Actionscript 3.0 :: Load Image And Text In It From Xml?
Jan 5, 2010I want to load a image and some text from a xmlfile. With the text i don't have problems only with the picture. I need to know how to show my image . [code]...
View 3 RepliesI want to load a image and some text from a xmlfile. With the text i don't have problems only with the picture. I need to know how to show my image . [code]...
View 3 RepliesI need text to be displayed with some movie clips or smileys with it in dynamic text box. Like the below but when i tried to do this i am getting some thing like this it is registering with left or right only. how to rectify it? I am using html output for attaching the clip with text for output
View 4 RepliesI am using Flash CS4 and ActionScript 3.I am trying to dynamically load text and an image from an XML File.I can load the XML file, and populate the dynamic textbox with the text.But I can't figure out what to put the image in.[code]
View 2 RepliesI'm trying to create an effect, that, when the image and or text is loaded, a box slides up (via an gotoAndPlay function), so the image and or text becomes visible. Now, I can get it to load the image and text, but when I try to tell it to do the action when image and or text is loaded, it doesn't work.
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I need to dynamically load image and text (title + description) from external XML file in Flash 8 and show image in the left and all text in the right(title top then description) and scroll all the content(image + text). More than one image and text will be there.Pls send solution + fla & xml.
View 2 RepliesI have just started with creating Drawing Pad, which can save and reload the image drawn once. I have completed the basic interface which includes drawing and erasing part. I am storing the co-ordinates in a text file. I am using MultiDimensional Array to store X,Y co-ordinates. But now I am facing a problem that how to load these variables into the flash back and using these redraw the image. I tried using 'loadvars', but it didn't helped me as it doesn't return string data. Can somebody help me in this so that I can load co-ordinates from text file and redraw the image.
View 1 RepliesI am trying to load text and image through a external .txt-file using the asfunction. So far I have managed to load the text but not the image.(The image is baseline so it should work).
View 1 RepliesI'm making a very simple news ticker that uses XML to load four items: copy text, an image, date and a URL. The script was pieced together from tutorials and a bit of self-teaching, so I know it's probably not great. The AS is pasted below. Everything loads just fine, but the button script returns an "undefined" error. I assume this is because the item is no longer found in the array, but I'm not entirely sure. I also think it may be that the loadMovie method isn't working well with a specific item in the array. Also the link does not work. *Note* I know there are probably more advanced ways to tackle this but I'd like to keep this at my learning level so I can grow with it. :-)
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The desired affect is simple: I have a single button... with each click I want it to load text into a dynamic text field and load a corresponding picture or movieclip.There are only three unique text/image combinations- after its displayed the third, with the next click I want it to just start over. All the text functions perfectly with each click.
The problem is:I use "createEmptyMovieClip" then use the resulting clip as a loader clip.. With the first click I want a movieclip from the library to load, so I use the "attachMovie" method- it displays the first library fine.With the next click I want to load an external swf- so I call the "loadMovie" method of the loaderclip... The external swf loads just fine replacing the first library clip.The third clip is where I have problems... now I want to load another library item into the loaderclip... so I tried using the attachMovie method again but the external swf remains static... then with the next click, I discover the first library item no longer loads and the external swf remains still playing- it's like once it's been loaded into the loaderclip it cant be moved...
So I tried adding the "unloadMovie" method in the code for the third click.. it successfully removed the swf... but the next line of code immediately after the unload statement, doesn't work. The line calls the attachMovie method for the loaderclip... but the library item doesnt load... Oddly enough, with the next click, the first library item now does load as if everything's fine... It seems like you cant use the unloadMovie and attachMovie on the same executing code? if that makes any sense... the basic idea was that if I couldnt get the attachmovie method to replace the loaded external swf, then I would use the unload method to remove it, then have code immediately after, to then execute the attachMovie method... but it still doesnt load the library clip. and I know it's not a type-o, because when I comment out the loadMovie and unloadMovie statements, it loads both the library items perfectly ? The code is below
var increment:Number = 1;
var verbiage1:String = "Hello World1";
var verbiage2:String = "Hello World2";[code].............
I have a very general requirement that seemed very simple: Step 1: Load a new external JPEG image into a MC with a string var encoding a string caption in the URL link (VALUE="../fadeTest.swf?someTextVar=TestCaption") within the EMBED / OBJECT sections. I know how to do this and it semed to work fine. STEP2: When the JPEG is loaded I would like the substituted Text to Fade In over the JPEG. The JPEG should also fade in before the Text. The fade rate should be programmable.
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I am trying to load a colour image and then it is changed to black and white image. Here I am using a mask. But it is not getting worked. The code that i am using for this purpose is attached following: import
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I developing a site where on the homepage, there are about 6 images that rotate, but if you click on a sub link, a different image loads. But the problem is that, the first image has to cycle through before the second image loads. I want the second image to load immediately.
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I have an application that I'm migrating from flex 3 to flex 4.5. In this application, there is some mx Image components that load a simple swf file (image). Spark image doesn't load swf files, so I was wondering, should I keep the mx Image, or should I change it to SWFLoader? Is there any advantages to using one or the other?
View 1 RepliesWhat would you use to create buttons which when pressed load an image in an image area within the same flash document?
View 1 RepliesThis shouldn't be too difficult, but what I have is a button, which in the 'over' state I want to load an external image, and then have the image disappear when the users mouse hovers off the button
View 2 RepliesI'm creating a moodboard application where the user can dynamically load an image onto the stage by pressing a thumb of the image in a menu item. I have most of that working but what I would like to know is that, if there is a way the user can interactively scale/transform the image when it is on the stage in the swf file?
View 2 RepliesI want to have an swf load an image file in an image container within the swf from the querystring. 1. In the query string I'd like the extension of the image file to not show:
2. In the swf I might have more then one place where the same howdy.jpg loads, but in different sizes. Which method would keep the aspect ratio of original and resize to fit varying container sizes?
3. I have some javascript parsing code with an swf example that I got from this page. [URL] But when I tried to alter the fla for my use it didn't work. I wasn't able to find 1 line of actionscript in the query.fla.
I cant load an image from a class.I have main.as which calls Classplayer.as Classplayer calls ClassMisiile.I cant load an image from ClassMissile .I can load the image in Classplayer and dont know why the image in ClassMissile doesnt appear and it is spelt right and in the correct directory.I dont get an error and the functions work but no image.
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I would like to be able to add the functionality of being able to load different galleries from a menu without loading a new mc with gallery inside it. I managed to botch the file up pretty good on my own, and was wondering if there is a ready answer nearby.So I'm thinking have but1, but2 and but3, with a seperate xml file for each. What would you recommend for a smooth way to swap the the xml files to the gallery, and load the first image of the new xml file? Also, can it be done with one big ol' xml file while keeping the galleries seperate? It's not necessary, but could be handy, and save some loading.It would also be interesting to apply the same principle to the resizing script that Scotty has in that big Resizing thread, just a thought.
View 2 RepliesSecond, I'm struggling a bit on xml and hoping for a hand. Your xml image gallery is a sweet piece of work, and I would like to be able to add the functionality of being able to load different galleries from a menu without loading a new mc with gallery inside it. I managed to botch the file up pretty good on my own, and was wondering if there is a ready answer nearby.So I'm thinking have but1, but2 and but3, with a seperate xml file for each. What would you recommend for a smooth way to swap the the xml files to the gallery, and load the first image of the new xml file? Also, can it be done with one big ol' xml file while keeping the galleries seperate? It's not necessary, but could be handy, and save some loading.
View 5 RepliesI am requesting an image via an ASP script: http:[url].....Shows up in browser but doesnt show up in flash when I use the moviecliploader to load it.I had a security error when I tried to load it earlier, but that warning doesnt show up anymore in the output window.
View 4 RepliesI make simple site but I have a little trouble with loading images. As you can see with new category there is new image. There is a problem, beacause only then img is loading, and I want to load all images when my site is loading. sample code how I operate with those img.
imgUrls.push("img/01.jpg");
imgUrls.push("img/02.jpg");
var k3:Boolean=false;
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How can I load all img with site.?
I have the folowing codo to load text from a text file into a text field in my flash document:
loadVarsText = new loadVars();
loadVarsText.load("homePage.txt");
loadVarsText.onLoad = function(success) {
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the same, and I want to make the homePage.txt file load when the flash file starts, that is what it does right now by placing the code on the main timeline.
I have a rotaing menu that loads in images from an xml file, I would also like it to load in text info from the same xml file to the left side of the images that load in. In my main .fla have created a movieclip and called it 'textInfo' and inside that I have two dynamic text fields called 'headerText' and 'bodyText' where I want to load the text in. this is what I am using to loading in the text in my actionscript, is this correct?
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been wondering if it's possible to load external text(for example a text from notepad) to my "text area" in flash.?
View 3 RepliesI embed image in html text field like [code]...
The problem is that text is being wrapped around an image. How can I get the text to be displayed under the inserted image?
I 'm trying to make it so an image will scroll with a specific line of text in a text field. I know that using delta of the scrollEvent will give me direction but everytime i try to increment and decrement the y value of the image the image doesn't follow the line of text perfectly it tends to "crawl" if you will.
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I am trying to make a web page similar to the link below...where when a customer types in the form text field, and simultaneously, the text will preview in another area of the webpage over and image. See example when you create a label[URL]
View 1 RepliesI'm doing some experiments on images from xml document when clicked it will send a string text into a dynamic text in the stage. My image is now clickable but has a wrong argument in its function this is my code
Code:
import flash.display.*;
import flash.events.*;
import flash.net.URLRequest;
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I have this test1.txt that I want to importIn my movie I have a dynamic textfield called example1 with the value test1I want to load the external text into the movie from that dynamical text field.Something like that:loadVariablesNum("(example1.text).txt", 0, "GET");
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