ActionScript 3.0 :: Testing Hit Object Function To Many Object In Same Class

Oct 20, 2010

im creating multiple objects (the number is dynamic)they move randomly, but i want dont want them to be able to pass thru each other.i'm having dificulty on writing the hitTextObject code because I dont know how to refer the other objects.[code]

View 5 Replies


Similar Posts:


ActionScript 3.0 :: Testing Collision Between Multiple Object Of The Same Class

Feb 28, 2009

so I have a function on the Main Timeline that creates an instance of the class Ball once every 60 frames (1 second). In the class code for Ball I have this:

Code:
package {
import flash.display.MovieClip;
import flash.events.*;

[Code].....

As you can see, I am trying to make it so that if two instances of the class Ball collide, then it should output "STOP". But it isn't working.

View 7 Replies

ActionScript 3.0 :: Inheritance / Interface - Override A Function That Return An Object Of Class A And Make It Return An Object Of Class B Which Extends A?

Aug 4, 2009

I'm having some troubles with the use of interface and inheritance in AS3. I've done lots of OOP in the past and what I'm trying to do seems obvious to me, but doesn't work in AS3. The question is : Is it possible to override a function that return an Object of class A, and make it return an Object of Class B which extends A ? It seems not to be possible, since I'm getting a signature error in Flash, when compiling. For example, the following set of class do not compile (the code in function definition doesn't matter):

[Code].....

View 3 Replies

Flash :: Access Object Property Or Function On Extended Class That Isn't In The Super Class?

Jan 29, 2012

If I have three classes:

public class Example {
public function Example () {
}[code]............

You can see that the two last classes extend the first one, and both have the 'variable' property. In case that I have an instance of Example and I am sure it is also an ExtendedExample OR AnotherExtendedExample instance, is there some way to access the 'variable' property? Something like

function functionThatReceivesAnExtendedExample (ex:Example):void {
if(some condition that I may need) {
ex.func()

View 3 Replies

ActionScript 3.0 :: Passing An Object To A Class Function?

Apr 27, 2011

I keep getting this error #2007 i want to parse the stage and pass a bullet object to a class function that function is called every ENTER_FRAME in the class itself

because the bullet object is added to the stage and on the bullet, there is a event listener to call a function in a class every ENTER_FRAME

but now i want to delete this bullet as it leaves the screen on the top because bullets in this game can only fly upward.

this is some of the code so far in the class itself:

ActionScript Code:
package classes {
import flash.media.Sound;

[Code].....

View 5 Replies

ActionScript 3.0 :: Turning A Object Of Class A Into An Object Of Class B Extends A?

Jul 20, 2009

I have a class CoverPoint extends Pointwith some extra function.except for that ther is no difference. I would like to use the functions of Point with a return value of Point, to calculate those CoverPoints.Can i turn the return value into CoverPoint (since all the vars are the same, there shouldn't be a problem with that, right?), so that it can be stored in my var cP:CoverPoint;

View 2 Replies

ActionScript 3.0 :: Make Self Destruct Function For Class Object?

Feb 6, 2010

How can i make a self destruct function for class object?[code]

View 3 Replies

ActionScript 3.0 :: Testing An Object's Visibility?

May 18, 2010

I'm having trouble testing for an object's visibility on the stage without using an event listener. I know this is pretty basic, but I can't seem to find anything online and none of my flash friends are around eitherowing code, what is it that I need to do to activate the function? I thought you could write a function without having an event listener.

function test (e:Event) {
if (square_mc.visible==true) {
trace("square is visible");

[code].....

View 7 Replies

Flex :: Testing - QTP Can Not Recognize The Object?

Apr 5, 2011

I am using Quicktest professional 11 trial version. I have a flex application for testing. When I try to record action performed on the flex application. QTP stores it as MacroMediaFlashPlayerActiveX rather than the origin button or link. I am using flex 3.5.0 and internet explorer 7.

View 1 Replies

ActionScript 2.0 :: Scope : Function Call From Inside An Object In A Class?

Feb 7, 2009

I have an object and would like to call a function from it, which the way I am trying to do it, does not seem to work. Here is what I have:

Code:
private function setTimer():Void
{

[code]......

View 0 Replies

ActionScript 2.0 :: __proto__ - Assign A Class To Each Object In Function Of An Array?

Sep 25, 2007

I'll try to make this as clear as possible. Let's say i have 4 "classes".

[Code]...

Let's say now i use a loop to create 8 obj. I'd like to assign a class to each obj in function of an array like : array = [class1, class2, class1, class3, class2, class4... ] so obj0 class' should be array[0]

View 4 Replies

ActionScript 3.0 :: Hit Testing A Specific Side Of An Object?

