ActionScript 3.0 :: Rendering A BitmapData From Webcam And Sending The Rendered ByteArray?
Sep 12, 2009
i am rendering a BitmapData from my webcam and sending the rendered ByteArray(i cant compress using ZLIB because its not running on AIR) file as binary to a server side. problem is each JPEG picture is around 40kb and it needs to be compressed a bit.now i am not talking about resizing the image, just making the file size smaller. anyone know how to do this?
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private function export():void
{
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[code].....
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Jan 9, 2010
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...
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[Code].....
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I am using [code]...
In the 4th line in the code above i am getting "Error: Error #2030: End of file was encountered." I checked the length of the pixels object which is 4 times the width*height of the rect object. Given that setPixels() functions reads unsigned int from bytearray and sets that value to pixels, I think it should work.
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import flash.net.*;
import flash.events.*;
import flash.events.HTTPStatusEvent;
[Code].....
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Error #2030: End of file was encountered.
This method is not working
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[Code]...
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[Code]....
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[Code]...
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Should be as easy as:
import flash.display.BitmapData;
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[Code]....
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