into it as its child?
In my application I'm loading a series of png images as overlays that can be tinted for customizing in this app. When I trace my memory, the basic app idles at 64,000 k. The exact second I load those overlay images it goes up to 205,000k. If I remove those clips and "clear" the stage I should go back down to 64,000 k if everything is removed and collected correctly, right? It's not, it's hanging at 215,000 k. Are my images being cached and that is the reason for the memory staying up? If so, how do I prevent that. Or upon removing the parent of the image how can I un-cache the image.
If a user switches between models and loads several different items then the application actually crashes the Flash environment because of too much memory usage. It also does the same to browsers.
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Aug 7, 2010
I created a Sponsorbar which dynamically adds sponsors according a XML script.
ActionScript Code:
for each( var imgPath2:XML in xdata.img )
{[code]...........
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Mar 4, 2006
I have an asp page that will open a new asp page in a new window that contains a swf file with a button.hen the user clicks the button i want to close that window and reload the parent window.
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Jul 29, 2009
[code]...
and I dont mean this: (which removes the parent)
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Jan 14, 2010
I have a my project that has three frames on the main timeline.
Frame Label MovieClip Instance Name Class file
Intro_Frame -> Intro_symbol -> Intro_Page
Content_Page -> Content_symbol -> Content
[code].....
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Mar 1, 2011
I have a flex application with two objects: a parent widget (called an IBaseWidget) and a child widget (called a HelperWidget2).When the user clicks on a help link, a helper widget is loaded into the list of base widgets and then displayed for the user.However, when I try to access this child widget by casting the base widget in the collection to the child widget type,the child widget returns null and I am unable to work with the widget.The following snippet correctly returns the widget ID of the newly added widget and dispatches an event to load the widget:
var id:Number = WidgetManager.getInstance().getWidgetId("Helper");
ViewerContainer.dispatchEvent(new AppEvent(AppEvent.WIDGET_RUN, id, openQuickQueryCanvas));[code].........
The problem is that helperWidget above always returns null, meaning the cast isn't successful.
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Mar 17, 2004
This is the scenario:
[AS]
// Assuming a lot more properties are added to all objects
var parent:Object = new Object();
var kid:Object = new Object();
var kidToy = new Object();
[code]....
Does making the parent object null recursively release all memory used by all subordinates in the hierarchy?
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Feb 5, 2010
[code]All clips are squared.Ok, on the PlayerPlane, there are little soldiers, which have hotkeys. The effect I'm trying to create is I want to position the GameStage so that the currently selected soldier appears in the center of the GameClicker clip.The GameStage is movable by the player (to scan other areas of the map)by holding the CTRL key, so it's easy to kinda lose track of where your players are.I have tried using localTo Global and globalToLocal techniques, but I think I'm lost on the actual math of getting the GameStage to move the correct distance so that the selected soldier is centered to the GameClicker.[code]
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Jan 3, 2010
I got a "preloader" that creates an movieclip and loads an SWF. Now in the loaded SWF i want a close button to go back to the "preloader". The preloader isn't an actuall preloader but some sort of mainclip.Now i tried this:removeChild(MovieClip(e.currentTarget).parent.pare nt.parent)But i get error:ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.at flash.display::DisplayObjectContainer/removeChild()at MethodInfo-6()
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Jul 10, 2009
I'm currently making a platform game and when the player shoots i want to add the bullets to the stage. The players gun class is in charge of adding bullets. The "players gun" is a child of "players gun holder" which is a child of "player" which is a child of the stage. is there a better or more dynamic way for the "players gun" to add bullets to the stage rather than using parent.parent.parent.addChild (bullet);
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Dec 19, 2009
I have begun on a list: My reference is null!Stage is null! Convert this code from as 2 to as 3 for me! Crossdomain policies are in the way of my cool idea Dynamic property names I need to use stuff on the parent! I don't want my children to scale when I scale the parent! Classes vs instances. Mod note: I do not want this topic pinned, we will use a fresh topic once we have agreed to the content.
