ActionScript 3.0 :: Loading Queue / Function Pointers?

Jul 10, 2010

I am trying to implement a queue for loading external assets. Is there a way to make what I am trying to do work?Basically, each time a loading handler function is called, it gets the loaded data and then it calls loadComplete(), which triggers the next function in the loadQueue array.I am able to successfully place a function into a variable of type Function and then call it, but the part where I am adding the variable to an array is failing.

Code:
package
{
import flash.display.MovieClip;
import flash.events.Event;

[code]....

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