ActionScript 3.0 :: Trace Statements Not Working?

May 30, 2011

if trying to debug in Flash, and for some reason some of my trace statements don't work. I believe this only happens when they're in event listeners, but it is very annoying. I am using CS5 and coding in Flash Builder 4.

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ActionScript 2.0 :: More House Cleaning - Trace Statements?

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As a best practice should trace statements be removed form all AS once we're on the final files? Or does it not matter and therefore best for future reference to leave them be?

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ActionScript 2.0 :: Randomizing An Array's Trace Statements By Percentage?

Sep 3, 2011

I have an array that I want to shuffle but at different percentages. Like "Hello" would show up 80% in the Output window. "Bye" would show the other 20% of the time. How do I do this?

Code:

var myArray:Array = new Array("Hello", "Bye");
function randomIt()
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[code]....

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ActionScript 2.0 :: Randomize An Array's Trace Statements By Percentage?

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I have an array that I want to shuffle but at different percentages. Like "Hello" would show up 80% in the Output window. "Bye" would show the other 20% of the time.[code]...

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i'm working on a flex project where we load in a bunch of swf files from a zip archive using fzip. And whenever i'm running in debug mode, I get a whole bunch of trace statements saying like, [SWF] filepath - 251 bytes after decompression I'm just wondering if anyone knows how to hide these statements in the output window as there are a lot of them as i've got over 200 swf files being loaded in and these statements

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Professional :: Read All The "trace" Statements Of SWF Files Without Adding Any Extra Code?

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Recently I found out that event experienced flash developers do not know that it is possible to get "trace" content of flash movies outside of Flash IDE. This was kind of a surprise for me because I was using flash tracer for years already and I know what a pain it is when your flash application works fine in IDE and then fails fo load in browser.Are you still reading trace statements of your flash movies and applications from Flash IDE? Then this tool is for you.http:[url]....

It allows you to read all the "trace" statements of SWF files without adding any extra code! It works in Firefox, IE, Chrome, Safari, Flash IDE, Adobe AIR. Vizzy runs out-of-the-box and configures your environment for you to start debugging your flash applications immediately (automatic mm.cfg file creation, determining location, debug flash player detection, etc.)More features

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ActionScript 3.0 :: Multiple If / Else Statements - Not Working

Dec 31, 2010

I've been developing an AS3 based 2D fighting game engine (like Street Fighter II), and have run into an issue. I'm using if/else statements in my onEnterFrame function to hit test my fighters. This works great in my first if/else statement, but for some reason it doesn't recognize my second if/else statement that follows the first. I know it's not the code, because if I bring the second if/else statement up and place it above the first statement (simply swapping the order), the hit test is successful. Why is it that only the if/else statement that comes first works, but any that come after it don't?

Here's my code:
function onEnterFrame(event:Event):void {
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PlayerBase.players[0].x += plyr1vx;
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[Code] .....

I've also attached a .zip file with my published files so you can see the issue in the game (must be viewed in a browser for keys to work correctly). Move the left player using "A" and "D" keys. Make him punch with "Z" and kick with "X". Punch is the first if statement in my code, and kick is the second if statement (not working).

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ActionScript 2.0 :: If Statements Not Working As Coded?

Aug 20, 2004

I'm constructing a game for college and I've run into a problem. I've created a drag and drop game,I have 9 instances called "case_01", "case_02" etc. The user must place them into one of two boxes (called "input_01" and "process_01"). I've then created an incorrect message on frame 3 and a correct mesage on frame 5. I've placed the following code on the submit button with the correct answers:

[code]...

but this isn't working correctly. Must each if have an else? I'm a complete novice at this actionscripting

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ActionScript 3.0 :: Try/catch Statements Working But Not As Expected?

Aug 21, 2009

I've got some try/catch statements in an XML parser I've written that don't seem to be doing what I want them to be doing.

The code:

ActionScript Code:
try
{[code]........

The problems:

-In the case the type is analysis or info (with other tags being alright) the "Default Text" is staying blank, even without a text tag.

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Actionscript :: Trace() Is Not Working?

May 21, 2010

I chose new actionscript file(3.0) and wrote as simple as trace("Hello World");, but it is not working. I have flash player 10 and i also made sure i have not checked omit trace statements in publish settings.

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IDE :: Trace Not Working, Can't Debug

Jul 1, 2009

This has never happened before. One of my .fla's suddenly won't trace at all. Anywhere I put a trace statement, it does not work. On the main timeline, in an MC, in a function... nothing!

Is there an option that I could have accidentally turned off or on?

In the meantime I'm debugging with dynamic text.

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Flex :: Trace() Is Not Working In Flashbuilder 4?

Dec 18, 2009

i'm trying to use actionscript 3.0 and using trace(), it never outputs content of trace of variable either in flash player or in output area? how to coorect or should i enable something?

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Actionscript 3 :: Trace Not Working In Flash?

Jan 22, 2011

In have searched the forums and can't find the appropiate answer. I do not have the "omit traces" option checked in publish settings (I use flash CS5). Here is my code:

package
{
import flash.display.MovieClip;

[code]....

The creation of a movieclip works fine, but the trace doesn't. This is the main class.

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ActionScript 3.0 :: Timer Function - Trace Statement Not Working

Oct 23, 2009

I am having a problem with the if statement in my timer function, the trace statement within in it is not working, eventually I wanted to use this if statement further but need to make sure it is working first.

