ActionScript 3.0 :: Use Multiple Document Class Inside Same Fla File?
Dec 19, 2009
Is there any way to use multiple document class inside same fla file,or change document class name dynamically i have 4-5 actionscript 3.0 file,these 4-5 files have codes of a game say level 1, level 2 ,level 3 , level 4 & 5 entirely different from each other.What i need is that when one level finishes, another level document class should be called?
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Feb 3, 2009
Ok, this is one of those walls that I know once I can jump over it, I will be a much happier developer again.
I've done tons of reading, and think I have a firm understanding that the general consensus is that if you want to reference something, it needs to be added to the display list, using addChild().
I hate to be defiant, but what if I don't want to?
Or at the very least, what if I want to add a movieclip class to the stage using addChild, and then reference objects inside it?
It is much easier this way than what most people recommend - adding 15 objects via addChild, then setting the x and y for the, etc.
That said, I'm all about using classes and using as3 the way it was meant to be used. So what this is, is a best practices question I guess.
HERE ARE THE STEPS I'M TRYING:
- Create new flash document
- Draw graphic symbol bg, with text field over it, select them, convert to movieclip symbol, and export class name "box", then delete it from stage
- Add document class .as file, which simply adds that class "box" from the library, to the display list using a simple addChild()
- Set a name for that box using box.name = "test" let's say
- Do a simple trace like the following - "getChildByName('test').textFieldName" - it shows up great
- So then, I'll now try to set the text by doing this - getChildByName('test').textFieldName.text = "yo";
That last line above, is what doesn't work. I know I'm referencing wrong, but how would a pro as3 developer, reference something on the stage within a movieclip class, from the document class?
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Feb 16, 2009
I'm having trouble getting externalInterface to work in my Document Class. I suppose it is because externalInteface.call is a static function. If I change the function it calls to static, it calls the function, but then of course that function cannot call anything else in the class.
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Jul 22, 2009
I'm using Flash CS3. Inside my document class, how can I create a child MovieClip that loads an image from a URL? what I did wrong? I tried changing the Main class to a Sprite, still not working.
[Code]....
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Aug 11, 2009
I'm trying to reference the document class from inside a MovieClip that's dynamically added to the stage. I'm using this script:
Code:
documentClass(root).someVar;
Where "documentClass" is the name of my class (duh).
This works fine, however -- when I move the class file into a folder (and make all the necessary revisions to point to the file) this doesn't work (everything else still does). I get a "not found, possibly undefined method" error. The class name is technically com.documentClass now, how do I point to that? The file is an Adobe Air file.
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Aug 18, 2009
I found myself loading a new XML file every day and so decided to create a small class that will load the xml file and return it.The class is loading the file but when i try to return it to a new xml object in the document class it doesnt load it.I think that it's something to with the return being in a nested function but i tried a few ways and non seems to work.
[DOCUMENT CLASS]
loadXML:LoadXML = new LoadXML();
myXML:XML = new XML(loadXML.loadXMLFile("gallery.xml"));[code].....
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Aug 21, 2009
Is there a way to link to a class file from the timeline rather than using the Document Class? (I tried using the document class but it messed up because of the nested movie clips and stuff like that... so I need another way)
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Jul 13, 2009
I'm creating a photo gallery using pure AS3. Currently I have a Document class that is a Sprite with a timer to switch out images, and I need to add Play/Pause/Stop controls to this class using pure AS3 (no adding buttons/symbols to library or stage).
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May 10, 2011
Is there a way to connect these three .as files (ThreeD.as, TwoD.as and InteractiveD.as) to the document class (MayGallery.as)?This is how I want my code to do.Click on the work btn, all the thumbnails from ThreeD.as, TwoD.as,and InteractiveD.as appear on the screen. These three .as files, I have used external xml file to load in the images.I tried to use include "ThreeD.as",but I got an error saying package is not nested in ThreeD.as. I don't know what that means.[code]
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Jun 30, 2010
I have swf with multiple scenes.Controls in each scenes are different. How can I manipulate these controls in different scenes in a single document class for this swf?
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Dec 14, 2010
I am dispatching an event from one document class and listening for it via another document class.My code in class A.
Code:
this.dispatchEvent(new MYEvent(MyEvent.APERTURE_DONE));
trace("Dispatching APERTURE_DONE");
my code in class B.
Code:
addEventListener(MyEvent.APERTURE_DONE, onDoorsOpen,true);
trace("Lisetning for APERTURE_DONE");
[code]....
My listener is registering before the event is dispatched, based on my output window, however I never get the "Open Doors" trace statement to fire.
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May 7, 2011
I have a FLA (say Main.FLA) document class with a child MovieClip on the stage: into the child MovieClip I load other swf files: each of the files contains its own Document Class (every swf is a somewhat independent application, say quizzes and so on).For some reason I must use the Main document class to store data (scores or so) from the child swfs loaded into the Main swf. HOW do I reference the Main class? I can't find a way.[code]and dispatch an Event this way from the loaded swf document class to the Main class:[code]Now, first of all I don't know if this could even work. Secondly, I tried to make it work by adding an event listener to my Main class but id did not work.
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Nov 1, 2011
I'm just getting into flash and i would like to know how you run more than one as3 file from the main .fla file?
Is it possible to use more than one document class file?
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Oct 3, 2011
It seems simple, but it doesn't seem to be working I have 2 as3 files as classes "mainclass.as3 (this is the document class)" and GamePlay.as3
the GamePlay class works flawlessly on it's own, but when i try to create the var to access it ... var gp:GamePlay=new GamePlay(); ... i get the following error.
I have looked at tutorial etc, but i cant get it to work i am currently getting the following error.[code]...
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Apr 25, 2010
I'm just wondering about the difference between using an external .as file as a Document Class vs importing it via some timeline code like:
[Code]...
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Apr 10, 2010
I can't do many simple things in AS3 that take 1 second to do in AS2,
All I want to do is attach a movieclip to the stage via a .as file that ISNT the document class.
So for examples sake lets say I have Main.swf - Main swf file with a movieclip called "PreloaderGUI". Main.as - The document class, this loads Preloader.as. Preloader.as - This preloads the movie and attaches PreloaderGUI.
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Sep 22, 2008
So I had a working .fla, with a document class package in the same directory. Everything was fine, until moving both to a new directory, now the fla cannot find the document class. WTF?
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Feb 23, 2011
I have a FLA file that has a AS file linked via the document class.
How do I remove the link from the documnet class and the place an import on the timeline to do the same thing ?
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Oct 17, 2011
I want to know how you access a variable within the fla file from the Document class?I want an int inside the fla or swf file to be accessed from the class that is being used to run the file?
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May 31, 2010
I heard about jsfl (Flash IDE API) so I guess it is possible but I can't find any concrete example ?
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Apr 17, 2009
Instead of posting my entire files and such, I'll make a brief example of my situation and my desired outcome.My files consist of my document class entitled Engine.as and another class Abilities.as all within the same folder.On my stage I have a MovieClip with the instance name of item1_mc. On its personal timeline I have 2 frames, one entitled "inactive" and the other "active". Here's a sample of very similar code....
Code:
package
{
import flash.display.MovieClip;
[code]....
How do I access item1_mc? In reality I have 6 different clips and I desire to access much more than frame changes...what's the overall best way to be able to interact with an item placed on the stage via an external .as file that is not the document class?
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Mar 31, 2011
I have 2 flash files, one with an intro and the second that just has a document class file that plays out a snake game. How could i import that document flash file and make it play out on like frame 100 off my other flash file.
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Sep 25, 2009
I've got a movie with a main document class which controls all the other classes used in the movie. As I need to add a scrollbar which will scroll the entire movie I thought the easiest way would be to create a container movie, put the scrollbar in that and load my main movie into that.However, it generates a ton of errors.I think the problem is possibly related to the fact that the MainClass passes references to itself to the other classes in the movie and something's going wrong because it's no longer the top-level timeline.[code]
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Jul 10, 2009
I am trying to use the CSVLib from [URL].. However; when trying to use one of the examples I get an "1180: Call to a possibly undefined method addFrameScript."This is what I did.Extracted the files, then moved all FLA, AS and CSV files in the root (where also the COM folder resides). Then added the import statement to the Applicaiton file and defined document class.
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Nov 24, 2006
I have created a class file with 2 functions one to load an xml file and the other to parse the file and push the values into an array. My problem is that I can't access this array inside another function unless pass the array as a parameter or the main timeline. Below is the class file I'm using:
Code:
import mx.utils.Delegate;
class XmlTest
{
[Code]....
What I would like to do is pass the array to another function in the class file. This function would loop through the array and push certain values into an array that would be returned to the main timeline so I can using them.
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Jul 27, 2009
Should i keep Remoting Methods outside a class in a seperate AS file or is it possible to call Remoting inside a class.
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Oct 24, 2011
I have searched for this everywhere but it seems like every answer is either overcomplicated or simply does not work, and I know for sure there should be a more simple way of achieving what I need. So, until today, I have always coded from within the timeline. But now I realise why I should code in separate class files. However, I still want to include snippets of code in the timeline for simplicity's sake.
[Code]....
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Sep 20, 2011
So I have a public class and I have imported TweenLite into it and it works great but how would I activate a TweenLite plugin? The usual syntax weenPlugin.activate([ShortRotation]); isn't correct in here.
[Code]...
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Feb 13, 2009
I have the livedocs wide open and I still can't figure out how to send off multiple variables in an object (from a class) to the FLA file...[URL] The setup: I have a class that extends EventDispatcher. I created an Object called _pass, public var _pass:Object;. In my last function (everything is cool up until now), I have four variables that need to be passed to the main fla. Let's say they're param1, param2, param3, param4.
It was explained to me that I could use the public var _pass:Object; by first creating an instance of the object like so, _pass = { param1, param2, param3, param4 }; (each param is available in the function). Having setup an object instance, I could then dispatch the object to read from within my fla: dispatchEvent(new Event(Event.COMPLETE));.
But I get these errors:
1084: Syntax error: expecting colon before comma.
1083: Syntax error: rightbrace is unexpected.
As the livedocs show, you can use an associative array (with braces and a colon), but I don't need that. I just need to pass my variables that are pre-made to the FLA.
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Jul 28, 2011
Using Flash CS5 Professional I have created a symbol, dragged it onto the stage, and given it an instance name of GreenLight1. If I want to make this visible from the document class, I can simply do the GreenLight1.visible=true; and poof it's good to go when I test the file. As long as I stay in the document class I am good to go, but now I'm trying to move to another class and hitting ALL kinds of trouble just trying to get Flash to allow me to access this simple object. All I am looking to do is have this GreenLight1 go invisible (visible=false) when a certain condition occurs in this new class and Flash just won't let me access GreenLight1 at all. Things I've tried thus far:
stage is passed to the class and is referenced by _stage and is working just fine when I do _stage.addchild or anything like that. So I have tried "_stage.GreenLight1.visible=false;" and I get "ReferenceError: Error #1069: Property GreenLight1 not found on flash.display.Stage and there is no default value." My document class extends Sprite, so I figured I'd try the root function. So I tried "Sprite(root).GreenLight1.visible=false;" and I get "1119: Access of possibly undefined property GreenLight1 through a reference with static type flash.display:Sprite." I tried to create the Resource class as described therein. To which I came across the same problem that I started with in that it doesn't know what GreenLight1 is to begin with so I got "1120: Access of undefined property GreenLight1." Here is my code for Resource.as (am I supposed to pass something to this class from the document class?)
[Code]...
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