Actionscript :: Add A Method To The Message Queue Of The UI Thread?
Sep 6, 2010
I have a method that I want to be enqueued to the UI thread message pump. How is this done in actionscript? Basically I am looking for the equivalent of System.Windows.Deployment.Current.Dispatcher.BeginInvoke() in actionscript.
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Mar 1, 2010
ok, so I got the broadcast running as SE suggested, everything is running smooth local and live except for one thing.every 45 seconds or so, I the encoder displays an error while broadcasting. the broadcast however continues, so I went to the error log in application.00.log. and this is what was there:I'm assuming it has something to do with the length of the file, when I look in the folder that saves the broadcast, is dozens of files that have approx size 1 mb. As the broadcast goes, I see the file being created, and then when it reaches about 1 mb, a new one is born. it ?
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Jan 26, 2010
i have tried to create a sakura petal falling using flash AS3 along with flash my codes always get error message "1180: Call to a possibly undefined method Sakura1." line 16, could anyone tell me why is that happen?
[Code]...
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Nov 26, 2011
Accepted a connection from IP:42.159.56.116, referrer: http://hh.dyndns.org/swfs/StrobeMediaPlayback.swf", pageurl: "http:/hh.dyndns.org/live.htm?source=rtmp://hh.dyndns.org/live/livest ream&type=liveSending error message: Method not found (FCSubscribe).
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Aug 3, 2009
how to use actionscript 3.0 and my copy of flash CS4 to create games. I wrote my code exactly like it showed in the tutorial, but for some reason I will occasionally receive an error that says
"TypeError: Error #1009: Cannot access a property or method of a null object reference. at Monster/die() at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at fl.motion::AnimatorBase/end() at fl.motion::AnimatorBase/handleLastFrame() at fl.motion::AnimatorBase/nextFrame() at fl.motion::AnimatorBase/handleEnterFrame()"
It doesn't happen all the time but it will every once in a while. There doesn't really seem to be anything specifically that triggers it either. I also happened to notice that not all of the enemies respond to being clicked on. I don't know if these two things are related or not. I don't know if the error is caused by the code for the monster library item or the code for the main timeline. This is my code for the monster library item:
import fl.motion.Animator;import fl.motion.MotionEvent;var this_xml:XML = <Motion duration="30" xmlns="fl.motion.*" xmlns:geom="flash.geom.*" xmlns:filters="flash.filters.*"> <source> <Source frameRate="10" x="275" y="200" scaleX="1" scaleY="1" [code]....
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Nov 10, 2009
I got this error when i am trying to connect on rtmp://172.31.14.91/live/livestream. Accepted a connection from IP:172.31.14.91, referrer: , pageurl: Sending error message: Method not found (getStreamLength). I don't have any problems with vod but on live streaming is so hard for me to get it.My encoder is a Media live encoder 3 and the media server is media server 3.5.
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Jul 3, 2010
I have a button and every Time I click it I want some mc instances to be added to a queue [an array]. Oncce the button is pushed for the very first time I'd like a progress bar start loading and when it hits the end, then I want to add the child to the stage, and the remaing ones that would still sit in the array, would be added to the stage too as soon as the are built [the progress bar thing]. What I want to recreate is the warcraft 3 unit building system
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Jun 9, 2011
I have successfully implemented a copy of uploadify into my site. The SWF button shows, I can click on it and browse my files. However, the rubber meets the road whenever it comes to file files showing the queue.For some reason, when I select a file, there isn't any queue, even though I have followed uploadify directions. on how to overcome this? Here are the relative parts of my code:
<!DOCTYPE html>
<html>
<head>
[code].....
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Jan 30, 2008
My main mc contains 2 empty mc's in which i'm loading 2 seperate swf's into using this fine queue tut. The preloader currently displays a loading bar and description for each swf as it loads... BUT, is there an easy way to modify the preloader bar/code so you only see a single bar/percentage for both loads?
[Code]...
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Nov 8, 2009
My project is to make a simple flash queue numbers display, For example if you press the number 20 on the keyboard so it will show number 20 on the screen.
