ActionScript 3 :: Creating 3D Array Of Objects - Finish Initializing?

Jul 17, 2011

AS3
Error: Error #1502: A script has executed for longer than the default timeout period of 15 seconds.
Is there a way to temporarily suppress this on a specific block of code? I am creating a HUGE dynamic 3d array of objects, 1000x1000x1000 and need the build to actually finish the initializing.

View 4 Replies


Similar Posts:


Flash :: Recycle Objects When Creating An Array Of Objects?

Dec 18, 2011

Is this the correct, most efficient way to recycle objects when creating an array of objects?

package com {
public class CreateList extends MovieClip {
//this is the object I will be recycling
private var newProperty:PropertyRow;
//this is the array I will use to reference the objects

[Code]...

View 2 Replies

Actionscript 3 :: Creating An Array Of Objects - Set A Value Of One Object?

Apr 7, 2012

I would like to add a bunch of cars to the stage, and store them in an array as objects. The problem is I hate using external AS files and would like to keep it as simple as possible.I tried doing :

var car:Object = {carcolor:String,carscale:Number,carpower:Number};
var test:Array = new Array()
for (var i:Number=0; i<10; i++) {
test.push(car)
}

The problem is if I try to set a value of one object in the like test[1].carscale = 5

Every object in the array gets their attribute carscale set to 5.Is there any way I can do this without using external class files?

View 4 Replies

ActionScript 3.0 :: Creating 2D Array Of Objects (Checkbox)

Feb 27, 2009

I've tried to make 2d Array. I need to make 2d array of objects(CheckBox). My code is:
Code:
Select allvar a:Array=new Array();
for (var i:uint=0;i<5;i++) {
for (var j:uint=0;i<5;i++) {
var b:Array=new Array();
var ch:CheckBox=new CheckBox();
[Code] .....

View 1 Replies

ActionScript 2.0 :: Creating MultiDimensional Array With Objects?

Feb 16, 2009

I have a XML document that has 8 main sections, and under each section there is a number of sub sections and under each of those sections their is a number of sub sections and then one more level. I am trying to create one main multi-dimensional array that can reference the particular sub section. For example by using this notation:

"_global.Link_arr[main section id][sub section level 1][subsection level2][sub section level 3].link " (or _global.Link_arr[0][0][0][1].link)"

Is this possible to do with the following script.

_global.Link_arr = [];
navBtn.subfolder = category[i].childNodes;
var l:Number;
var subArrNum:Number = 0;

[code]....

I do not know how to create an array within a multidimensional array like I am doing?

View 3 Replies

C++ :: Actionscript 3 - Initializing A Vector With Type Array?

May 30, 2011

I have a quick question for you all. I'm trying to convert over some ActionScript code to C++ and am having a difficult time with this one line:

private var edges:Vector.<Array> What is this exactly? Is this essentially a multidimensional vector then? Or is this simply declaring the vector as a container? I understand from researching that vectors, like C++ vectors, have to be declared with a type. However, in C++ I can't just put down Array, I have to use another vector (probably) so it looks like:

I don't expect you guys to know the C++ equivalent because I'm primarily posting this with AS tags, but if you could confirm my understand of the AS half, that would be great. I did some googling but didn't find any cases where someone used Array as it's type.

View 1 Replies

ActionScript 2.0 :: Array Re-initializing - Screen To Display Feedback Based On The Answer Of The Question

Jan 9, 2004

I have some code that initializes an array (arrQAnswer) that stores what button the user clicked on (0,1,2, or 3). That option it put into arrQAnswer, then compared against arrCorrectAnswer to see if the user got the question right. The problem is that for each time the user clicks on a button, they are taken to a new screen to display feedback based on the answer of the question. If the user gets the question wrong they are returned to the original screen and try again. This is where arrQAnswer is screwing up (or more likely, where I am screwing up). On the first question where the user chooses an answer, then returns to that screen, arrQAnswer re-intializes. Is there a way to stop this from happening? Note that it only happens on the first question, I think that is because the first question is on the same frame as the code (below):

[Code]...

View 4 Replies

ActionScript 3.0 :: Does Setting An Array Of Objects To Null Erase The Objects From Memory

Apr 27, 2010

I have an array of temporary objects created in a for loop. The objects are of type class "Tile", a class I created. However, it appears that whenever I create a lot of tiles in the for loop, the program slows down indefinitely.

While the array is whiped at a later trigger point, I am thinking that perhaps these Tile objects are not being erased from memory. They are being created on the fly in a for loop, and the array is being reset to "array = []".

Are the objects still in memory or are they cleaned up when the array is set to []?

View 3 Replies

Flex :: Converting Array Of ObjectProxy Objects To Custom Objects?

Jun 10, 2011

I have a service which returns an Array of ObjectProxy objects. I would like to cast this to a custom object (a value object) and create an ArrayCollection. How can I do this?ited:I am using Django and PyAMF for the backend. I had to write a custom SQL query and I am wrapping the resulting records in ObjectProxy and sending the whole result as an ArrayCollection.Here is my client side code:

[ArrayElementType("SessionVO")]
[Bindable]
private var _list:ArrayCollection;

[code]....

View 2 Replies

ActionScript 2.0 :: Array Text Into Textfield And Creating New Line For Each Array Element?

Oct 4, 2006

I have an array called dropTarg1 which stores dropped-in items.I want to loop through this array and in a textfield, display each array item on a new line of this text fieldI think I need to use something like Array.join("/n") but I can't get it working properly. I hope that the /n would create a new line of the text field called reviewBoxContentText.

for(var i:Number = 0; i<dropTarg.length; i++){
with(reviewBoxContent.reviewBoxContentText){
autoSize = true;

[code].....

View 2 Replies

Flash :: Sorting An Array So That 3 Types Of Objects Are Evenly Distributed Throughout The Array?

Oct 17, 2011

iSo let's say I have three different arrays of objects, and I want to combine them into one sorted array. I want the order to be such that the items from each array are evenly distributed throughout the sorted array.

If there were 3 xItems, 3 yItems, and 3 zItems, the sorted array would have this order: x, y, z, x, y, z, x, y, z

HOWEVER, even if the arrays are differing lengths, I still need to make them alternate as much as possible. If there were 6 xItems, 4 yItems, and 2 zItems, the sorted array should have this order: x, y, x, y, x, z, x, y, x, y, x, z

View 1 Replies

Javascript :: Flash - Passing An Array Of Objects Instead Of An Array Of Arrays?

Jul 13, 2010

I'm passing a Javascript Array() to Flash via FlashVars but Flash complains. Can you guys point me what am I doing wrong here?

javascript code
// array with the user defined cities
var usercities = new Array(

[code]......

View 3 Replies

ActionScript 3.0 :: Mergin Arrays - Add All The Objects In The Second Array To The End Of The First Array?

Feb 4, 2010

i have two arrays of DesplayObjects and i want to add all the objects in the second array to the end of the first array, i knew that i just can just do a loop and puch em into the array, but i wondered if there was a simple function for doing this?

View 3 Replies

Actionscript 3 :: Converting Array Of Objects To Array Of Arrays?

Sep 2, 2010

I have a Array of objects which is something like this :

SomeObject (Array)
[0] (object)
id = 1

[code].....

View 4 Replies

Creating Loop To Set Color Objects?

May 8, 2009

I'm trying to create a for loop to set the color objects outlineColor1...100 to the value defined in variable _root.outlineCol. Everything works fine when I set the color to these objects via 100 lines of code but I'd like to replace them with a for loop of course. I suspect the syntax in the first part of the second line is incorrect but I'm not sure.

for (var i:Number = 1; i <= 100; i++) {
outlineColor[i].setRGB(_root.outlineCol);
trace(i);
}

View 2 Replies

ActionScript 3.0 :: Creating Objects Using GetDefinitionByName

Sep 14, 2010

I am trying to create a library of transition effects. Each transition type or preset is its own class. In the Client/Main class I would like to create the transition type I need based off a static constant, hoping to save myself from having to write a long switch statement to select which type of transition class to instantiate.[code]I am not using the getDefinitionByName utility correctly, what am I missing here? Is there a different way to achieve class instantiation by passing in the name of the class as a string.

View 9 Replies

ActionScript 2.0 :: Creating Dynamic Objects?

Apr 3, 2004

this is a wierd problem I am facing in flash I need to create a dynamic global variable where the variable's name is stored in another variable. say I need to create a global variable , _global.fam , but "fam" is stored in a variable temp="fam";

now how can I declare the global variable 'fam' using the variable temp.

But the loophole here is that after creating the global variable I should be able to access the variable as

View 1 Replies

ActionScript 2.0 :: Creating Objects In A For Loop

Apr 4, 2007

This piece of code gives me an error because i have an equation on the left side of the equal sign, logically it makes sense, but flash doesn't like the code how would i do some thing like this?[code]

View 2 Replies

ActionScript 2.0 :: Creating Multiple Objects?

Apr 11, 2009

My goal is to create multiple objects that fall downwards. The problem now is that the object stays in the left upper corner. I've linked the object to actionscript with the name "object". Can someone help me?

This is my code:

Code:
var namer:MovieClip = this.createEmptyMovieClip("objectHolder", 1);
for (i=0; i<=count; i++) {
var newName:String = "object"+(count);

[code]....

View 2 Replies

ActionScript 3.0 :: Creating Sequential Sound Objects?

Aug 30, 2008

In my .fla Library are 10 audio files named "Beep0",

var btnSnd:Array = new Array();
for(var d:Number=0;d<10;d++){
btnSnd.push(d);

[code]....

View 3 Replies

ActionScript 3.0 :: Creating Objects From Preferences File?

Sep 25, 2010

Now, I have a file, prefs.elf, that contains my preferences in the following formatlocation:USAaccountID:48996151894Now, what I'm hoping to be able to do is create an object with the labels as the object.So, I have an object, preferences, which I'd like to be able to get at these values through - like this: preferences.email or preferences.location. can read the file and toss these in an array really easily, but I'd like to do it a little more eleganty with objects.My main question is, how do I create the sub-objects to hold the value? In other words, how would I create preferences.location, or preferences.accountID without explicity specifying them in my code

View 2 Replies

ActionScript 3.0 :: Creating A Percentage Of Marked Objects From A Bag?

Feb 2, 2011

i've had good feedback and help from these forums before so thought i'd pick your brains again...

I'm looking at making a sim/game based around random results. The experiment im supporting has (for example) 100 rubber ducks in a bag, you pick out 30 and mark them with a cross and place them back in the bag. Then you pick another 30 and note how many of the marked ducks you have found again.

I have some knowledge of Flash and have managed to make a random dice simulator and a few others. I figure the best way is to forget about manually marking the ducks but instead have a drop down box where you can sellect how many of the 100 will be marked.Then have an action button which produces the results (in numbers?) underneath each corresponding duck (1 normal yellow, one marked).

View 32 Replies

ActionScript 3.0 :: Creating Random Number Of Objects?

Apr 25, 2011

I have an object calls "level" and I want to create random number of objects with random position on the stage.

I've reached how to create random position but I still have only 1 object "level" on my stage.

View 8 Replies

ActionScript 3.0 :: Creating Objects From Arrays On Stage

May 7, 2011

I've got four arrays which I want to use to create objects on the stage.
The first one is what the Object Class is called.
The second one is what I want the instance name to be.
The third and fourth relate to the x and y co-ordinates respectively.

ActionScript Code:
var objectName:Array = [Background, Frame, Up, Down, SideBar, Yellow, Green, Pink, Blue, Titles,
TimeBar, TimeBarSlider, Stop, Play, Pause, ThumbnailOutline, Thumbnail];
var instanceName:Array = [bg, frame, up, down, sideBar, yellow, green, pink, blue, titles,
TimeBar, timeBarSlider, stopBtn, playBtn, PauseBtn, thumbnailOutline, thumbnail];
[Code] .....

The "i" would relate to the parameters for the same object. So, if i = 0, then the Object Class Name would be: 'Background', the instance name would be 'bg', the x position would be '0', and the y position would '0'. What code would I need in the for loop to create this?

View 7 Replies

ActionScript 3.0 :: Creating Basic 3D Objects In Flash CS4

Aug 3, 2009

I've started using the 3D capabilities of Flash CS4 recently, particularly with respect to transforming the rotation and translation properties of movie clips with AS3. Which is fine for planar shapes, but I want to know how to create true 3D objects that I can similarly manipulate. The problem is, that although there are plenty of excellent tutorials covering simple changes in X, Y and Z properties, there seems to be a distinct lack of tutorials explaining in simple terms how to go about creating, say, a basic cube that can be displayed and transformed dynamically. Adobe's Flash CS4 files mention perspective projection and the Matrix3D object, but I don't find these section particularly clear. What I would like to do, for starters, is create a simple cube to which I can apply x, y and z axis transformations in the same way I can to movie clips.

View 2 Replies

ActionScript 3.0 :: Creating Objects In Shape Of Circle

Mar 16, 2010

How I might use actionscript to place say 100 small MC's on the stage in a circle? I assume I would need some sort of trigonometric function, but my math skills are a bit rusty...

View 1 Replies

ActionScript 2.0 :: Creating Resizable Objects - Movieclips

Oct 1, 2003

where I can find a tutorial to create resizable movie clips? The viewer should be able to resize movie clips during playtime... I tried a lot of things... the objects get resized but they just "blow up" from all sides...

View 3 Replies

ActionScript 2.0 :: Creating New Sound Objects For Each Explosion?

Nov 7, 2004

i'm making a game with tanks at the moment, and there will be explosions happening from side to side on the screen. i was thinking that it would be good to pan the sounds, so explosions on the right of the stage would play on the right speaker etc.

i tried to do this by creating new sound objects for each explosion and then setting the pan for each, individually, but it seems that when i set the pan for one sound object, it sets that for all of them. is there a way around is?

View 7 Replies

ActionScript 2.0 :: Initializing A MovieClip?

Jan 30, 2005

this is my code

stop()
container.loadMovie(_root.movie)
this.onEnterFrame=function(){

[code].....

View 1 Replies

Xml :: Initializing A Collection From MXML?

Aug 9, 2004

How do I write a combination of XML declarations and Actionscript classes such that I can initialize each of my three lists from XML?

note that I am not trying to populate a Flex UI element (such as a DataGrid) with the various number-name pairs. I'm just trying to read the data into a plain old vanilla collection. (Once I've got my collections initialized, I can populate DataGrids or whatever at my leisure.) I can't find any documentation of how to address this super-simple case. The documentation all assumes that I'm trying to do something much more complicated, such as accessing a remote database, which confuses the issue tremendously.

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved