Actionscript 2.0 :: Queue Preloading An Array Of Thumbs

May 25, 2009

i'm making a horizontal scrolling thumbs bar and before i complete it i want to load each thumb at a time. i'm posting my code(though incomplete at the time but sufficient for what i want help for)[code]

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ActionScript 2.0 :: Preloading Multiple Thumbs?

Nov 13, 2006

I have created this XML image viewer from multiple sources and Scotty's help . I have run into a problem where my thumbnails I load are quite large .swfs...and I need to preload them all until I run the grid_maker_01 function to display them. I have tried many things...but still am having a problem. I need to preload all the thumbs first, THEN display them.

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ActionScript 2.0 :: Thumbs In Array For Gallery?

Apr 12, 2005

I need to get more control over the thumbnails.

gallXML.ignoreWhite = true;
gallXML.onLoad = gallery;
gallXML.load ("gallery.xml");[code]....

this has to be an array, so that I can give all thumbnails together an order. I thought this was an array, but I can't get control over this. When I trace 'thumbHolder', I get back only the last thumb. If I trace 'this', than I get the right one. i.e:

_level0.thumbnails.thumbnail4) */
thumbHolder._y = i * spacing;
thumbHolder.title = picHolder.attributes.title;[code].....

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ActionScript 2.0 :: XML Photo Gallery - Replaced The Original Thumbs With New Thumbs It Got All Screwed Up?

Jul 24, 2006

I was working with the XML Photo Gallery Thumbnail Tutorial on this site: http:[url]....

And I modified it for my own usage, making it a vertical gallery instead, and had no problems until I came upon the thumbnail images. When I replaced the original thumbs with my new thumbs (that I sized based on width, as it is a vertical gallery) it got all screwed up. The images are of all different shapes. So when it loads up, some of them had huge gaps in between them, and others were even overlapping. So I fixed it by making the heights of all the images the same, resulting in a working thumb gallery, but now half my thumbs are cropped off by the mask. I'm looking for a way to fix it where I still have the same spacing between the images, and that they are all the same width, but can vary in their height. Here's the section of the code I am using:

function thumbNailScroller() {
// thumbnail code!
this.createEmptyMovieClip("tscroller", 1000);[code]....

I'm also trouble figuring something out from the same tutorial, that I want to change. The tutorial uses these "Next" and "Previous" buttons. On the far right hand side, the half-circle buttons are what I assigned this to, but I don't really want them to have that function. I would rather have them function just like how the mouse functions when it rolls over the thumb gallery, except they scroll the thumbs up and down when clicked.

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ActionScript 2.0 :: Control Thumbs In Array For Gallery

Apr 12, 2005

I need to get more control over the thumbnails.

[Code]...

I've been busy to understand the Bokel class, but I couldn't find a good tutorial about thumbnail threatment.

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ActionScript 2.0 :: Thumbs In Rows Defined By Array?

Jul 10, 2006

I am quite new to the more advanced coding so here's an easy one for you: I have three images (thumb1, thumb2, thumb3) that I want to load onto the first row. then I want the second row to contain bar1 and bar2.

Obviously this code doesn't work...but I was able to get it to do just the first row (the easy part). How do i get the second set to load in below them? I just left the code off where I left off in my head.I would love it if you could just comment or complete my code rather than pointing me to a tutorial.

[Code]...

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ActionScript 2.0 :: Preloading An Array?

Jun 13, 2006

I have done this tutorial here at kirupa for transitions. My problem is that I am also using a swf file that has an array that calls in jpegs dynamically. So, how can I modify the preloader script to also include the dynamically loading jpegs as well as preloading normal swf files? Here is the script that is inside the swf that is calling the jpegs.

Code:
var imgList:Array = new Array();
imgList[0] = "images/coral.jpg";

[code]....

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ActionScript 2.0 :: Preloading All Images In Array?

Jun 29, 2006

I've been fighting with this for a while now, I am trying preload several jpgs who's locations are stored in an XML file and then display them sequentially (building a vertical list of thumbnails). What I'm having trouble to figure out is how to preload all the images with one preloader and only when all the iloading is done, to start building the list...I saw something similar here on the Forums, but couldn't manage alter it to fit my needsHere's the code I'm using:

Code:
stop();
this.listContainer.setMask(deviceFontMask);

[code].....

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ActionScript 2.0 :: Preloading An Array Of Images (from XML)

Oct 6, 2004

I'm creating an image gallery (similar to the one that is posted in the tutorials at kirupa) but with one difference. Rather than loading each file individually when they are called, I want to preload the whole array of images first and then let the user sift through them. I've tried attaching them into a nested movie clip that has a preloader on it, but it seems that Flash is too quick and will decide the file is loaded before the JPGs are imported.

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Jun 9, 2005

I am preloading multiple mp3's dynamically using a looping array and it is working very well. However, I would like to display the percetage of the last mp3 loaded by the array.Does anyone know how I would modify the code to do this:

Code:
var my_array:Array = new Array();
my_array[0] = "Audio/audio_1.mp3";

[code].....

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ActionScript 2.0 :: PreLoading Multiple Images Using Array?

Apr 25, 2006

I want to be able to preload images from www.domain.com/1.jpg all way thru to www.domain.com/160.jpg using an array i thought would be best but am having trouble getting it to work, i want it to load one image then load next then when it has finished to gotoandplay my main movie.

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ActionScript 2.0 :: Preloading An Image Array (loadbitmapsmoothed)?

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I am trying preload multiple images into an array of MCs..So far I can do this with 1 image using the loadBitmapSmoothed function from this site: [URL]Im using this function mainly because the images will be panning and scaling alot.Here is my code which includes a preloader and I have also attached the flash file (Flash8)

PHP Code:

stop();import flash.display.*;// INITIAL PRELOADER SCALEpreloader_mc._xscale = 0; function loadBitmapSmoothed(url:String, target:MovieClip) {    // Create a movie clip which will contain our     // unsmoothed bitmap    var bmc:MovieClip = target.createEmptyMovieClip(        "bmc",        target.getNextHighestDepth());    // Create a listener which will notify us when

[code]...

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<!DOCTYPE html>
<html>
<head>

[code].....

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[Code]...

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[URL]

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Code:
package
{
import flash.display.MovieClip;
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[code]....

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[Code]...

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I'm trying to get each of my thumbs to load an individual picture but I can't seem to get it working. I have this script that has a trace for each thumb but I don't know how to actually get the thumb images to load individual pictures.I've tried using:img1.onRelease = function() { as a way of talking to each of my thumb pictures but it doesn't work.

[code]...

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ActionScript 2.0 :: [F8] Can't Manage Thumbs?

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Just want to put the thumbnails in a movie clip.Not any thumbs are appearing, there is a mc on stage, there are images and thumbs, there is a xml_file�

Code:
var gallery_xml = new XML();
gallery_xml.ignoreWhite = true;
gallery_xml.onLoad = function(ok) {[code]...

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ActionScript 2.0 :: Add Square Behind Thumbs

Jul 24, 2007

Been looking around this forums (without result) how I can add a square to make a 1 pixel border around my thumbs. I've been using following gallery

[URL]

change to the original code off the gallery.

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Jan 12, 2009

I am attempting to run the XML Photo Gallery with Thumbnails from the tutorial, but contained within an empty movie clip of another swf. I've been trying to rebuild my website in Flash and I was attempting to utilize this external gallery to keep the file size down. The Test Movie of the thumbnail_initial.swf works perfectly on its own, but the thumbnails no longer scroll when I test the website.swf that I have loaded thumbnail_initial into. I created an empty movie clip (analog_mc) and placed it where I want the gallery to load. On the page containing analog_mc (timeline path is Scene1 / siteContent / analogFrame), I have tried both of the following code in the actions layer:

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and
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ActionScript 2.0 :: Loading Thumbs 1 By 1

Sep 8, 2009

I'm trying to make a code to load my thumbs 1 by 1. It should start to load the next thumb, once it's ready with the previous one.

I'm reading my thumbs out of an xml. It seems like it's placing them randomly.

Code:
var numPics = galleryList.length;
function placeThumbs() {
var i = 0;

[Code]....

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