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Jun 12, 2010
I am creating Dynamic Destinations
MessageBroker broker = MessageBroker.getMessageBroker(null);
MessageService service = (MessageService) broker.getService("message-service");
MessageDestination destination = (MessageDestination) service.createDestination("Group1");
[code].....
But I am getting Null Pointer Exception
MessageBroker broker = MessageBroker.getMessageBroker(null);
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Jul 18, 2010
the script i wrote is working fine. but the script attached to the flash player which i have no control over is throwing a script error (im using IE8).how can i fix this? if i run it locally there is no error.
'null' is null or not an object
try { document.getElementById("").SetReturnValue(__flash__toXML(function() { return document.location.hostname; }()) ); } catch (e) { document.getElementById("").SetReturnValue("<undefined/>"); }
but this is from flash script and i dont have control over it. it just say JScript - script block.
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Aug 15, 2011
I have create a menu but when clicking on menu so that it shows, I get an error on the line because of the line "myMenu.show(null,null)". See function below:
private function createAndShowmyMenu():void {
myMenu = Menu.createMenu(null, myMenuDataProvider, false);
myMenu.labelField="@label"[code]........
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Jul 28, 2009
sometimes I remove child and trace it afterwards and it outputs null although I havent yet set it to null, why is that? and do I need to set it to null also in that case?
Code:
trace(holderArr[loadedThumbs].getChildByName("photo_bg"));
//[object MovieClip]
holderArr[loadedThumbs].removeChild(holderArr[loadedThumbs].getChildByName("photo_bg"));
[Code]....
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Sep 15, 2010
I have the following piece of code(part of a much bigger program). I this code I am re-using a motion that has been previously used successfully. The trace stmts are used to identify the exact location of the error and the error conditions as best I can.[code]
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Mar 6, 2012
When you cast null to an object using Object(null), the result is an object.When you cast undefined to an object using Object(undefined), the result is an object.But saying null as Object or undefined as Object remains null.Why is this? I can't find anything in the documentation about this.
The objects that result from these casts can have properties set on and read from them. It's as if the cast created information, or removed whatever special information the null and undefined values have. But there's no indication in the AS3 documentation that the null and undefined special types are actually objects.
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Mar 15, 2011
I am trying to access a function that is on my document class for my AS3 project, from a nested class. That is, the Document Class calls Class A which then calls Class B. So I am trying to access a function from Class B, I am trying to use MovieClip(parent).function(); but I am getting error 1120. The MovieClip(parent) (fixed to reflect my document class, etc) works when I try it from other classes but not from this nested class.
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Nov 13, 2010
Simple drag and drop application where mc is dragged out of one parent mc and dropped into another parent mc.All works OK until I added 2 text boxes to the mc's -- one is a non-selectable dynamic text box (a label) which is set by the code, the other is selectable input text that the user can amend.
Finger cursor disappears when user hovers over the section of the mc that contains the text fields (even non-selectable text??) When the user trys to drag the mc by inadvertantly click-dragging anywhere within both text areas it causes this error: TypeError: Error #1034: Type Coercion failed: cannot convert flash.text::TextField@2374a381 to flash.display. MovieClip (same error appears for both text boxes)
The input text box may confuse the user - how do they sometimes click to drag and sometimes click to amend? I need to create an overlay area within the mc that is click-detected for the drag? Here's the relevant bits of code:
var itemArray:Array = [
{iname:"police",ititle:"POLICE OFFICER"},
{iname:"insurance_assessor",ititle:"INSURANCE ASSESSOR"},[code].............
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Nov 11, 2009
I have a parent swf which loads many child swfs (though only one is displayed at a time). My intention was to use the loaded SWFs document class to retrieve an array of objects to be assigned a tab index, combine this with the parent's own array of objects and apply sequential tab indices to them all. But what happens is actually that the parent's objects are assigned an index, but the external swf is unaffected. In fact, the external swf retains its automatic tab indexing, when I would expect that having set a value for InteractiveObject.tabIndex, automatic tab indexing would be disabled.