Feb 18, 2009

I'm making a game that's similar to Pong. Basically instead of a long, skinny paddle, the paddle is wider -- but this creates some problems when hit testing.

I don't want the ball to be able to hit the side of the paddle, only the front of it (the side facing the other paddle, technically the side part). I'm basically wondering how I can run a hit test in AS3 but for only one side of the object. The object is a basic movieclip.

View 0 Replies

Arrays :: Declaring A Null Property Within An Object, Or Running A Function Within An Object Declaration

Feb 22, 2011

I have an object which is assigned a number of properties:

var project_array:Array = [];
var slideObject:Object = {
project_title : myXML.projects.project[i].title.toUpperCase(),

[Code].....

but I'm not quite sure where to place this. If I place it outside of the object constructor, I get "term is undefined", I guess because it doesn't know what project_clips_array is - but if I declare project_clips_array in the constructor, it appears to need to be defined, i.e. I can't create a blank property. But I can't place it in the constructor either, because it doesn't seem to allow me to run a function within an object constructor. What is the proper syntax or arrangement of code for executing this function to get the array within the object?

View 2 Replies

Actionscript 3 :: Create Event Listener To Execute A Function When Object A Collides With Object B?

Mar 26, 2011

Alright, I've looked online at a bunch of different collision tutorials but they don't explain what I'm looking for. I want object A to hit object B and then execute a function via to a Event listener.

View 1 Replies

ActionScript 3.0 :: [object Class] Instead Of [object MovieClip] - Delete The Targets ENTER_FRAME Event?

Mar 15, 2009

When I use MouseEvent.MOUSE_OUT the target is [object MovieClip], but when I use MouseEvent.ROLL_OUT I get [object Bildspel] - and Bildspel is my class. The thing is that when I use ROLL_OUT I'm not able to delete the targets ENTER_FRAME event.

[Code]...

View 2 Replies

ActionScript 3.0 :: Detecting Stage Object Positions From Library Object Class File?

Sep 14, 2010

Ok. So heres what I am trying to do. I want one movie clip to follow another one that I move around with actions on the main timeline.The problem is that the follower clip is linked to a class file and I cannot find a way to find the players position.

[Code]...

View 8 Replies

ActionScript 3.0 :: Access An Object Within A Class And The Object Is Coming Up As Null?

Jul 23, 2011

i am trying to access an object within a class and the object is comming up as null but i dont understand why.
 
this is the object:
btnLMain = new MovieClip();  //variable declared earlier in code
btnLMain.name = "btnLMain";

[Code].....

View 2 Replies

Flash :: Cast A Display Object To Custom Class Object?

Jun 27, 2011

How can i cast a object to another type? in AS3 i tried putting (objectType) infront of the variable but it doesnt work, below i have added objects of fishes into the child, and i am getting the fishes back out when mouse down is triggered, and then calling the fishes what to do. however i cant call the method of the custom class fish because it is a displayobject.[code]...

View 1 Replies

Actionscript 3 :: Parse JSON Object To Custom Class Object In It?

Aug 8, 2011

I want to parse JSON string to some my custom object in Action script 3. Is there some libs to do this.[code]...

View 3 Replies

ActionScript 3.0 :: Make A Class Object Interact With An Object On Stage?

Aug 2, 2010

The following is that long only because I gave examples of what I want to know, not because it is complex .I have three basic questions regarding AS 3.0 classes.

1. How can I make a class object interact with an object on stage?

For example, when I have a square (mc_Square) with class "square" attached to it and I want it to trace "Colliding!" and print the X and Y of the mc_Box on contact with an on-stage *hollow* box (mc_Box) that has no class attached to it.how to do it vice-versa would also be awesome .

2. How can I make a class object interact with the same class object? For example, when I have two squares (mc_Square) that both have the class "square" attached to it and when they collide, it prints the X and Y of both of them.

3. How can I make a class object interact with a different class object?

For example, when I have two squares mc_Square1 with class "square1 (that also has a variable Primary=true written in it)" and a mc_Square2 with class "square2"; When they collide, the one with Primary=true would be removed and it's X,Y position traced.

View 2 Replies

ActionScript 3.0 :: Remove Object By Destroy Object From Document Class?

Sep 16, 2010

I have created an enemy object from document class. if my enemy score becomes zero, the enemy must get removed.Is there any way to remove that object by destroy the object from document class?.

