ActionScript 3.0 :: Runtime Object-reference Failure?

Dec 8, 2009

[Code]...

all I can say is doImg() is executed *AFTER* short delay to load data from server - but is certainly triggered in the right order.

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I am trying to use my Flash app to update an XML file when a new user registers. I thought I had found a method to do this using the FileReference.save function. From various searches I understand the function is not as simple as it seems but I cannot get my head around what I need to do to get it working.Here is the code:

ActionScript Code:
var newUserToAdd:String = "<user>
<name>Steve</name>[code]............

This is the error I am getting at runtime: 1061: Call to a possibly undefined method save through a reference with static type flash.net:FileReference. Are ther any prerequisits I am missing in order to use the function?

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I have one MXML File as

<objecthandles:ObjectHandles xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" backgroundAlpha="1" xmlns:mx="library://ns.adobe.com/flex/mx"

[code].....

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[Code]...

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ActionScript 1/2 :: Getting Object Data At Runtime?

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ActionScript 2.0 :: Get The Mouse To Release An Object While In Runtime?

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I have problem with accessing object created by function imported from another package.
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One(this one works):

[Code]....

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ActionScript 3.0 :: Change Appearance Of Selected Object At Runtime?

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I'm working with Runtime Sharing, and can't get past this issue...In my Import.fla document, I import for Runtime Sharing the movieclip "StarIcon" from Export.swf. It has the class "StarIcon".how to access "StarIcon" via Import.fla's document class. When I try to say

Code:
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Reference An Object Itself?

May 5, 2010

I want to print the content of the label property in the Alert window.[code]...

But the Alert window is completely empty. What am I doing wrong ?

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Actionscript 3 :: Get An XML Object Reference Instead Of Value In It?

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I need to get a pointer to a piece of XML. I can get a pointer to the parent node and everything works but trying to get a pointer to a node that has no children just returns the value of that node.[code]...

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Is it possible to have a reference to a class instead of an object? [code]so that you can then use static vars of those Classes? from the var b?

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i have classA and classB like bellow

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[code].....

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classes. GiftMain and GiftItem. i attached GiftItem objects into GiftMain. Actually there are 2 more movieclips between them. i declare a variable in GiftItem as giftMain to reference it to the GiftMain. i have a function in GiftItem which is as below;

[Code]...
 
trace outputs the right object in this function in GiftItem class but at another place in the same class, it outputs undefined when it is traced even though it is global variable. I just want to reach GiftMain from GiftItem without using _parent or _root. How can i do that?

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I have some object, which extends movie clip:public class MyClass extends MovieClip Now, I want to put two of this in the stage:[code]That would put one, but the other I want it to be exactly the same as the first, so I just need to add a "reference" of obj to the stage, along with obj itself.In the end, I want two objects of type MyClass doing the same thing in the stage. If I try to simply do:[code]only obj2 will appear in the stage.How could I achieve that with references? (in order to save memory and CPU time (it is really important))

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Is it possible to reference an object using a variable value?

For example, I have a function that is supposed to hide an image and add that image to an inventory list when the item is clicked.

All the image info is stored in an object (name, imgSource, visible, x, y);

I was thinking I could do something like this:

<fx:Script>
<![CDATA[
public var item:Object = new Object();

[Code].....

I want "item" to stand for knife so that I could change knife.visible, knife.xPos, ect.

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ActionScript 3.0 :: Get Object By Memory Reference?

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When debugging, I see an objects memory reference next to its value. Is it possible to get that as a string or assign a variable based off memory location?

var myInt:int = 5; debugger shows(@afff222)
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ActionScript 3.0 :: Null Object Reference?

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I'm creating a movie clip button and for the out state I have this:

web_btn.addEventListener(MouseEvent.MOUSE_OUT, at_out);
function at_out(event:MouseEvent):void {
web_btn.gotoAndPlay(30-(web_btn.currentFrame-11));

[code].....

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IDE :: Sound Object Parent Reference?

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I'm creating a bunch of movieclips, associating a sound object with them, and then updating them with a progress bar, like so:

var theClip:MovieClip = new MovieClip;
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[load sound from URL pseudocode here]
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function onLoadProgress (erogressEvent):void {

How do I reference the movieClip the sound is a child of? e.target refers to the sound object; e.target.parent returns an error. And you can't assign properties to sound objects.

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ActionScript 3.0 :: Object With Mutiple Reference?

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I have an object A that containt an object B and C... ABC are extented from sprite I want to pass B as reference (like in c++) to C, the goal is to update C on frame event with information contain on B... I try to made this : - new C and add it as children to A - new B (with C as parameter) and add it as children to A When i activate drag an drop on C and read information (position x, y and other things) from B using stored parameter the information is not the current information but the information of C at the moment i pass it as paramater to B... So flash seems be made a copy of my object

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ActionScript 3.0 :: Reference A Object Through A Variable?

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If I wanted to change the 'x' of a object, and a variable contained a the object's name, how would I change the 'x' by using the variable.Without variable:

Code:
myObject.x = 123;
With variable maybe?:[code]....

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