I've seen similar tales elsewhere. Most posts I've read are wanting to load an external swf, give it focus and loop through those objects, then close the swf and return to looping through the parent. However I would like loop through all objects as one. including manipulating the focus manager(s), and basically fiddling with every tab-related property I know.
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Dec 10, 2009
I've struggled with this for a long time and have thrown in the towel. How the heck do you climb the ladder, then go back down again into another clip?
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Jun 2, 2011
I have been using:
yourbutton.addEventListener(MouseEvent.CLICK,f);
function f(e:Event):void{
Loader(this.parent).load(new URLRequest("newswf.swf"));
}
which was suggested to me in a different post to target the parent loader class, however i now no longer can reference my preloader in the parent swf (extract from the parent swf):
[Code]...
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Sep 29, 2011
trying to on mouse over set the parent of the moused over text field to the highest depth child of its parent i tried both of these: [code] private function
[Code]...
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Nov 7, 2011
i want to pass the variable from parent to child .How Can i pass the Variable.Here i paste my code.
My Parent Class
public class PlayerStrobe_domaincheck extends Sprite
{
private var myService:NetConnection = new NetConnection();
private var _loader:Loader;
[Code]....
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Mar 16, 2010
I cannot use the following in my ActionScript due to conflicts with the host application:
_level0
_root
_parent references
On a pop-up box I have a close button with an absolute reference: closeBtn.onRelease = function{ unloadMovie("_level0.Page_1.holderBox");} Is there another way to make this work without using _level0 or _parent? I've read that it is possible to use a global variable on the main timeline and ref that, but cannot get that to work.
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Aug 24, 2010
I am trying to make a calculator where a user can select from a list of items. If a user clicks say "ITEM1", it should add the item to a "CONTAINER_MC". The problem i have is all my data is set inside an array containing names and prices like the code below.
[Code]...
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Oct 6, 2010
Here is a working script to drag drop a ball from the stage into another target mc:
ball.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
stage.addEventListener(MouseEvent.MOUSE_UP, dropIt);
function pickUp(event:MouseEvent):void{ [code]...
It works well but I'm new to AS3 and I am having difficulty amending this script to drag the ball out of a parent mc (instead of the stage) and onto another mc (the target mc). To explain: imagine a ball, a box, a tri, + more shapes all within a scrolling mc (initial parent), the user scrolls to select a shape, then drag-drops onto a target mc on the stage.The scrolling is no problem, but how would you amend the script above so that the ball can start inside a parent mc rather than on the stage itself?
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Sep 15, 2009
I want to place an object either directly on stage or in some other movieClip but I need to read parent height to align it properly from the bottom.I thought I could use this and it will work for both the stage and the movieClip and I could get away with one line of code:
Code:
trace(parent);
//[Object Stage]
trace(parent.height);
but this doesnt work for stage, I need to use this:
Code:
trace(parent.stageHeight);
which is the same as this: so obviusly I need to ask first whether the parent is the stage, so I can find the height...So what is parent.height actually outputting?
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Sep 5, 2009
I am trying to add an EventListener to a MC, but I am getting the 1009 error. My script is referencing a MC that does exist. I have verified that my code is typed correctly, and that my instance names are correct.I am creating a portfolio site. On the first frame I have my main navigation (well, it's actually not the first frame. I alpha-fade everything in so it's really the 6th or 7th, but I'm not sure how pertinent that is). The main navigation works fine (5 movie clips, fyi). Clicking them will move to a different frame, and the information and sub navigation for the frame will fade up. It is the sub navigation that I am having trouble with.[code]
As you can see, it doesn't even get to the function before it gets thrown off. I have verified that the instance names are correct. The script and the MC I am trying to add it too [I/]are[I/] in the same frame, which is what's stumping me. Normally you get 1009 when the object you're trying to reference is not there, but mine is!!Obviously there is something wrong with my EventListener. I am not sure what else do; there is a gap in my understanding of AS.
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