ActionScript 3.0 ::why DoubleClick Not Work In Mc With Loader

Sep 22, 2009

why DoubleClick not work in mc with Loader?

Code:
package {
import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.display.Loader;

[Code].....

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[code]......

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[Code]....

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[Code] .....
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ActionScript Code:
package
{
import flash.display.MovieClip;

[Code].....

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Code:
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[code]......

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[Code]...

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[Code]...

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Code:
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to set the dimensions of the loader so the external swf doesn't 'spill over', the result is a blank screen. No matter how high I set those dimensions it just doesn't display anything.

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Code:
*** Security Sandbox Violation ***[code]...

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[Code]..

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[code]....

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Sorry for the complicated topic. I got a .swf that loads in other .swfs. Rather than figuring out how to make a loader for loading .swfs I thought I'd just use a simple loader in the .swf I'm loading.

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[code].....

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Code:
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var btn:Object;
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[Code].....

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How to access a loader loaded by a loader

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[Code]....

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I have a main "shell" swf which, by clicking several buttons, will load/unload various external swfs into a Placeholder_mc which resides on the main timeline in Shell.swf In the documentation and tutorials I've seen a couple different methods, and I'm not sure I quite understand the difference, or at least the reason you would use one over the other...In the 1st method, you can just add the Loader object using the addChild() method:

Code:

var myLoader:Loader = new Loader();
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Code:

var myLoader:Loader = new Loader();
var myURLRequest:URLRequest = new URLRequest("ExternalFileA.swf");
myLoader.load(myURLRequest);

[code]....

What are the pros/cons of adding the entire Loader object, as opposed to the Loader.content and vice versa?

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