View 2 Replies

ActionScript 3.0 :: Access An Object Within A Class - Why Is Object Null

Jul 23, 2011

i am trying to access an object within a class and the object is comming up as null but i dont understand why.this is the object:

btnLMain = new MovieClip(); //variable declared earlier in code
btnLMain.name = "btnLMain";
btnLMain.clickNum = 0;
addChild(btnLMain);

this was created in the class: LanguageButton. here is how i declared the above class within the class i am trying to instantiate it:

var btnL:LanguageButton;

then i try to access the btnLMain from the LanguageButton Class and it, (btnLMain) is comming out null:

btnL = new LanguageButton(cssLoader);
main.addChild(btnL);
btnL.btnLMain.addEventListener(MouseEvent.CLICK, btnLClick);

View 2 Replies

ActionScript 3.0 :: Testing A Click Event Target Object's Type?

May 18, 2009

MouseEvent.target will return the target object... but how do I access the specific object type? I know it's probably simple... but it's late and I'm fried. The code below obviously doesn't work. I just need someone to tell me what to put instead of [object MovieClip] and [object SimpleButton]

Code:
stage.addEventListener(MouseEvent.CLICK, fOnClick);
function fOnClick(e:MouseEvent):void {

[code].....

View 10 Replies

Actionscript 3 :: Testing - Writing/compiling A Block Of Code Without A Class Or Function?

Feb 7, 2011

Having done some programming in Groovy, I know you can write test code in the Groovy console. I classify this as true a scripting language as it doesn't force you to have a class definition. So I'd assume with a name like ActionScript with 'script' in it's name that, you can write a series of statements that act linearly, such as a sequence of variables assignments, their manipulation and dumping out a value.

My question is if this is possible, how do you go about doing it, in order to test some code with ActionScript3? Does the code have to exist in a package?Can the code exist on it's own? (If so, what would the name be you'd give to the source file in order to compile it from the command line?

Would you use mxmlc?

Would you use compc?

I've heard about fsch too. How about that?I also read about a command called 'asc' in R.Braunstein's AS3 Bible 2nd ed (P8), but don't even see this in the SDK bin folders.... So what's that all about? Assuming I've managed to compile this name.as file, how do I execute it and see results? Do I have to run it through a browser and the HTML template, or can I execute from a command line?

Do you have to have a class in the source to bypass this? Can the code block be placed outside a dummy class? If so, does it have to exist in a function? Or can it exist on it's own?Does it have to exist in a code blocks, by wrapping them in curly braces?

View 2 Replies

ActionScript 3.0 :: Create Random Object That Moves In Direction Upon Testing Movie

Oct 13, 2009

I have a flash programming research assignment using AS3.The assignment is to create a random object that moves in a direction upon testing movie. After 2-3 seconds the object needs to change random directions.

View 1 Replies

ActionScript 3.0 :: Create A Random Object That Moves In A Direction Upon Testing Movie

Oct 13, 2009

The assignment is to create a random object that moves in a direction upon testing movie. After 2-3 seconds the object needs to change random directions.

View 1 Replies

ActionScript 2.0 :: Testing A Function Is Complete Or Testing 2 Tweens Have Finished

Feb 2, 2011

I basically need to scale an object up when the user rollsover the button which I have created dynamically already and I need to make sure the object is fully scaled up before I can allow the user to scale it back down again.Ive tried putting 2 tweens (x and yscale) into a function but not sure how to check if the tweens have finished. Im assuming if I check the function is complete it wont take into consideration the tweens may still be running.

View 0 Replies

Actionscript 3 :: Create Object When Know Object's Class Name

Dec 23, 2010

I'm tring to create instance of class, when I got name of this class.I think better to explain my problem will be this code:[code]I invoke some Function, and I get error: [Fault] exception, information=ReferenceError: Error #1065: Variable Level0Img was not defined.

View 2 Replies

ActionScript 3.0 :: Calling Class Object Into Another Object?

Jan 19, 2010

Steps - Make 2 MovieClips. One MC will be a 500x400 picture. The other MC, will be a simple circle called "Ball". Make that Ball a Class by editing the properties, and assigning it the Class name "Ball" as well.1) Picture is static, so we have the picture MC sitting on Frame 1.2) Within the Document Class file, instantiate the new "Ball" class with name "ball" 2a) I want the "Ball" to be added to the picture class, so that every time I call it, the Ball is inside the picture. If you were to trace it - trace (picture.ball);Anyone know how to go about doing this? The code for simply instantiating the "Ball" class = Code:var ball = new Ball(); addChild(ball);

View 1 Replies

Actionscript 2.0 :: Group To Object When One Object Is Drag Across The Screen The Other Object Sticks With It

Mar 26, 2009

is there a way in action to group to object so when one object is drag across the screen the other object sticks with it, im using flash btw

View 6 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved