Actionscript 3.0 :: Loading Swf File Into Flash Project?
Nov 18, 2010
I don't know why the swf file won't work in the flash I used loader to put the swf file into the stage but it doesn't do it.I plays fine when I just open the swf file in Flash Pro CS-4 but when I put it into a flash, it doesn't work.
I'm trying to find out if it's possible to use a .ICO file instead of a .PNG or .JPEG file in my Flash project. Is this even possible? The reason I'm asking is that the project I'm putting together uses ActionScript 2.0 code (not sure if that makes a difference or not) and displays a bunch of images for a bunch of different applications. So instead of creating a .PNG file for each application, since I've already got .ICO files on hand, I'd rather use those (saving me a ton of time).
I'm trying to create an as3 project that dynamically pulls images from a database and sticks them into the framework of a flash movie that I making with this. Currently I am following a tutorial (in as2, and I am converting it to as3 as I go along) and am trying to get images to load from the same directory as the project, but I am having issues with the Loader. I am a complete newb at as3 and as such have almost no idea what I am doing,Here is the entire code from my project.
How to embed a YouTube video file in particular place of my Flash project, should I do this in action panel or in final html file. Here is exactly what I'd like to do: On this website [URL] under 'Film' panel I have some movie samples, and after clicking buttons on right side I'd like to play embedded YouTube clips instead of flv.samples uploaded to my ftp. as it takes too long for customers to download them.
i have an index.fla page and will be about 10 .swf files to load into it, they will be large videos witch need pre loading. I have read lots of threads all over the place and have tryed lots of ways.The simplest way i have found so far works but gives me the error :
TypeError: Error #1006: value is not a function. at MethodInfo-8()
after i have loaded the 1st vid intro witch then using a dispatchEvent(new Event("allDone", true));realays the info to the index file and loads the movie but the percent timer stops working and gives the error above. I have the following code
I am creating a decision tree in flash (where someone answers questions which eventually gets them to a preferable conclusion). I have been using code snippets to link the different frames. I have created an animation that I would like to play when the user gets to the conclusion (I will use the 'click to go to frame and play' code snippet) but how can I turn the animation file into a single frame or object but still function as a animation. I tried saving as a SWF and drag into my project so it could appear as a object but it only plays in another window
How can I attach an AS3.0 Flash Builder 4 project to a FLA file and a document for compilation? Currently I have a AS project full of files which I can't build. What should I do?
I would like to add a widget board to my flash project so users can embed my project in their web page or wiget display. To see what I'm talking bout go here [URL] and click the white + mark on their widgets.If your a moderater please put this in the correct area, and consider making it a sticky so we can post new ways to impliment in different sites as they become available.
I just wanted to ask if I have a project created in authorware and one more in director.I just wanted to ask can we convert authorware project in flash directly or indirectly?Or can we import authorware project and/or director project in flash.does anybody know or anybody has done this b4???
I am developing a project in Flash Builder which will load a file built by Flash CS4. The code in Flash CS4 is below, it's a doc class. I am sure the dispatchEvent has been invoked[code]...
I have to make a project for school. It will be like a tutorial, but into an application. I already made a part of it in MXML and a bit of action script but I encountered a few problems that are over my newbie limits. So the Flex Builder 2 makes a SFW file, in the main folder of the "project". I want to make that SWF file my main executable file. I have a folder with some pics, and another folder with Action Script Files. The code lvl that I know atm is ABSOLUTE BEGINER... I don know how to make my SWF file have a specific name when I run it.Here is a picture of a training exercices that should make thing more clear:Some people told me that I should use a HexEditor and stuff. Is it ture(what u think?).
Next problem. I dont know how to make the Stage to be fix. I mean.. I dont want the stage to be resizeble. I tryed to change the stagescalemode but that wasn't it. I toke a look at the help files of Flex from the net, about the Resize action and SystemManegment, but I didn't find out what I wantend.
I'm making a game with Flash CS5.5 and exporting it to a APK file (AIR for Android).The trouble is that the APK file is really just a ZIP file, so you can extract the content and inside there is my game as a regular SWF file. Anyone can upload this to any website and play the game there.
I don't want the SWF file to work unless opened like it should, inside the APK file through Android.Is there any way to know through ActionScript 3 code if the SWF file has been extracted from the APK file and has been opened as a normal SWF file?
How would you defer loading of other graphics on the page until after the images in a Flash gallery's images.xml file are finished loading?Is there any way to detect for this, or would I only be able to check if the flash swf object is finished loading? I'm pretty sure the swf object would be loaded/ready as with document.getElementById('flashobject').onload = function(){}; before the corresponding images have loaded though, instead of after.
