ActionScript 3.0 :: Setting A Variable From A Symbol Definition?
Jul 15, 2009
I have a navigation bar movieclip that has the following EventListeners in symbol definition:
news_btn.addEventListener(MouseEvent.CLICK, clickHandler);function clickHandler(event:MouseEvent):void {event.target.root.gotoAndStop(1,"newsawards");
event.target.root.categoryName = "Transportation" <<<DOES NOT WORK}
[code]....
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Aug 9, 2011
this is a super newbie question, but i can't figure it out. I have a flash project(not mine), where i can find several symbol definitions in the Actions Frame. How to add symbol definitions there? I managed to create symbols by dragging (for example) items from library on stage and then pressing F8. I can get a reference on them in the Action Layer(frame 1) under Scene1, but i would like to know how to add these under Symbol Definition(s). Sorry for the question, but i am new to Flash Professional.
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Mar 31, 2009
I have a string variable with definition I need to use as a variable name.
For example, this is super simplified:
var newVariable = 'it is working';
var partOne:String = 'new';
var partTwo:String = 'Variable';
[Code].....
Instead of tracing partThree as literally partOne + partTwo (which traces "newVariable") i'd like it to trace the Definition of partOne + partTwo (which is "it is working").
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Jan 23, 2009
In my Flash, when you push a button, a symbol goes from having an alpha of 0 to an alpha of 100. When this symbol appears, I want it to begin animating on its first frame. However, I'm not quite sure how to do this. D: gotoAndPlay doesn't seem to be doin' the trick.
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Jan 7, 2010
Any way that I could get a variable definition straight from a class (or some sort) without having to create an object and read it from the object. Basically I need to know a whether an object will have a specific true or a false variable definition but I don't need to create the object right away for anything else. It seems a bit of extra processing to create an object I may not use for sometime but just needed to know a true/false early on. I can give it the name of the class just hoping to bypass the object creation and hope garbage deletion will take care of it.
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Oct 16, 2010
In this game I'm creating I want to be able to add movie clips to the stage but give them instance names which will increment per clip.To give you an idea of what I mean, here is some sample code (which in my mind should work):
ActionScript Code:
for (var i:int=1; i<=10; i++) {
var root["enemy"+i]:MovieClip = new enemyBall();
[code].....
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Jul 27, 2011
I just decompiled a .swf file and I am having a problem with this code
Code:
while (_loc_3 < _loc_13)
{
_loc_21 = _loc_11[_loc_3];[code]........
As you can see, what I want is just to make _loc_24.stabbingCount equal to _loc_25 or simply I want _loc_24.stabbingCount to have the same value as _loc_25 yet I am getting an error of a duplicate variable definition. Is there a possible to do this?
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Aug 11, 2006
If I have the following AS3 code inside of a class:
PHP Code: [code]....
I get a "Duplicate variable definition" compiler complaint. Obviously I could declare the i variable once within the function call to avoid the issue, but I shouldn't have to. The first i should be out of scope before the second for loop begins.
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Feb 23, 2010
I am facing a problem as Duplicate variable definition while compiling but it is not at all effecting my program.
Is there any way to remove compiler errors beacause it is coming every time when i run movie.
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Apr 1, 2012
The code used to work fine but once I modified a text and a couple of lines from the script, I started having this "Duplicate variable definition." with a code totally unrelated with what I edited (I only edited the music player script that I was having problems with). The code I'm having problem goes like this:
var mufl:* = size + 0.2;
size = size + 0.2;
mufl0 = Math.sin(mufl) * 8 + 4;[code]....
I keep getting the error on the lins 1,2 and 3 (where the var is).The code uses some Math functions,etc... The main purpose of this code is to create a colorful waves (much like the the old Media Player 11 "Alchemy" visualization), but would change color and shapes everytime the user uses his mouse. The final purpose of this is to make a colorful, interactive music player for a online radio we are trying to build.