Code:
timerFunction();
} function call in function above
function timerFunction() {
trace("hey");//this trace works
var myTimer:Timer=new Timer(1000,15);
[Code] ......

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Actionscript 3.0 :: Trace Statement Not Working In Document Class

Jan 27, 2009

I am new to actionscript and just like some of you, I would like to start off on the right foot. After several attempts to solve this problem I am now taking a break and reaching out to those in the community. I have created a .as file named Main.as and the code inside main.as is:[code]then i created a new fla file and named it testas. I then typed Main in the Document class under properties.The code has no errors and when I attempt to test the movie, there is no output to the output panel.

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ActionScript 2.0 :: If Statements Within If Statements?

Oct 7, 2004

If they get a question wrong in my quiz ( weakest link) the money clip goes to zero and it goes onto the next question. If they get it right the money clip advances and they go onto the next question. I want to include each time that it should only go onto the next question if all questions have been asked. SO i want an extra if clause in both sections, saying if current question is more than 11 go to '#game over"The questions are saved in the frame of the quiz

_root.qArray = new Array("question: A;B;C;D")
_root.qArray.push("Question?:A;B; C; D")

There are 11 questions.At the moment at the section with choosing answers I have

function selectAnswer(n) {
// correct
if (answers[n] == correctAnswer) {
_root.money.nextFrame();

[code].....

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ActionScript 3.0 :: Global Array - Trace That First Element While Trace Is Called Within The Function

May 29, 2009

I am having issues with a global array. I have an actionscript file called MyGlobal.as at the same level as my main FLA:

[Code]....

I am able to trace that first element while trace is called within the function... but if I try to trace that first element outside of the function it is "undefined". Do I need to return the array at the end of the function? I tried that but I cant seem to get it working correctly.

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ActionScript 2.0 :: Modifiy The Global Trace Function To Output The Current Time Of A Trace Action

Nov 9, 2011

I've been playing with prototype a bit and I've noticed that either it isn't as static as it should be or that some functions are protected from altering, or that in some cases the prototype actually extends a function. For example, I was trying to modifiy the global trace function to output the current time of a trace action, something like this :

Code:trace("lulu"); // output 12:48:17.286 lulu I DID achieve something close to it, but it seems that I haven't actually modified the global trace function, but rather it's "_root" counterpart,

[Code]...

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ActionScript 3.0 :: Delayed Trace - First Click Still Trace The Previous Track?

Nov 14, 2009

ive got a loaded xml list for an mp3 player. from playing track1, when i select track 2, it traces "track1" but then after a second click it traces "track2" and stays on that. the actually music for track2 does load on the first click though, but not the trace. anyone know why on the first click it would still trace the previous track? here is the code for that function...

[Code]...

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ActionScript 2.0 :: Variable - Why Does The Last Trace Not Trace "32" Like The Second Trace

Dec 21, 2004

take a look at the results of these traces:

trace(imgGal); //traces "1"
trace(itemClip1._y); //traces "32"
trace(itemClip[imgGal]._y); //traces "undefined"

why does the last trace not trace "32" like the second trace? I want to insert the variable "imgGal" onto the end of the mc "itemClip", how can I do this?

[Code]...

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ActionScript 2.0 :: Last Trace Gives Me Undefined While Trace(temp)?

Aug 8, 2006

var dane:Array = new Array();
dane_xml = new XML();
dane_xml.ignoreWhite = true;[code]....

and this last trace gives me undefined while trace(temp) gives me what I want

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IDE :: Use If And Else Statements And Failing?

Apr 15, 2009

I am trying to use if and else statements and failing. I am either completely missing their purpose, or just not writing the correct code. Scenario: I have designed a gallery that consists of animation in movie clips that are placed on the time line. With the if/else statements I need Flash to know what movie clip the user is on, so that the users next action loads the correct movie clip.

[Code]...

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Double Up If Else Statements?

Apr 18, 2009

Is it possible to double up If Else statements? [code]...

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AS2 :: If Statements On Buttons

Sep 14, 2009

how do i create an if statement for some buttons to say something like:

-if button1 is pressed go to frame1
-if button2 is pressed go to frame2 etc.

i know i could use button1.onRelease = function(){blah blah;} but i would like to start using if statements and this is a good place to start i guess

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ActionScript 1/2 :: Join Two If Statements Together?

Dec 3, 2006

I want to join two if statements together and I'm unsure of the syntax. This is what I have but it is obviously wrong. if (Key.isDown(Key.RIGHT) or if (moveRight_btn.onPress){

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ActionScript 3.0 :: Cannot Get If Statements To Work

Oct 6, 2009

How to do a rollover button where you rollout and it doesn't another option depending on the current frame. So I decided to open up another actionscript file and do a test so that I knew that I could make an if statement work in a barebone state. And I can't get it to work

First I stated my variable to be 0. I added 3 buttons. Button One makes the variable unit "myVar" to 1 and Button Two makes it 2. And my output button reacts to these variable changes. But it doesn't work.

ActionScript Code:
One_btn.addEventListener(MouseEvent.CLICK, OneV);
Two_btn.addEventListener(MouseEvent.CLICK, TwoV);
Output_btn.addEventListener(MouseEvent.CLICK, OutputV);
var myVar:Number = 0;
function OneV (event:MouseEvent):void {
[Code] .....

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ActionScript 2.0 :: Cannot Retrieve Statements Value

Nov 20, 2009

well after I made all of the conditional statements I came to the conclussion and the annoyance that I cannot retrieve the statements value, I need help:[code]it does not return the value.. why?

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