I have a CodeIgniter project and I made a back-office in Flex. I was wondering how I can implement the Flex project in my CodeIgniter since I'm working with routing I can't route to any directory. So there isn't a way to display the back-office.
Whenever I download the source code from an internet location, and import that into my Flex workspace, I always get "unable to load xyz.swc" error. Where xyz is any swc file being used in that project.
E.g. I have got the source code (by right click -> View Source) of this cool custom component
[URL]
But I get lots of error of different swc not loading. Though all the swc files are present in libs folder of the project!
I cant "center" my project, like you can see its "fixed" (yellow lines) in the left side and I cant see "invisible" part of project... (area around the project). how can I move my project so I can see the not-project area around the project. (picture 2).
At the moment situation... (cant see that area around the project) http://img19.imageshack.us/img19/1186/68553623.png
i'm creating a button to load my 360 panorama swf onto my stage, it works but it appear at different size and it appear on my button, i decide to solve it by using an empty movie clip called "container" This is my code:
I have a flash file that is 1.5mb in size. As it takes about 6 minutes for someone on dialup to load this file, I have created a smaller swf file and loaded the larger one from it but I don't want the larger one to begin to play until it's fully downloaded. How do I set this up? I have set up the action script 2 as follows: loadMovieNum("top2.swf", 0);
I have set up a Flash Project to publish two FLAs simultaneously.However, when I click on "Test Project" I get the following error message:Quote:Cannot open a protected movie.However, when I publish each of these FLAs independently, I do not get the error message and the file publishes and runs with no problem.
I'm working on an image gallery in Flash that plays a slideshow of different images I have on my hard drive. I've got the basics of it working, but I'm still stuck on something. If my images are in the same folder as the Flash project file or a sub-folder of it, then it works fine. However, I can't figure out how to load images from some other folder. In my case, the Flash project is located at "~/Programming/Flash/Projects/slideshow/" and the images I want to load are at "~/Pictures/Gallery/". Using a normal path didn't work so I figured I could access them with a file:// path, but that doesn't work either gives me "Error #2035: URL Not Found"). Is there a specific way you have to format the file path in Flash, or is it just not possible?
Iam trying to create a preloader for my XML files loading to my project. This tutorail is working fine. but only for one file. I need to create one preloader for all my XML files(6 XML files loading in the first frame.)
i have situation in which i have some library projects, say
"DataProcessors","Lib2"
, included in my lets say "MainProject" (a web project) placed on directory
"E:in-debugMainProject.swf"
, when i build the project it automatically place all the libs .swf in its "E:in-debug" folder, but when i debug or run the project it it gives loading error that
I have an actionscript project which uses visual symbols from an SWC. I have a CheckoutButton which has the following class associated with it (compiled into the SWC in Flash CS3).
I am trying to embed a flash file onto the homepage of my Ruby application. The homepage is in /app/view/home, and the flash file is in the projects /public/flash/myflash.swf.When I load the home page, I don't see anything, although the text is bumped below a square of the proper size I defined the file as.The code I am using to try and load the file is
I am thinking that either I am calling the file wrong by using value=/flash/Blox.swf, or that I am storing my flash file in the wrong place period. How can I get my flash file to load?
I was reading about Flex- JavaScript communication via ExternalInterface.But I had a doubt, it said that the javascript code should be written in the HTML file of the application ? Now which is this HTML file ? Is it the index.template.html file per project or the HTML file created per MXML application ?
I have a .swc file and I learned how to add that swc file into the library. I will be happy if any one explain how to use this .swc file into my flex project and run that with an example .
I am undergoing a huge flash project at the moment and as wondering whether or not an approach would work for something. Basically everything in the project involves loading data and movie clips dynamically in certain arrangements etc. I have built everything already bar a couple of things to create demos including dynamically loading mcs from the library etc all with as3, but now I am moving on to loading data dynamically and before I immerse myself completely I was wondering whether or not something is possible. Basically as I mouse over an mc i want a couple of things to come up which would be held in a database, such as a question and an answer, but this data will change quite frequently when the demo is up and running, is it possible for the data to be updated in the dynamic text boxes without mousing out and mousing over again? That is one of my concerns ( I have a couple ).
I had thought of maybe using a timer to query the database every 2 to 3 minutes and use php and mysql with as3 to then load the data into the text boxes, hopefully without having to mouseover the mc again and simply leaving the cursor over the mc the whole time. My main concern is whether or not I can query the database on a regular basis... using a timer method as described above, or is this simply stagnant data? i.e. can i use php and mysql in as3 to continuously query a database?