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May 25, 2011
I've nearly completed my first ever game audio assignment in Flash but have one small error that comes up every timeThe error is: "Scene 1, Layer 'Actions', Frame 1, Line 431Warning: 3596: Duplicate variable definition."The code is as follows with the offending line in bold:
Code:
//If the score is greater than zero
if (so.data.score == undefined || score > so.data.score)
[code].....
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Aug 14, 2011
Description:Warning: 3596: Duplicate variable definition.Source: var _loc_1:int = 0;Loading swf file results in:ReferenceError: Error #1069: Property _loc_3 not found on om.flashloaded.media.player.MediaList and there is no default value.
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Feb 16, 2010
I have the following loop:
Code:
var disabled = new Array('RB0','RC0');
for (var j = 0; j < disabled.length; j++ ) {
var d : MovieClip = getChildByName(disabled[j]) as MovieClip;
var tween:Tween = new Tween(d, "alpha", Strong.easeOut, 1, 0.25, 2, true);
} // Fade disabled
In this case I have only two elements in the array but in fact I will have 70.I get the error on tween:
Warning: 3596: Duplicate variable definition.
I want only to apply the tween not store it in a tween variable.
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Jan 15, 2010
I have a class definition as file. In it a variable gets passed to into a function (parameters). Then I want to use the name of this function to swapDepths with another movieclip.
Code:
private function alphaZero(clipToSwap) {
trace(clipToSwap+"+clipToSwap");
[code].....
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Dec 3, 2009
I've recently switched to CS4 and AS3. There is a couple of nice features in AS3. However,the more I do hacking (certainly you can't call it programming) the more frustrated I'm with AS3.Here is the most stupid thing I found so far.
Put this code in:
for (var i:Number=0; i<10; i++)
{
[code].....
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Jan 6, 2011
I'm seeing that here's how I need to write a for loop: for (var i:uint = 0; i<10; ++i) { trace(i) }
However, when I go to make another for loop using "i", I get an error saying "1151: A conflict exists with definition i in namespace internal." and another saying "Warning: 3596: Duplicate variable definition". My assumption then is that I can only use "i" once in a for loop? Blech. Alternatively, I found that the old way of doing it (below) works just fine in AS3 and I can use I in multiple loops till the cows come home.
for (i = 0; i<10; ++i) { trace(i) }
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Dec 17, 2009
I am being a bit puzzled on figure out how to release temporary identifiers to recycle them.For instances, suppose that I have 2 loops to instantiate dynamic mcs from library like this:
Code:
var zz:Number;
for (zz=0;zz<=4;zz++)[code]....
If I run this snippet of code, the compiler will complain and tell that I have a "Duplicate variable definition".I cannot understand why it doesnt complain when it is redefined five times within the first loop, and just complain because the second lop.Anyway, there is a way to release the _mc identifier then I can reuse it? I am an addicted to standartize names and recycle code...
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Mar 17, 2010
I got a Flash variable:<param name="flashvars" value="title=$title" />title is a string, but in this string I want to put: Ă« or in HTML ë.But flash doesn't like it.
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Jan 22, 2004
See, the '&' symbol is in a URL, it does not signify a new variable. So when I use loadVars to grab the variable (that contains the URL), flash just quits reading at the '&' symbol. How can I escape? the character.
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Feb 4, 2010
It think Flash is telling me that my array tabData is getting duplicated, but I only set it up once in the var section of my code:This is the line with the error:
for (var i in tabData) {
TabMenu class
private var tabData:Array = []; // <- tabData created here
[code]....
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Dec 18, 2009
I can't figure out how to set a boolean variable to 'true' if someone clicks a checkbox. Help, please. I'm working on AS2, btw.
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Jun 8, 2011
I want to declare a variable in a class for an instance of an object that was added in the Flash IDE.
Example:
I have symbols for several types of panels that all subclass Panel.
To each panel symbol in the library, I add a button and give it an instance name "defaultButton."
This is really convenient, however, I want a defaultButton property for for my Panel class, and cannot find a way to do it. If I try adding a defaultButton property it throws errors:
ActionScript Code:
public class Panel: extends MovieClip{
public var defaultButton:Button; //as an example. Getters and setters also don't work
}
I also cannot check for the existence of defaultButton in code:
ActionScript Code:
public function GetDefaultButton():Button {
if(this.defaultButton)
return this.defaultButton;
else
Throw new Error("Panels are supposed to have a Button instance named 'defaultButton' added using the Flash IDE");
}
...possibly undefined error.
Is there any way for my class to enforce/ recognise the existence of the defaultButton instance added using the IDE in my Class?
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Jun 10, 2002
Let's say I have three symbols (whether they are movie clips or graphics, I'm not sure yet, but let's assume they're movie clips). Okay three movie clips, each is 5 frames of animation. The clips are named bugs1, bugs2, and bugs3.
Okay, now I have a variable named bugsvalue. Here's what I want to do:
If bugsvalue == 1, I want bugs1 to appear on the screen. If bugsvalue == 2, I want bugs2 to appear on the screen. And if bugsvalue == 3, I want bugs3 to appear on the screen.
There's two ways I think this can work, but logistically don't know if either one will work. We can have all 3 on the screen, but have their visibility set to 0. When the variable is equal to their value, their visibility is set to 100 and they appear. I don't like this approach because it's means having all three on the screen, which increases demand on the computer.
The other way to do it is to have none of them on the screen. Then when their variable is equal, have the clip actually appear and then when the variable isn't equal anymore, to have that clip disappear.
If this is confusing, is there a way I can provide a .FLA so perhaps you can see what I want to happen?
All movie clips are in the library, but I don't know how to call something from the library to appear on the stage, and then disappear again when I don't need it on the screen anymore.
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Mar 24, 2009
I am currently develoing a flash game and I am trying to spawn 2 different symbols from a class. I have a Class called 'PLayerClass', which contains a variable called 'hero' which I assign a symbol to. This works fine with 1 symbol but I have no idea or if it is possible to assign a different symbol to the variable 'hero'. The 2 symbols are 'soldierOrange' and 'soldierGrey'. For both of these symbols I have matching classes (ie. soldierOrange.as).soldierOrange.as
Code:
package {
import flash.display.*;
[code].....
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Mar 23, 2009
How do I set/access the "Text File" variable as shown in the two pictures. _root and _global don't work.I also tried to access it from _root.CrosswordPuzzle.cp_words_textfile.I don't get components.
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Nov 21, 2009
[Code]....
What I am trying to do is create a root variable that can simultaneously equal a range of numbers. But I cant use the for command because the variable it will assign will only be confined to those brackets and can only be pulled from code inside the brackets
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Nov 12, 2009
my string LINK at the end of the script is undefined it should change when i select the categories with my combo box
here is the xml :category.xml
<?xml version="1.0" encoding="ISO-8859-1"?>
<slideshow>
[code].......
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Jun 3, 2010
I'm using createTextField to create a textfield. I have also created a input textfield with a variable called textline1 (I don't create the inputfield with as).I want to display the letters in the created textfiled that I'm typing in the input field. So this in my AS coed:
_root.createTextField("text1",1,100,100,300,100);
text1.variable = textline1;
format1 = new TextFormat();
[code]........
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Dec 4, 2009
How could I set a Flash (Actionscript 3) variable using javascript? Or is it possible to call a flash function with parameters from javascript? I have tried ocument.getElementById('flash').SetVariable("data", "asdf");but it only works in AS2 and AS1.
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Feb 8, 2010
I have loaded a movie clip from the library using the addChild Method. Now, from withing the main timeline of this loaded movie clip I'm trying to set the value of a curScore variable on the stage.
Code:
MovieClip(this.parent).curScore += 10;
Doesn't work...
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