ActionScript 3.0 :: Setting Variables To Parent?
Feb 8, 2010
I have loaded a movie clip into the "root" from the library using addChild. Inside this loaded movieclip, I need to populate a variable, but this variable is in the main time. The value must be sent when the user click on the clip that has been loaded. I have tried the following using a mouse click event listener.
MovieClip(this.parent).currentScore = 20;
but it won't work.
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Jun 25, 2009
I have my flash website set up with the following structure:
Scene 1:
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- Page 2 (Portfolio) located in Scene 1 -> portfoliopage_mc
- etc... a total of 4 pages.
As you can see, I have each function of the website in its own layer and movie clip, so my question is how do I access a movie clip outside of the current movie clip?
I want my company_btn (company button) in navigation_mc to navigate back outside to scene 1 and proceed to play the contents of companypage_mc. companypage_mc is visible = false, and I would like to make its visibility true and start its tweens from frame 1.
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Jul 2, 2009
I encountered and did not make heads or tails out of this whole new concept of child, parent and setting a index level. What is an index level and this 'child and parent' thing?
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Mar 4, 2010
I have a MovieClip that has a Dynamic TextField: let's call the instance of the field txtName. I want to set the text field on the fly for txtName, so I add a little ActionScript (3!) that does it nice and easily: txtName.text = "Foo";reat. Now why isn't it working when I try the same thing from a parent MovieClip which contains the MovieClip that has the dynamic text? Example:Child MovieClip with TextField ActionScript 3 in Frame #1:
//------
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[code].....
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I have a child class that is loaded into the parent class when the swf begins, like so: var myvar = 'hello'; public function Parent() { this.child = new Child(); }; How can I retrieve the variable 'myvar' from within child?
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Setting properties of a nested clip from the associated document class of the parent clip. I am developing a Jigsaw puzzle in Flash. I am developing a class for puzzle piece. The code of the PuzzlePiece class in given as follows.
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package {
import flash.display.MovieClip;
import flash.events.MouseEvent;
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[Code] .....
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Dec 12, 2004
What i need is to set some values for a few movie clips and then use them all at once. Eg, i'll have 5 mcs in my movie, each with either variable = 1 or variable = 2 etc assigned to each of them differently. Then i want to run some code kinda like
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do some stuff
}
Im not sure if im going about it the right way, but i think its fairly obvious what im trying to do
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Dec 12, 2004
What i need is to set some values for a few movie clips and then use them all at once. Eg, i'll have 5 mcs in my movie, each with either variable = 1 or variable = 2 etc assigned to each of them differently. Then i want to run some code kinda like
if (the variable on mc_one < 4){
do some stuff
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Feb 20, 2009
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the external txt states:
&sb1WindowScroll=yes
frame1:
_global.scrollOrNot;
[code]....
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Apr 23, 2009
I used to dynamically set some variables using a FOR loop kinda like so PHP Code:
//Sorry, from memory
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Actionscript Code:
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[code].....
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Actionscript Code:
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[Code] .....
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[Code] .....
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[Code]....
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