ActionScript 2.0 :: Top Score --> Which Makes Timeline Move On?

Apr 1, 2003

I have a drag and drop game, which keeps score. However when the last picece it dropped I want to display a congratulations of some kind how do i do that? Here is the sorce code MX.

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I am trying to make a flash footer for this forum. A footer is 300 by 60. If the user mouses on the top half of the footer, then my image inside will scroll up. Vice versa for mousing on the bottom half. It aint seem to work. I put the below on the image, which is a movie clip.

Code:
onClipEvent (load) {
//because the footer is 30 pixels high
newHeight = this._height+30;
}

[code]...

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[Code]....

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Flash :: Make A Animation That Makes An Object Move Across The Screen To A Certain Point?

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I want to make a flash animation that makes an object move across the screen to a certain point, depending on what is typed into a text box, and i want many of these moving objects at once, so that you can type in a number and then the object moves to that point. Can this be done?I have used flash but have done verry little with the actions of flash, so please walk me through any actions that will need doing

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ActionScript 3.0 :: Timeline Mask Makes Everything Disappear?

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i have some dynamically created symbols populating the stage through external packages. they show up on the swf fine.i add some different symbols to the timeline. everything still shows up fine.i turn one of the above timeline symbols into a mask, and ALL the dynamic symbols disappear on the published swf. I need to have a mask for some of the interaction I want to do.. but i obviously can't have it make everything else disappear! what's going on here?

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Movie.stop(); Makes Timeline Buttons Not Work?

Jul 8, 2009

I use eventListeners to jump between frames.One of my frames displays a video. I imported the video as a component using the 'import video' function.It plays fine.When navigating away from the video I use the myVideo.stop(); command in AS3 to stop the video from continuing to play.or some reason, when I do this the buttons on my main page stop working.The code I use on the movie frame is:

cr_back_btn.addEventListener(MouseEvent.CLICK, onCRBackClick);
function onCRBackClick(e:MouseEvent):void
{

[code].....

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ActionScript 3.0 :: Makes Flash Player Play Timeline In Reverse

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I was just wondering if there was any code that makes flash player play the timeline in reverse. For example, if you made a movieclip in frame 1 to go to another place on frame 10 using motion tween, could you possibly make a button and code it so that it plays backwards to a 'stop' point or the start?

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ActionScript 2.0 :: Buttons - Makes A Movieclip In The Main Timeline Go To The Prevous Frame?

May 18, 2005

I have abutton that makes a movieclip in the main timeline go to the prevous frame... but it doeasn't work.

on(release){
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ActionScript 2.0 :: Get Score Text Box To Gotoandplay Another Frame - Scene When It Hits A Certain Score?

Aug 10, 2004

Im designing my own game in flash, iv set up a score text box and it works fine. Except i just cant seem to get it to gotoandplay another frame,scene, when it hits a certain score??

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ActionScript 2.0 :: Score - Movie Go To Frame 3 If The Score = 500?

Feb 17, 2004

i am building a shooting game and i was wondering if it is possible to have the movie go to frame 3 if the score = 500.I.E Score is displayed in a dynamic text box and everytime the enemy is hit the:

_root.score +=50
=============
on the first frame of the film i have the code

if (_root.score == 500) {
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Actionscript 3 :: Multiple Dynamic Text Score Display - Modifying Each Text One After Another And Incrementing The Score By A Certain Number

Feb 23, 2011

I have a result screen that shows bonus points and such. I want each text field to increment one after another and also have it increment by a certain amount each frame. Result Screen pops up. First is the player score check the player score, is it more than the score we want to display if the player score is greater than the player display score by 100 increase the player display score by 100 if the player score is greater than the player display score by 10 increase the player display score by 10 else increase the player display score by 1 when finished move to the next score...and so on. I have thought of using timers to move from one score to the next, but not being in an Event.ENTER_FRAME it only does one if then moves to the next one.

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I'm loading external movie on frame 1 of the main timeline.

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ActionScript 2.0 :: Timeline Doesn't Run / Move

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I have an mc with a person running. Inside that mc i have another animations for that person. I have a second mc (fire) that when he touch the person the person should go to and especific frame in his own mc. I do that and it works perfect. the problems is that i have a button inside the person mc that you you hit the letter V on the keyboard it should play the next frame (to make animation) but is not moving.

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I would like for when my mc "touches" a door on my stage, for the animation to jump to another place in the timeline. I do not know how to do that though, but I assume it has something to do with collision detection?

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ActionScript 1/2 :: Move All Objects In To ONE MC In The Main Timeline?

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When animating a bone system armature: how do you move the Pose keyframes on the timeline to tweak the animation and timing?I've tried everything I could think of and it just won't let me move the Pose keyframes forward or backward in time.

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ActionScript 3.0 :: Using External Text To Move In Timeline?

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I'm using external text files in a flash project. I have them linking out to external websites fine. My question is, can I use external text to jump to another spot in my flash timeline?[code]

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ActionScript 3.0 :: Multiple Buttons To Move Around Timeline?

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I am creating a point and click game using buttons to move through the timeline. I am using AS3 and am not used to it because I used to use AS2.

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intro.addEventListener(MouseEvent.CLICK,clickHandl er1);
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[Code].....

It works for the first button, but an error comes up for the next button:

TypeError: Error #1009: Cannot access a property or method of a null object reference. at skunk_fla::MainTimeline/frame1()

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ActionScript 2.0 :: Move It From Button To Main-timeline?

Jul 21, 2008

I am so frustrated now - I'm trying to clean up my code, but I just don't understand this issue.

I understand that on(release)[code]...

- But there are two things I just don't manage to convert;

1) How do I move the following from the btn_volumeSlider to the main-timeline?[code]...

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ActionScript 3.0 :: External Swf Button To Move Main Timeline?

Jan 20, 2011

i made a main(parent) page that loads an swf which has a button(a1) which on click i need it to move the timeline of the parent
 
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a1.addEventListener (MouseEvent.MOUSE_UP,a1a);
function a1a(event:MouseEvent):void { 
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ActionScript 3.0 :: Move Main Timeline (stage) From Inside Movieclip?

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I have an animation (movieclipX) on frame 2 of main timeline. At the end of movieclipX I'd like the main timeline to move to the next frame, frame 3. How can I do this??Sorry if this is an easy question, I'm in the process of learning.

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ActionScript 1/2 :: Move Multiple Symbols (w/buttons) In Separate Timeline?

Jul 2, 2009

how to move an object built from multiple symbols (including movie clips with interactivity) in a timeline other than the root? I tried putting them all in another symbol, but then the interactivity was lost.
 
On a boad scope, what I'm trying to do is animate a "digital multimeter" out of the way when not in use, and vise versa.

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External And Internal Links - Move To A Frame Outside The Main Timeline

Jan 3, 2010

Not sure if I'm in the right place, I apologize in advance if so. I'm somewhat proficient with html, but fairly new to flash, using cs4pro, as3. Here's my dilemma. Converting an existing html/css site to flash. Flash is main site now but a few html pages are still linked, a buy page and a form page, a few others. I can get the all the external html pages to link to a frame in the flash movie, and I can get the flash to link with all external urls.

My problem comes when I move to a frame outside the main timeline. The movie is lets say 393 frames. All symbols/content are on seperate layers, and so is the action. Once the full movie ends, I have several frames past that where I have basically created frames for additional "pages" and created anchors for those frames, new layes for content, new layers for anchor (labeled) and new layers for a stop(); on each frame, I extended the pertinant graphic frames out to 410 from the original movie.

Now when the movies runs the buttons appear at about frame 115, so in the action layer I coded a keyframe and then added frames of it out to frame 410 or so: I have attached the .fla Now I'm lost here. When you navigate the site, from home lets say to an external link (button) like members, the html member page opens, and if you click home button, back to flash frame, and all works, all buttons, on the home frame 393. But if you go to any of the external htmls, and then go back to any other frame like frame 401 the about page, and all the rest 402 403, etc, the page appears properly, but then none of the links function. the site URL is [URL]there is a flash intro too, swf in question is actually at[URL]

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ActionScript 3.0 :: RemoveEventListener - Remove An Event When The Timeline Move To Another Frame

Mar 17, 2008

I am trying to remove an event when the timeline move to another frame than 20, but obviously there is sth wrong.

[Code]...

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ActionScript 3.0 :: Button - Move The Main Timeline To A Specific Frame

Jan 12, 2011

I have this code below on this button that is inside of a movieclip. I just want this button to do is move the main timeline to a specific frame thats all.

[Code]...

I didnt put i a object name before the addeventlistener because I'm not sure what to put because if I put "this" the other buttons will bt controlled by this code and if i put "parent" only that button will work.

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ActionScript 2.0 :: Call Flash Function On Timeline Whenever The Movieclip Move

May 14, 2006

i trying reuse a function many times so i decide to put it inside the timeline and whenever the movieclip move it will call the function, but it dont work. -_-

[Code]...

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ActionScript 2.0 :: When The User Releases The Mouse Button, The Timeline Should Move To The Specified Frame?

Jul 14, 2010

I'm building up a site in flash CS4 using AS2.i have a movieclip that acts as a button where it displays severall other movie clips inside of it, for example mc1, mc2, mc3; I'm trying to set a value to a variable that tells me at the time the end user presses it which movieclip is playing.I've done this by adding: var cb = "sp"; on the first frame of each movieclips (mc1 stands for "sp"; mc2 stands for "te")

On the main movie clip, they are displayed sequentially, so on my perspective, when mc1 starts, the value of the variable cb should be set to sp. That way, when the user releases the mouse button, the timeline should move to the specified frame.Here's the code I have for the Mouse event:

bannermiddle.onRelease = function() {
if (cb == sp) {
bannermiddle.gotoAndStop(3);[code]........

I've had the trace to the code so I could see if the value is correctly set, but it keeps showing undefined...

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