ActionScript 2.0 :: (MX 04 Pro) Setting Variables For An Mc?
Dec 12, 2004
What i need is to set some values for a few movie clips and then use them all at once. Eg, i'll have 5 mcs in my movie, each with either variable = 1 or variable = 2 etc assigned to each of them differently. Then i want to run some code kinda like
if (the variable on mc_one < 4){
do some stuff
}
Im not sure if im going about it the right way, but i think its fairly obvious what im trying to do
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Similar Posts:
Dec 12, 2004
What i need is to set some values for a few movie clips and then use them all at once. Eg, i'll have 5 mcs in my movie, each with either variable = 1 or variable = 2 etc assigned to each of them differently. Then i want to run some code kinda like
if (the variable on mc_one < 4){
do some stuff
}
View 5 Replies
Feb 20, 2009
I am trying to control some of the global variables in my script through an external text file.I have a variable called "_global.scrollOrNot", which determines whether I want flash to use the text window with a scroll-bar or the one without a scroll-bar. I am trying to control that through an external text-file called "ScrollCommand.txt". Here is my code:
the external txt states:
&sb1WindowScroll=yes
frame1:
_global.scrollOrNot;
[code]....
this is were I have a problem. It will always choose "MCtextFeldSB1noscroll". I have tested the whole thing with other variables, which were not changed by any LoadVars function and it works just fine then. As soon as I change the variable using the LoadVars function it will not work any more.
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Apr 23, 2009
I used to dynamically set some variables using a FOR loop kinda like so PHP Code:
//Sorry, from memory
var possibleValues:Array = ["red","green","blue","yellow"];
for (i=0;i<possibleValues._length;i++){
_root["colorNumber"+i] = possibleValues[i];
}
Second question, using that code in a function would set the variables at the root level making them available throughout the timeline. Without "_root" how do I get that variable available to everything?
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Aug 13, 2009
I am trying to set the variable to classes in the loader like this
loaded_swf.content.classname.code = "AS3";
But that wont work for some reason?
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Dec 25, 2010
Actionscript Code:
if (Key.isDown(attack2Key)&&shot2reload == 0) { for (i=1; i<2+1; i++) { shot2++; shot2reload = 30 var newname =
[code].....
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Oct 9, 2011
I'm trying to pass flash variables to SWF file from my VB application.It worked in AS 2.0 using:SetVariable method of ShockwaveFlash object but it doesnt' work in AS 3.0.
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Feb 8, 2010
I have loaded a movie clip into the "root" from the library using addChild. Inside this loaded movieclip, I need to populate a variable, but this variable is in the main time. The value must be sent when the user click on the clip that has been loaded. I have tried the following using a mouse click event listener.
MovieClip(this.parent).currentScore = 20;
but it won't work.
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Jun 14, 2005
how I could somehow create an "if then" statement with variables for my website.
Basically I just want to have a button that checks for a certain variable when you click it (I want it to check if a movie, lets call it "movie1" is already loaded). If it comes back false, then movie1 and movie2 both get loaded.
This way, after movie1 is loaded for the first time, it wont be loaded again. Basically, movie1 is just my background for all my other movies. So clicking button1 for the first time would load movie1 and movie2. Clicking button2 AFTER button1 was clicked would only load movie3.
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Dec 18, 2009
let's say 30. they are nothing less than colors of different shades/tints. firstly i need to randomize the loading of one of those movieclips when i push a button and secondly i want to control that randomization with a couple of check boxes. let's say i have a first row of checkboxes which control the particular color that is going to beoaded(red,green,yellow,blue) and a second row that controls the shade(extremely dark,very dark,dark,light dark,neutral,light bright,bright,very bright,extremely bright). for instance if i choose yellow and green from the first row of check boxes and neutral and light from the second row i want the movie to load randomly yellow and green movieclips with those particular shades(neutral and light).
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Jan 1, 2011
I'm making an animation of calculating a projectile motion with air resistance based on Python code from [URL]. I include the relevant portions of codes as follow. I'm not familiar of the vector object in AS3 so I translate them into variables as follow:
Actionscript Code:
//timer related variablesvar
fps:uint = stage.frameRate;var interval:Number = 1/fps;
var myTimerYes:Timer = new Timer(1000/fps);
//air resistance timermyTimerYes.addEventListener(TimerEvent.TIMER, startSimYes);
function startSimYes(e:TimerEvent):void{
[Code] .....
The timer activates when the user clicks the start button. The start buttons set the variables for the timer function. The variables are created at the start of the actionscript file. The code of the start button is:
Actionscript Code:
start_btn.addEventListener(MouseEvent.CLICK, goTimer);
function goTimer(e:MouseEvent):void{m = int(airText_mc.mass_txt.text);
A = int(airText_mc.refA_txt.text);
Cd = int(airText_mc.Cd_txt.text);
rho = int(airText_mc.density_txt.text);
[Code] .....
The result I get is the aX = 0 all the time, even after the update I specified in the timer codes. I can't understand what's wrong with the code, it's supposed to be updating every time the timer goes on.
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Oct 25, 2010
I am loading a component which makes a HTTPService call to get data that will then be used to set certain variables in the component. I make the HTTPService call in an init() function (for the initialization event) and then set the variables according to the data received in the HTTPService result handler. However, the variables are still null at both the initialize stage and at the creationComplete stage. If I try and read the variables in a creationComp() function (for the creationComplete event), those variables are still null. Is this correct?
I guess I don't understand the flex initialization cycle very well. When are those variables actually set and available to be used? I need to manipulate those variables automatically after the component loads. Is there an event that comes after creationComplete that is appropriate or some other way to approach this? I am using Flex 3.
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Nov 10, 2009
I've automated a lot of my script, but cannot automate the very beginning where one sets the variables. I have the following script that I'd like to put in a "for" loop :
private var aliPlane1:Plane3D;
private var aliPlane2:Plane3D;
private var aliPlane3:Plane3D;
[code]......
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Jul 7, 2004
Does anyone know the correct syntax for setting a variable on _root using Javascript?
The Macromedia site says:
<!-- javascript
movie.SetVariable("/:varname", "varvalue");
However, this notation is quite old. I haven't been able to get it to work.
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May 12, 2006
I'm having problems in setting three variables using a for loop and then passing these variables to my function. I think it's something to do with the set function I'm using, because my colorFadeTo function claims it's being passed an undefined variable.
Code:
for (var i=0; i<circles.length; i++) {
var current = circles[i];
[code].....
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May 22, 2003
Can anyone tell me how to set variables in a child movie from a parent movie?[code]but it doesn't work!txtChild is a variable in the child.swf movie. (A dynamic text field with instance name "ChildText")
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Dec 9, 2010
I'm working on a Flash game (AS3) and have come to a point where I need to change the value of a global boolean variable from within a movieclip. After searching all over I have yet to find a solution. Essentially, the problem is that I have a movieclip that contains a section of animation for my game. When this movieclip is told to begin its animation, it checks these global variables to see which of six animations to play. When it finishes any of these animations, I need to set the associated variable and increase the score.
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Jul 7, 2004
Does anyone know the correct syntax for setting a variable on _root using Javascript? The Macromedia site says:
<!-- javascript
movie.SetVariable("/:varname", "varvalue");
However, this notation is quite old. I haven't been able to get it to work.
View 1 Replies
Oct 14, 2002
I am trying to create a scrolling text section for a cd-rom I am creating.I have created buttons for the scroll up and scroll down and so far all I am able to get is a click click click to scroll up and down 1 line at a time.Would prefer to make a loop so when you hold down the button it "scrolls" until you release.Have had no luck in setting variables on press and release.
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Jan 25, 2010
Right now, I have many MovieClips's in my array. I want to update all the alpha values of the MovieClips in my array. Right now, I am using a for loop but this is not the fastest way to do it.
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Nov 29, 2011
I'm pretty new to Flash and I'm struggling with defining the text-color of a variable within a compound String. Here's what I have so far:
[Code]...
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Oct 27, 2004
Setting variables. Have a look at the file. Current height and width are both set at 200. I dont think i got the scripting right, or it may be in the wrong place.
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Dec 2, 2009
Being a code purist, I always set Flash to demand that I declare all variables/functions with a type. Like this:var myVar1:int = 14; //Okvar myVar2 = 18; //Compiler ERRORMy problem is that I just reinstalled my computer (including Flash) but I've forgotten where I do this setting. Anyone here with a better memory than me?
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Jun 3, 2009
getting the following working:
Code:
stop();
import mx.transitions.Tween;
import mx.transitions.easing.*;
[code].....
What's supposed to happen is when you click button "go_0", the object "square" will animate moving down.
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Dec 11, 2007
I have some variables created on the main timeline and a mc called options which will be where those variables can be manipulated. A way I've tried to this is by creating a first array(array1) and populating it will all the variable names found on the main timeline, and another array(array2) containing the values of the variables the user has changed(which are displayed on some dynamic text fields). To make these changes, an "apply" button is pressed which will set the values found in array2 to the variables in array1.[code]How would you do this so that var1, var2... are updated properly according to the values found in array2?And because array2 contains strings(read from dynamic textfields), how do you deal with that since var1 and var2 are numbers?
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Mar 21, 2012
I have an empty SWF that's sole purpose is to call loadMovieNum and start the project. Each loaded movie has a few variables defined within them - unique to those loaded SWFs. Instead of declaring all the variables in each SWF can I declare all of them in one place, in the first frame of the empty loader it all starts from? I'm thinking I can then declare a variable which each loaded movie can increment as needed for me.
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Aug 20, 2008
How do variables true/false custom variables work in flash?
For example, what I want to do is create a simple true=false variable that I can call on an if statement later.
For example:
Code:
Var1 = true;
if (!Var1)
{
[Code]....
I noticed that neither the "Var1 = true;" part or the if(!Var1) part worked in flash.
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Feb 21, 2009
How can I make a bunch of variables from a for loop. for example for (var i=0; i<total; i++) {var bunch(i);}. that i make a bunch of variables named bunch1, bunch2, bunch3. I keep getting errors. I program and use so many different languages that I dont know if that can be done with AS3. my only other alternative i can think of is to create some sort of event dispatcher object array. but I dont know how to get them all to send events to one listener with there index number.
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Jul 30, 2010
I have a list of strings that I add to an array, then attempt to set those values in a for-loop using data that I read in. The array gets updated, but the values the array contains do not. I also have an array of buttons that I update this same way that works great, but strings don't seem to work the same way. I have tried moving the string array to give it full scope, and still nothing...
public class test extends Sprite
{
// Declare a list of strings
protected var title0:String = undefined;
[Code]....
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Jun 15, 2010
I'm writing code that takes data from mysql that's processed by a PHP script. It's actually a bit bizarre, at least to me. Anyway, here's some basic AS3 code that's moving toward what I want to do:
var loader:URLLoader = new URLLoader();
var urlRequest:URLRequest=new URLRequest("receive.php");
urlRequest.method=URLRequestMethod.GET;[code]....
For some reason, the statement "trace(evt.target.data);" produces a whole pile of garbled text before the actual stuff that it's supposed to show Because of problem #1, I've had to include a throwaway variable at the beginning, otherwise the first variable I try to pass into AS3 comes back as undefined. This causes errors when I run my flash movie in the IDE, but when I run it from the browser it doesn't seem to have any effect.But this is the strangest thing of all whenever I make any changes to the database (and subsequently try to load data from different variables), the new variables come back as undefined. For example, let's say that I add another entry to the database, and decide to load students 2, 3, and 4 instead of 1, 2, and 3. When I do that, any new data I've added comes back as undefined, even though when I view the PHP output in my browser, it looks just fine.
And now for the REALLY bizarre part: I'll copy that output, paste it into my PHP script as an echo statement, comment everything else out, and my flash movie runs fine. Even though the output from the PHP script is exactly the same, it gives me errors.
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