Actionscript 3.0 :: Loading Textfields Into Movieclips?

May 23, 2009

I have created a content navigation system using xml. On the left there are a list of items and when you click on them their descriptions load on the right. I've gotten most everything working, however the list of items (which you click on) is messing up my formatting scheme creating a run-on page. Since the items are loaded using a for var i++ method, they each been created in separate textfields. I was thinking there must be a way to load them all into a movieclip and then create a scrollbar for the movieclip itself so that the user doesn't have to scroll the entire page to view the items.

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Oct 22, 2004

i'm loading some data from an xml-file and dynamically create movieclips with textfields inside of them, but I'm kinda stuck. I'm not up to the point where I completely understand how you can refer to a nested object using this syntax: _root[movieClipName]. If you want to nest something inside of that movieclip, you have to work like this:

[Code]...

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Flash :: Can't Interact With Textfields And Movieclips?

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I have a movieclip on stage: I load inside it a form (via addChild). The form is made of textfields and movieclips and it is contained in a library object of MyForm class, extending MovieClip. So I have:

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ActionScript 2.0 :: Create Various MovieClips With TextFields?

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I create various movieClips with TextFields in them using the following function.

function AddLabel(Label,L) // create a MovieClip with a Text Field.
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Code:
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ActionScript 2.0 :: Creating Textfields Dynamically In Movieclips

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I'm trying to create 10 empty mc using a for loop, with each mc containing a textfield. Below's how i've done it...

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Probably it will be something stupid because of tiredness. Or is there an other way to do what i'm trying to do?

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Code:
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ActionScript 3.0 :: XML Values Loading To Multiple Sequential Textfields?

Sep 2, 2010

I want to have each text identified as marketLocation1, marketLocation2, etc up to 150 and I wanted to use a 'for loop' to place the value of that XML node into each labeled textfieldHowever, the only issue is... each individual text field is buried inside a button so that the button displays on mouseover an associated XML fields data.Meaning, I mouse over a dot on a map (button) and it pulls up a statistics balloon about that location specific to our companies needs. I'm a total AS3 noob, so I'm not sure if I should be calling to the XMLdata loaded for a specific set of values on entry to that mouseover, or if I can preload the data for that button into it's specific text fields.Specifics are for the xml/flash file

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[code].....

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Jul 19, 2009

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[code].....

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IDE :: Loading Movieclips From Library?

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i used this code with linkage to load a movieclip from library using flash action script 3

btn.addEventListener(MouseEvent.MOUSE_UP,goLayersS ite);
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ActionScript 2.0 :: [CS4] Loading Movieclips From Library Via XML

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I'll do my best to keep this question as short as possible:

I've made 5 'fruit' movieclips and they're in my library.

And using so.addVariable("getNumber", "003"); in my HTML code, I'd like those particular fruit movieclips to play one after the other (and then loop).

I've had a look around for something similar, without luck, so I'm trying to make it from scratch. I got as far as getting it to load the first number and then the first type and url, but I'm stuck on getting to go onto the next type, also being able to define (with addVariable) which number's nodes gets played.

Here's an example of my XML to show the structure.
Code:
<?xml version="1.0" encoding="utf-8"?>
<list>
<number="001" >

[Code].....

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ActionScript 3.0 :: Allow To Loading External Movieclips?

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I'm making a game where I have a lot of movie clips that I need to load so I was wondering wheather ActionScript 3.0 allowed us to load external movieclips? Can we import an external display object (movieclip) into a display object container? Or do I have to load a .swf which contains the movieclip onto the stage? What happens if I need to pull in multiple .swf files can the movieclips overlap or will one .swf file block the user from viewing the .swf in a lower depth? Can I import the movieclip from the external .swf file from its library and add it to the main stage rather then adding the whole .swf to the main stage?

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Basically I have this movieclip on stage that is suppose to load another movieclip from an swf. in that swf are 31 copies of the movieclip since theres no duplicateMovieclip function in as3. I am able to load and add child to the movieclips easy with this,

PHP Code:
function duplicateMovieclips():void{
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Below (which I excluded) are other various bits of code to edit the movieclip and what not. I can also remove it just fine with this bit of code here

PHP Code:
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What this swf is trying to do is record the year and the month the user clicks on and then return every day's data from the xml if a day is filled out. when removeF(); executes, i get the error:
Code:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
Pointing at entrys_mc.removeChild(mcV[i]);...but when its NOT there, loadSelected(); that is, it works just fine. I even put a trace statement in it. The whole if condition works fine to.

LoadSelected is the one that retrieves the text needed to load in the movieclip. whatever year and month the user selects, it loads the information of it and puts it in a string. then it displays in the dynamic text field inside the movieclip. Also, when SWF loaded it loads all 31 movieclips using this.
Code:
for (var i = 0; i < 31; i++){
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ActionScript 2.0 :: Loading In Movieclips Instead Of Images

Feb 11, 2010

Loading in Movieclips instead of images

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ActionScript 2.0 :: Loading & Unloading Movieclips

Aug 8, 2010

I start off my game with an empty movieclip located in the middle of the stage. I then load a movieclip using the loadMovie method. At some point I would like to unload the movieclip and then reload another one, sort of a different scene if you will. The new movieclip has a number of other nested movieclips that I will use as buttons and I have coded a function that is called that creates these buttons. Here's what it would look like:[code]The roomSetUp function contains info on how the room should look and the button codes. The problem is that the setup function runs before the new movieclip is loaded. Seems that there is no way to have Flash 'Yield' until the movieclip is loaded and then go to the last function. Any suggestions other than MovieClipLoader?

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I have several Movie Clips in the Library which I need to be able to load and bring up on the screen randomly.The code below shows how I can load one of these, but to get a proper control ideally I would like to load them all in to an array or numbered variables so that they can be called from a simple piece of code and actioned one at a time.

My movieclips can all be called something simple like mc1, mc2, mc3, mc4 etc to make things easier.These need to be referenced in to an array mcContainer[.....] or as mcContainer1, mcContainer2........ so that they can be called easily.I just need to know the simplest way to do this and how i reference them, I have tried several ways like ["mc"+i] etc and nothing seems to work.

Code:

var mc:mcLogo=new mcLogo();
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ActionScript 3.0 :: Loading Movieclips From The Library?

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I have several buttons that on mouse over will load a library movie clip. I want that movieclip to load on top of everything then once it's played allow me to either replay that movieclip by hovering over the button again or play a different movieclip by hovering over another button etc etc. with the ability to repeat this.
 
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[Code]...

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ActionScript 2.0 :: Loading Movieclips From Library Via XML?

Feb 5, 2009

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[Code]...

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ActionScript 3.0 :: Loading Movieclips From Library?

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i am trying to load movieclips from the library using an array. I have manage to load a single movieclip using

var myArray:Array=[];
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var myArray:Array=[];
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TypeError: Error #1007: Instantiation attempted on a non-constructor.
at usethis4_fla::MainTimeline/frame1()

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May 5, 2009

I am working with a site that's similar to : [URL]. When you click on Wedding Site and then go to the gallery, you will see the pics loading full screen and the navigation bar on top of the pics. What I have done is I have made each one of this pics a separate .swf file so
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ActionScript 2.0 :: Loading Jpegs Into Movieclips?

Jul 26, 2005

I have filenames of Jpegs stored in a MYSQL database. The filenames are returned with other information by PHP to Flash as variables.

I have some dynamic text boxes that have the variables set so that the textual information is displayed but I would also like a movieclip that behaves in the same way but with the pictures.

How do I create some form of movieclip that reads the variable pic1 that is returned from PHP.

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ActionScript 2.0 :: Loading 4 Separate MovieClips

Jun 1, 2006

Ok this probably has to be the stupidest question ever asked here on kirupa but I�m going to ask it anyways. You see I have 4 containers (mc�s). and according to the user it loads a different swf into it so what I wished to know is how to put a loader for each .The following steps explain it better-

[Code]....

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ActionScript 2.0 :: Loading Multiple Movieclips?

Sep 27, 2007

I'm working with four movie clips- I have each movie clip load an external image and then fade in. These images have to remain on the screen once they are faded in - not replace each other.So I have dragged 4 movie clips into their position on the stage, and gave them a name: m1, m2, m3, m4. Each movie clip is on their own layer in the timeline because they will display on the screen at different times. On each layer I have placed this corresponding code:

Code:
m1.loadMovie("_load/img1.jpg");
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[code]....

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For this flash application I'm building, it would be nice to have people upload their custom graphics and animations so my application can load them in run-time. Is it possible to load a GIF file as a MovieClip that contains all frames in that GIF file? I want this to be as dynamic as possible, like the user tells my application the URL to a XML file that has all information about the graphics he wants to use, so that my application can download those graphics.

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