ActionScript 3.0 :: Waiting Until User Responds To Microphone Usage Dialog?
Jun 23, 2010
what is probably a basic question...I have a Flash app that needs access to the microphone. The code is:var mic:Microphone = Microphone.getMicrophone();That initiates a dialog box where the user allows or denies use of the mic. What I was to do is have my code pause at that point, and not proceed until after the user has made their choice (allow or deny). I assume there's gotta be an easy way to do this, but I haven't discovered it.
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package
{
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import fl.controls.TextInput;[code].....
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[Code]...
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[code].....
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this.createEmptyMovieClip("tester",1)
tester.onData=function(){
[code]...
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var playGraph = new Chart();
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[code]....
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[Code]...
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ActionScript Code:
Stage.showMenu = false;
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