ActionScript 3.0 :: Swap Movieclips In Between Flash Files?
Aug 31, 2009what is the best way to take a movieclip from one flash file and transfer it to another?
View 1 Replieswhat is the best way to take a movieclip from one flash file and transfer it to another?
View 1 RepliesI asked this question yesterday but I found out that my problem is using fullscreen my goal is 2 mc 2 buttons : if btn 1 is clicked mc1 fullscreen and mc2 appears at the right bottom corner on top of mc1 if btn 2 is clicked mc2 fullscreen and mc1 appears at the right bottom corner on top of mc2 stage.swapChildren or setChildIndex is the way but with the fullScreen I had this error appears
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i am trying to implement an image gallery in as3. I have already did the same with as2. I am trying to migrate to as3 version. I have two movieclip holders name "holder0" and "holder1" on the stage.These two moviclips are created statically on the stage to hold images.Now i want to swap the two movieclips.
View 6 RepliesI figured out how to add and swap movieclips during runtime, but how do I insert script into it?
View 7 RepliesI have this script I am writing where when someone hovers over a button it displays a popup box until they roll off. I have that function working alright, but I need the movie clips to swap depths, I realize I can do this with setChildIndex but I'm running into a small problem with my children/parent situation.
My items are added as such:
root > color_mc (blue or red or whatever) > button (this is the hover)
I have the event listener added to the button for each color, but I need it so that when the button is rolled over, it takes the color_mc and moves it to the -1 spot. I've tried writing the code a number of ways but can't seem to get it.
Code:
function manageMouseOver(event:MouseEvent):void{
var parentClip = event.target.parent.name;
parentClip.setChildIndex(parentClip, parentClip.numChildren - 1);
event.target.parent.gotoAndPlay(2);
}
That code gives me the following error:
Error #1069: Property numChildren not found on String and there is no default value.
I am trying to swapping a movie clip with another movie clip keeping the x y coordinates in the same location as the original. This is to be done within a case statement. [code]...
View 1 Repliesim having some trouble when trying to implement the swap depth function to movieclips that have the setmask function implimented to them. the problem is that i can get the swapdepth to work but when the setmask is implimented at the same time the movie clips will not swap depths.
the code that i am using to set the mask is _root.bgmasked.setMask(_root.dragger); this is on frame one in the action/code layer bgmasked is the imaged being masked by dragger.
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I am pretty new and I am trying to swap out swift files when the Buttons (Cabs & Sleeper) are selected but I cant figure out where to add the ".swf" file correctly, the current code I created is working but I am sure there is a better way to swap them, plus if I add more then 2 buttons the removechild will not work correctly (if a child by that name is not loaded) I think I have the right concept but I do not know how to make a variable that will swap the .swf rather than adding and removing the child.
View 3 RepliesI have two SWF-Movies. One is exported into eht other as Child.Can I instance the Objects of the two libraries in all places, where ActionScript is possible? (In Keyframes of the MovieClips and in external class definitions.)
View 3 RepliesI have two main clips with clickable clicks within each. I am using swapDepths on the two main clips in a tab navagation fashion. The problem is that if I click on the space between the nested clips in the top clip it actually is hitting the buttons(movieclips) on the other clip under it. Any suggestions?
View 1 RepliesI am having problems copying directories of movieclips from one flash file to another. They appear to be fine until I save it, then when they are reloaded they are missing a parent movie clip, and all of the children are blank.
View 2 RepliesFor this flash application I'm building, it would be nice to have people upload their custom graphics and animations so my application can load them in run-time. Is it possible to load a GIF file as a MovieClip that contains all frames in that GIF file? I want this to be as dynamic as possible, like the user tells my application the URL to a XML file that has all information about the graphics he wants to use, so that my application can download those graphics.
View 2 RepliesHow would you go about accessing a movieclip inside another movieclip using a class file?ould you have to export every single part of a movieclip? Can it be done by just exporting the main movieclip?
View 2 RepliesI'm importing images from a folder into movie clips located in my flash, the clip on my first frame loads the graphic, but i can't quite get the others to work[code]...
View 4 Replieshaving problems with not finding how to swap scenes. i want my scene 2 to play as scene 1 and vice versa.
View 2 RepliesI basically have this and what I need to do, is when the user clicks on one of those boxes on the right, it'll appear in the yellow box on the left.
Each of those right boxes will be unique with different graphics. It'll basically be different graphics to be displayed on a T-shirt, which will be represented by the big black square.
Now I know that each of those graphics should be a button symbol with mouse click event, but I'm not really sure how to handle the event.
Should I just create a clone of that item and move it to the target area? Or is it possible to create some kind of blank placeholder where I could just display it?
I am pretty new to flash, so I apologize if I have posted in the wrong area or this is a redundant post, but I have plenty of experience with Photoshop, 3d rendering programs, and some experience with Dreamweaver.
I would like to create an "about us" portion of a website similar to: [URL]. It looks as though it is a series of disjointed swap images, but there must be some Flash involved, and if you click on the image of each person it also acts as a hyperlink. So, my question, could anyone point me in the correct direction of how I would create this for my website and to what degree of difficulty is involved.
I am trying to swap out one image for another in a Flash animation. On a mouse over, the want the new image (appb_mc) to appear OVER the existing image (appa_mc).I used the following code, but the new image keeps flashing. I am assuming it is because the new image is appearing OVER the existing image. If I have the new image appear other than over the existing image, it works fine. What can I do to make it work properly? These images need to be within the Flash file and not in an array.Actionscript I am using:
appb_mc.visible = false;
function showGraphic1(event:MouseEvent):void
{[code].....
I have a project in which I have an opening scene of a main image and 8 thumbnail buttons. This opening scene is pretty basic, as the thumbnails would link to a new scene or frame label (however I build it). This 2nd scene or instance in the timeline is where I would display another large image, and 6 new thumnail images that, upon rollover, would swap the large main image with the large version of the active thumbnail.
Basically I have a main 'menu' of category thumbnails that link to an instance in the timeline that displays the initial large image for that category, and allows the user to mouseover the other thumbnails to see the large images, and then click to go to a specific URL for more information. The trouble I have with my rusty, limited AS knowledge is how to effeciently write the AS so that the image swap works. I quickly ran into a wall trying to acomplish this using a very OLD method that would require a LOT of jumping around the timeline.
I have made a script that works in Flash player 6 but when i switch to Flash player 10 it suddenly doesn't work, the script is:[code]Anyone knows why it doesn't work in any Flash player over Flash player 6? What was the changes in the versions over that made this script go wrong?Btw this script works with both actionscrip 1 and 2 in flash player 6.
View 6 RepliesI have Flash var array that I want to swap for another array on mouse click. It currently loads the initial array into the empty MC perfectly. Now I need it to swap to var productTxt2 when the user presses buttonMC. My code is below.
AS2 code:
var productTxt1 = new Array(
"Product Name 1", "Price 1", "Headline 1", "Copy 1");
var productTxt2 = new Array(
"Product Name 2", "Price 2", "Headline 2", "Copy 2");
_root.createEmptyMovieClip("productInfoMC", 0);
[Code] .....
How can we swap the contents of textfields in flash. We have a form and we filled it up , be we see that we mixed few fields and with buttons next to text fields we want to move the contebt of field number 4 to field number 1
View 1 RepliesI'm looking for a plugin or command so I can swap all the colors in a selected symbol. the find and search thing doesnt quite do it well. It needs to affect anything in a group within that symbol. I was also wondering if there was a way to convert fills back to lines or if there is a plugin for that too. Ineed it for flash pro 8, I know its old.
View 2 Repliesis flash going to be abandon? do we need to swap for html5 and jquery? where are the usages of flash now and in the web future?
View 3 RepliesSo I have a helper that I'm using to swap my header image for another image that seems to work fine. This is my helper.
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I'm in the process of making a web page that'll successfully checked as XHTML 1.0 Transitional ([URL]), but as soon as I place in the fixit.js script under the flash object and view the page in IE, all the flash elements turn white. Quote:
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Anyone knows how to place in flash files in xhtml files on IE without manually controls by clicking on the flash file.
I installed Flash CS4 Professional trial version for school use. It wouldn't install successfully. I deleted the font files the troubleshooting guide said to, tried again, but gave up. (I'm afraid to run regedit and mess up everything else I have loaded.) (I previously had the Fireworks CS4 trial version loaded, then uninstalled it.) My problem is this- I have it running, but it saves files and then they can't be opened, even if I use the save function often- it's worse when I create the file, test the movie and then save.If I try to open it again, it says "cannot open file." Once it opened a copy I had saved, and it appeared blank, even though it was 544 kb file size. I only need it for a few more days, one more assignment and I'm afraid my previous files are corrupt. I have Windows Vista Home Edition.
View 4 Repliesi have attached a flash file.the problems are
1) i have palced 2 flash file on my web page.if i stop the sound on this file then the sound on another flash movie placed on my web page also stops.i want both the files to be independent to each other and controlled separately
2)if i click on play it shows loading.even after it loads the file it doesnt change itz status. if i click again on play then itz status changes to play.my codes for flash.....
soundUrl = "test.mp3";
// create sound object, assign properties and events
function createSoundObject(){[code].....
I am constructing a Flash animation and I was hoping to build it by scenes. These scenes would be individual SWF movies that I could import into my final Flash file in consequential order and when finished I would have a completed Flash Movie. There would be no interaction beyond Play/and replay. Where can I get information on how to construct this and is this a recomended way to do it?
View 7 RepliesI've tried exporting a MOV file using Flash 8. I've tried converting to a MOV using ffmpegx. Neither have worked.
View 1 Replies