ActionScript 3.0 :: Timeline Mask Makes Everything Disappear?
Feb 2, 2010
i have some dynamically created symbols populating the stage through external packages. they show up on the swf fine.i add some different symbols to the timeline. everything still shows up fine.i turn one of the above timeline symbols into a mask, and ALL the dynamic symbols disappear on the published swf. I need to have a mask for some of the interaction I want to do.. but i obviously can't have it make everything else disappear! what's going on here?
I have this script on a specific frame and when this frame is called it should load an external movie into a mc that I have on my stage. The mc is named as holder and thumbURL down there is a vatiable which holds the name of the swf I'm trying to load into the holder.
My problem is that the mc dissappears when I try to load this new swf into it. Could it be something with relative/static paths?
onEnterFrame = function(){ var mcl:MovieClipLoader = new MovieClipLoader(); var mclL:Object = new Object();
I'm creating a simple liquid flash site layout with one MC that does not scale and remains at a constant position, and one mc that should stretch to fit either the height or width (whichever's larger) of the stage, but scale proportionally. [code]...
I am trying to apply a transition to one of my forms. It seems like everything works fine except for the text disappears when I apply transitions like rotating.
I did a google search and saw that I have to embed fonts but I wasn't able to get it working.
I tried:
Code: var myFormat = new TextFormat(); myFormat.font = myEmbeddedFont.fontName; myFormat.size = 12; // the same size as the embedded font
I'm having a really strange problem with movieclips that use a mask for reflection. On my main timeline I'm creating two instances of a movieclip named 'item'. In item.as I'm setting buttonmode and cacheAsBitmap to true, then setting a gradient movieclip as a mask. When I run the movie I am only getting the clickable hand icon when I hover over the first clip. However, if I comment out 'this.mask = mask_mc' then both clips are selectable.
Main Timeline Code: Select allvar item_mc = new item(); item_mc.x = 0; item_mc.y = 100; addChild(item_mc); var item_mc2 = new item(); [Code] .....
When applying text formatting to a comboBox, the text formatting appears perfectly on the dropdown menu items but the textField text disappears.Removing the text formatting from the textField makes the textField text reappear but of course there is no text formatting. Is there a trick to this.
The problem:If I uncomment either of the imageText.embedFonts lines, my text will disappear... but the trace(imageText.text); will still return the correct contents. It's as though embedFonts causes the textField to disappear.Possibly related, (but maybe not), is the fact that the vertical positioning of the font is off. Even though I create the textField at Y = 0, the text writes somewhere around Y = 10. I suspect this is something else, but I thought I'd add it just in case.
I am trying to implement the following control on a movieclip object. When the mouse pointer is over the object and if the left mouse button is clicked and stays clicked then a mask that overlaps the movieclip object is starting to disappear. I tried the MouseEvent.DOWN, etc but I did not succeed to implement this functionality. Probably i miss something. Can I achieve this through standard mouse events types or do i have to implement it another way? Also is it possible instead to fade out the mask by reducing the alpha attribute, to actually make disappear the pixel(s) that under the mouse pointer ?
I dinamically build a menu: this menu is made up of two nested MovieClips:
externalContainer_mc; itemsContainer_mc (inside externalContainer_mc at 0,0);
itemsContainer loads a dinamic number of MenuItems: they are library objects (extending the MovieClip class).Anything works just fine, but if, when anything is loaded, I put a mask (itemsContainer_mc.mask=my_mask) upon itemsContainer, every MenuItem disappears AND it isn't even clickable anymore. What happens?
I have created a list of MC's with dynamic text via xml to create a list of mc Buttons. All works well as I wanted, but as th elist is too long i want to create a scroller for these, anyway when I apply the mask and test this all the text dissappears, they are there as the links all work but the text seems to have turned invisible, want am i doing worng.
I am creating each mc button dynamically like:
var venueBtn:MovieClip = new MovieClip(); var venueTxt:TextField = new TextField(); etc
I have a drag and drop game, which keeps score. However when the last picece it dropped I want to display a congratulations of some kind how do i do that? Here is the sorce code MX.
I use eventListeners to jump between frames.One of my frames displays a video. I imported the video as a component using the 'import video' function.It plays fine.When navigating away from the video I use the myVideo.stop(); command in AS3 to stop the video from continuing to play.or some reason, when I do this the buttons on my main page stop working.The code I use on the movie frame is:
cr_back_btn.addEventListener(MouseEvent.CLICK, onCRBackClick); function onCRBackClick(e:MouseEvent):void {
I was just wondering if there was any code that makes flash player play the timeline in reverse. For example, if you made a movieclip in frame 1 to go to another place on frame 10 using motion tween, could you possibly make a button and code it so that it plays backwards to a 'stop' point or the start?
I only found one post regarding the masking of folders in the timeline (and it was posted in 2009). Is it possible to mask a folder without resorting to actionscript? It seems like something Flash should be able to do...
I am bumping into a very strange behaviour on Flash.If you on the Flash IDE create a shape with a mask associated to it, save it and then export it as a swf, you cannotprogramatically know there is a mask (displayObject.mask is null)
Here's a simple test script to prove that: //executed on enter_frame with the root object function test(d:DisplayObject) : Void
Layer 1: Linear gradient with transparency on each side.
Layer 2: Graphic symbol of an animation that runs across the entire screen.
The edges of the gradient should mask the animation on either side so it looks like it's fading in from one side while fading out on the other.Is it possible, using just the timeline, to achieve this effect? It's been awhile since I've done timeline animations but I know I've done this before I just can't, for the life of me, figure out the magic combination.I've tried changing the gradient from graphic to movieclip, I've adjusted blend mode, and bitmap caching, yet each time I run the animation the gradient is ignored completely.I read that using masks for gradients are ignored so I changing the layer back to it's original and specify the symbol as movieclip with blend alpha did nothing as well...
I've got a movieclip with two layers - a background movieclip, and above that, a mask movieclip (as you might guess, this layer is masking the first). Due to design necessity, the mask is animated on the timeline across 60 frames.The problem arises when I use an Event.RESIZE listener to change the width of the parent movieclip when the browser window is resized. Any code to reference the mask, i.e
I have a startDrag function set up on a loader and mask that when the mouse is down on the loader it drags, when not it doesn't. There is also 2 buttons that control whether mask1 or mask2 is used. What i would like however is when the mouse is down - the area of the loader outside of the mask is visible but only by about 10/20% alpha, that way the user can see where all the image is while dragging. Is this possible? Full code can be seen below and i have attached the zip with the .fla file:
what i am doing is to make something along the lines of the "scriptable mask" tutorial Inigo was kind enough to put up.My idea is to have a large mask behind the whole of my flash site, this masks a colour image with a black & white one (nothing tricky). The image I am using is actually 5 separate images combined, and each is a pic of certain parts of the site.I also have a very basic set of buttons along the bottom... each corresponding to each section.
All I want is to set it up so that when I mouse over the buttons, the _x of the mask moves to correspond with the correct image... really very basic... or so I thought .If anything it should be easier to do than what is in Inigo's tut (where he uses the _x of the mouse to move the mask)... i just cant seem to get it to work with a nice easing effect (its easy to get the mask to simply snap to each coordinate, but I need it to smoothly move).
maybe point me towards a better way to mask. png file is way too big. I have been using the mask layer option to create my own mask around a jpg image by drawing around it on the mask layer. There has to be a fetter and faster way to do this. Is it possible to maybe have a specific color range have an alpha value of 0. Similar to green screening whereas If I put the item I want to clip on a green background flash will auto take out the green for me. and by auto I mean action script maybe. I think this can be done but im not finding it.
how are these guys clipping these images [URL] they have the movie clips set up where the black background on the 3 layers of shoes is getting masked out. When I go into the shoe movie clips I see there is a black background but it just disappears when I go back to main timeline.
ive gotten one movie clip to mask another in the actions frame but i cant seem to be able to mask the flames which are a shape with a movieclip in this as file. im not getting any errors but the mask isnt covering anything look near the bottom at s.mask=mask_mc; there are about 20 "s" shapes spawning per second if that has anything to do with it
Code: //this package turns an mc into a flaming button that calls a javascript function package { import flash.display.MovieClip;
This is sooo anoying! I can't type anything properly! The longer a line gets, the further the blinking line thing intersects with what you typed, and punctuation obstructs the text
Does anyone have an idea as to why this happens?The dropdown menus work fine (they are a flash app)The dropdown menus do not work.I'm unfamiliar with how to make a redirect if they just type the url without the 'www'