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Feb 22, 2009
So, i'm currently working on an xml based banner. The banner has seven "pages," each with it's own image and url (specified in the xml file).A preloader loads in the swf, and then another loader in the main swf loads in the xml and images (displaying percent loaded and whatnot).
The problem that I'm running into is that I can't figure out how to access the previously loaded images when I want to call my transition function... I added as many comments in the fla as I could, if there are any questions feel free to post, I'll be here all night.
All in all, I need a second set of eyes to skim my project and help me streamline the process.
[URL]
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May 25, 2009
i'm making a horizontal scrolling thumbs bar and before i complete it i want to load each thumb at a time. i'm posting my code(though incomplete at the time but sufficient for what i want help for)[code]
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Jul 10, 2010
I am trying to implement a queue for loading external assets. Is there a way to make what I am trying to do work?Basically, each time a loading handler function is called, it gets the loaded data and then it calls loadComplete(), which triggers the next function in the loadQueue array.I am able to successfully place a function into a variable of type Function and then call it, but the part where I am adding the variable to an array is failing.
Code:
package
{
import flash.display.MovieClip;
import flash.events.Event;
[code]....
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Sep 8, 2011
Is there anyway I can get the total size of all files queued from swfupload right after the user selected the files? I need to be able to display something like "0 of 184MB" when the upload is about to start.
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Aug 8, 2010
how to add a file to a hread?editing a small falsh animati
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Apr 27, 2007
While we have a dedicated AS3 forum, we know that a lot of Flex 2 users will cross back and forth across forums because while Flex's core scripting is MXML, it fully supports AS3 as well so it's confusing sometimes what forum to post in and who is best suited to offer help. A lot of topics have been covered in the last 6-8 months at a lot of the more well known guru sites and popular blogs and as we get going we will link up anything that might be of use to users in here.Url...
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Oct 30, 2009
In a flash movie, I'd like a user to be able to have a choice of buttons, each of which would add a movie clip. (E.g. If they click button "A" it will add a barking dog, if they click button "B" it will add a running cat, etc.)
I then want the user to be able to e-mail this movie with a PHP form (which I know how to do) but in the URL string, it will load the movie (dog/cat) that the user has selected. That way, when their friend receives the e-mail, it will take them to a page with the flash movie that shows the movieclip their friend chose.
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Sep 16, 2009
I posted a thread in AS3 forum and uploaded an attachment. I would like to know how to delete an attachment from a thread, after it has been posted. I've been looking for this option, but couldn't find it.
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Mar 16, 2011
I need to create a java/html button that, when pressed, queues my flash animation to begin. I believe I understand how it works on the AS3/ExternalInterface end, but I am unable to test it as I do not know how to properly code something to test it with on the Javascript end.
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Feb 17, 2011
i know the question has been posted before, but i can't seem to stop incoming emails from differentsections of the forum (1 seciton is the ACTION SCTIPT 3)Under email notifications, i currently see "recieve email notifications". I should see that and leave it that way, right?
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Jul 14, 2009
I understand the Flash and AS3 is single-threaded, at least at the user level. I would like to understand how asynchronous data loading is handled by the Flash player.
For instance, if I run CPU-intensive code that runs beyond the normal frame (lets say it runs on ENTER_FRAME, and consumes 1/4 per call). Does this leave any CPU cycles to load data from a URLLoader?
If http loading is truly synchronous, right down to handling the TCP/IP stack, one would get horrible performance. In Windows programming, I can do http access asynchronously (in which case the Windows libraries are doing either input on a separate thread, or doing hardware-level interrupts to handle the data -- I provide an asynchronous callback that may be on its own thread). Or, I can do synchronous download, in which case there will be hardware buffering, but my application is actively waiting for each buffer of data to be delivered by the hardware/OS combination.
URLLoader is asynchronous, but what does that mean? Does it mean that I can run the CPU and still download data? Or, will my download speed slow to a crawl if my Flash application is under heavy CPU load? Understanding how this works will help me design my product better, which both uses a lot of CPU, and downloads a lot of data (to the bandwidth limit of the network, if possible).
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May 30, 2010
I know that the thread concept (as a class) does not exist in as3, but I don't understand very well the internal execution when I'm sending/receiving data via sockects.timer.addEventListener(TimerEvent.TIMER, endData);socket.addEventListener(ProgressEvent.SOCKET_DATA, receiveData);(The former event detector is just for sending data every X ms. The second one is activated when I receive something from the socket.)Then, the question is: "sendData" is executing in a different thread that "receiveData"?
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Nov 23, 2011
How to flush SharedObject in a separate thread? FMS is blocking the program during write, and to save more than 2,000SharedObject takes about 15 seconds.
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Jun 22, 2009
Whenever I debug my AIR app it keeps suspending at a certain line of code...it doesn't give me a reason why, it just says Main Thread (Suspended) No error, no breakpoint at this location either. If I comment out the code so that, that line does not execute, it just does the same thing on a different line of code.
[Code].....
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Mar 10, 2011
As I know. Flex/AS is single threaded.I want to write an application that talking to server side, also display the data streamed from server.Since Flex is single threaded. I am not sure how could I do this.Better not involve something like "implement your own multi-thread model"
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Jan 22, 2012
I am aware that Action Script does not provide multithreading so when writing flex application we are limited to work on one thread. which is ok for rendering my UI.
However some questions arise when preferring flex over silverlight:
As a UI layer single thread is good enough but is it fair to assume that for Aync httpservice like operations in flex , internally it would use some worker threads to manage the async operation and then come back to the main thread ? it looks like it does since my UI does not freeze.Can the flex/flash player deal with multiple httpservice calls in parallel ? ( e.g more than one section of the UI loading data at the same time.)How about the animation stuff ( e.g the parallel animation ) - does flash player internally leverages some threading for accelerating graphics or is it all done on the UI thread ?
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Jul 29, 2009
So within my Flash document I have a rollover movieclip that contains a UI scrollbar. My question is, can I modify this rollover script to be active until it reachs a certain frame in the animation and then become inactive so that the scrollbar works? Or, is there some script that I can use to make the UI scrollbar active within the rollover clip?
[Code]...
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Dec 6, 2010
I have a Delphi 6 Pro program with a TWebBrowser component that loads a web page that embeds a Cool Iris Wall. The Cool Iris wall is an SWF object which means that when running, the execution happens inside the Adobe Flash player, an ActiveX or similar object I believe. The problem I am having is that sometimes when the Wall is loading pictures/videos from the web, it takes a big hit on the CPU on the main UI thread. I know that TWebBrowser moves most of its operations on to a background thread to keep the main UI thread happy, but something the Adobe Flash Player is doing is happening on the main UI thread and its causing my program much grief. Is there a way to move the Adobe Flash Player on to a background thread?
[UPDATE - 12/7/2010] - After a marathon probing and debugging session it turns out that the problem had to do with the Cool Iris Wall's Flickr proxy. You can interface with the Wall in two main ways: 1) You pass them special Flickr api protocol URLs and let them talk to Flickr for you, for example [URL]..loads the Wall with the results of a Flickr keyword search for puppy. The advantage to this approach is that they do all the work for you necessary to make the query to Flickr and build the Wall's contents. 2) You build an RSS media feed yourself containing the photo stream item data and feed it to the Wall.
I was using technique #1. The problem is with #1 is that when their servers have trouble building the Flickr feed for you (for whatever unknown reason), their host SWF puts a heavy load on the CPU interfering with the main UI thread's operation. I converted my entire code base to work directly with the Flickr API and create the feed myself using the second technique and the problem vanished.
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Nov 12, 2011
I am writing a simple Tcp server in Unity and have my Flash application connects to it.I found a great tutorial on threaded Tcp server online, and my flash app connects to it nicely. However, I am not able to send data outside of the listening thread to the connected client. I tried to create a global reference of the Tcpclient obtained inside of the thread. However, that reference (sclient) only works inside of the listening thread, printed Null to console outside of the thread. There must be something I can do to retain the TCP client reference for later use or access it from outside of block thread.
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Mar 15, 2012
i am new to flash (yet i have been using it for years) by that i mean, i struggle with it a lot. i was hoping someone could help me with the "incompatible override" error message and the "duplicate function definition" message.
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