Actionscript 3.0 :: Import Authorware Project And / Or Director Project In Flash
Dec 10, 2010
I just wanted to ask if I have a project created in authorware and one more in director.I just wanted to ask can we convert authorware project in flash directly or indirectly?Or can we import authorware project and/or director project in flash.does anybody know or anybody has done this b4???
I was wondering if there is a way to import a Flash project into another flash project, i have something that can only be done so far in AS2 and my main project is using AS3
I cant "center" my project, like you can see its "fixed" (yellow lines) in the left side and I cant see "invisible" part of project... (area around the project). how can I move my project so I can see the not-project area around the project. (picture 2).
At the moment situation... (cant see that area around the project) http://img19.imageshack.us/img19/1186/68553623.png
First of all, I got to say that I'm new to Flash and AS3 and that my english is far from perfection, so just tell me if I'm saying anything you can't understand.
I received the source code of a website which is fully in flash. The code is sperated in two parts, one is containing the application specific code and the other one is containing the AS3 library.I'm kind of lost when I'm trying to run it in Flash. What is the right way to import a full action script project in Flash? Where should I put the library?
I'm building a Flex App for a Media Development course and one of our requirements for this sprint is to implement a simple P2P chat into the interface. I created one from a tutorial that served my needs and altered it appropriately, but it exists as a separate Flex Project and not within the Main App.
I know I can export the Chat as an fxp project file, but I'm not sure how I can use it in my main app. I was trying to create a Custom Component, but the process isn't very clear and Adobe's help files on the subject didn't seem to relate to what I specifically wanted to do. I get the feeling that there's a very simple fix for my goal, but hopefully someone would able to point me in the right direction as I've been working on this app for a good 6 hours and need a break.
I would like to add a widget board to my flash project so users can embed my project in their web page or wiget display. To see what I'm talking bout go here [URL] and click the white + mark on their widgets.If your a moderater please put this in the correct area, and consider making it a sticky so we can post new ways to impliment in different sites as they become available.
Im trying to import an external SWF onto the stage of a new Flash project. I found the following AS2 code and created an ActionScript layer and placed it into the first frame. However, when I press the Play button, nothing happens and no movieclip is placed into the library.
I am developing a project in Flash Builder which will load a file built by Flash CS4. The code in Flash CS4 is below, it's a doc class. I am sure the dispatchEvent has been invoked[code]...
I have a CodeIgniter project and I made a back-office in Flex. I was wondering how I can implement the Flex project in my CodeIgniter since I'm working with routing I can't route to any directory. So there isn't a way to display the back-office.
Whenever you view a flex app and go to view source you can download a zip of the flex app. Once you do that how do you import it? I went to flex>import and I get to options import archive file I pointed that to the zip and it says its not a valid archive file. so I tried the other option import flex project folder, I extracted the zip and pointed it to that and it says its not a valid project folder.
I am trying to embed a 3rd party flash component into my current flash project. As a stand alone, the component works fine but when I try and import the xml file for the component into my current flash project library, the message I get:
" one or more files were not imported because there were problems reading them" I have tried importing the xml file into another dummy cs4 project on another machine and again no success, so I believe there are elements within the xml file that will not work with cs4. Below is the xml file code.
I am working on this one project that has a couple of movieclips (already placed on stage) which have a custom class set to export via the Library. Each of those custom classes loads an external SWF using URLRequest().
Is it possible (or, what is the best way) to preload the whole project first, including the external SWFs?
While im working on simple animation like text rolling.. in that i created external xml for menus. As im new to flash im learning it from tutorial, but its not clear. I download tweenmax rar file. i dont know how to import that file into my project.
With parent artifactId of swf, swc, war set to swf, swc, test respectively.On executing mvn on test folder(for that matter clean or anything) I get this following error.
G:Projects est>mvn -e + Error stacktraces are turned on. [INFO] Scanning for projects... Downloading: http://repo1.maven.org/maven2/com/test/swc/1.0-snapshot/swc-1.0-snapshot.pom
[code]....
Looks like its trying to download the project from maven's central repository instead of building it.
I've recently started making a game in FlexBuilder. The game is currently a Flex project. Is there any downside to using Flex as opposed to just Actionscript? A friend of a friend told me that Flex is slower than an Actionscript project. I've been unable to validate this on the internet; is there any truth to that claim?
1,It is the pre-release ,i can't find it now. 2,I can download the Flash Builder 4.5 but i want to know how to import the Burrito's project? and which lib or Flex Build Path must i add? When i import the Burrito version projects use Flash Builder 4.5, it says "it can't find the 1017: The definition of base class MobileItemRenderer was not found. ItemRendererBase.as"
I have set up a Flash Project to publish two FLAs simultaneously.However, when I click on "Test Project" I get the following error message:Quote:Cannot open a protected movie.However, when I publish each of these FLAs independently, I do not get the error message and the file publishes and runs with no problem.
I have one Eclipse Workspace containing two projects. - The first is my actual library. - The second is example code for using the library.When I push this code to GitHub, I don't want two separate projects, I want the example code to go into an "example" folder of the second library.How and where would I do this? From Eclipse, GIT, or GitHub?Or is there a better way of including sample code in GitHub projects? (the example code doesn't actually need any version control)
I have 2 flex projects which were create in flash builder 4.5.....how can i call one project from second??? the best would execute to the same window.... I'm interesting about both possibility (in browser and air too).
I am going to make an Arabic application using Flex builder 4.5. I have two questions that need to be answered What is the difference between ActionScript Mobile Project and Flex Mobile Project. (AS Mobile Project supports iOS and Android but I doubt about it!!) Is Arabic support available in Flex Mobile Projects or AS Mobile Projects? I know TLF supports Desktop and web apps but does it support mobile platforms?
I'm starting to learn in flex and ruby on rails. I see some projects there is a flex folder under rails_project/app which contains controller, models, views. I think it's not mannually to add these folders to rails project.
I have a "Loader.exe" that loads a bunch of external swfs. Ideally, I would've liked to be able to give my client just 1 exe, so that they wouldn't have to deal with multiple files/directories etc. However; each of the external swfs have audio, and in some cases video, which makes trying to combine everything into 1 .fla prohibitive because the file size of that .fla shoots through the roof. Even just trying to navigate through graphics to edit animation becomes a sloooow process.
So, I was trying to come up with ways to bundle/package my Loader.exe as well as the external swfs into a single file (almost like a .zip file). I know there are 3rd party programs out there (Flash Jugglor) that can do this... but I was hoping there may be some built-in feature. So, I thought using a Flash Project (.flp) might be able to accomplish something similar, but I could only find the following couple of sentences about FLPs:
"Create a new Flash Project file (*.flp). Use Flash Project files to group related files (*.fla, *.as, *.jsfl, and media files), set up publish settings for the group, and implement version control options."
I'm new to flash mx 2004 and I'm having a problem publishing and playing my finished project. Every time I try to play or publish the project I get a 'The Flash program is out of memory. Please increase virtual memory on your PC' message. I was originally working on a 1 gig RAM PC and thought this was the problem. I've since borrowed a 2 GIG RAM PC which allowed me to do a little bit more work before I got the same problem. I then got a 4 GIG PC and was able to finish the project but if I try to play it or publish it the program crashes. Any Ideas. This is a college project which I need to publish as a windows exe file and I can't do it. I don't know what's wrong. The project is about 280 meg in size. I tried to 'save and compact' but it still crashes. I also tried to debug the flash project and it crashed again. I'm baffled as I think a 4 GIG PC should be ample and I no longer think that this is entirely a RAM problem anyway.