Actionscript 3.0 :: AddChild And Cascade Position?

Aug 10, 2009

I have a customized colorpicker that will be added to the stage dynamically depending on what movieclip is in a particular frame - so to ease coding, I've created a class with all my customizations and wish to add a label, dynamically, to each colorpicker. However, here is the issue, I can't seem to add the label to the stage because the colorpicker keeps reporting it's positions as x = 0 and y = 0.to add the label to the stage in a relative manner fails.

Code: Select all
myPicker = new ColorPicker();
myPicker.x = 30;

[code]......

View 4 Replies


Similar Posts:


Actionscript 3 :: Cascade Pop Up Windows (i.e. Offset The X And Y Position) In A Flex Application?

Dec 2, 2010

I have a simple Flex (Flash Builder) application which pops up a new window when a user clicks on a map. The user can make subsequent clicks on the map to have additional pop up windows appear, each of which currently pop up on top of the initial/previous pop up window(s) (i.e. at the same X and Y position). I want to modify the application in such a way that each new pop up window will be rendered slightly offset from the previous pop up window. A coworker has suggested I try to find a way to leverage existing window cascading functionality in Flex, but so far I've not found anything which can manage this for you. Is there such a solution cooked into Flex already, or should I roll my own by calculating the new pop up window's X and Y position based on the last pop up window's X and Y position?

View 1 Replies

ActionScript 3.0 :: Stage Position Of AddChild?

Apr 11, 2011

var boaty:boat = new boat();
boxy.addChild(boaty);

How do I refer to the stage position (what we see on screen (might be called something else)) of a object added like this (boaty

View 8 Replies

ActionScript 3.0 :: AddChild Random Position Contraints

Oct 20, 2011

I'm trying to code addChilld to spawn a movie clip at a random x position and then have it spawn at a random y but constrained so it only spawns between say 200 and 400 (on an 800x600 stage).

I've got it spawning at a random x, its just the constrained y

Heres the code I have so far: (Note: This is only for the function with addChild)

Code:
function addShape():void{
var obj:Objects=new Objects();
obj.x = Math.random()*stage.width;

[Code]....

View 5 Replies

ActionScript 2.0 :: Container - AddChild To Set Position - Array?

May 20, 2009

I am creating a container. When I press a button outside the container it adds a movieclip. The movieclip is the width of the container but only a fraction of the height.
I need to know how to get it so every time I press the button it adds the movieclip after the last one, almost like appending a list. Does anyone know how I would do this?Do I use an array or does flash have some sort of table feature?

View 1 Replies

ActionScript 3.0 :: Changing Position Of MovieClip Acting As Menu - AddChild?

Oct 10, 2008

I am trying to change the position of a movie clip which is acting as a menu and loading other swfs onto the stage. The problem is, is that the movie clip is also animated and when an swf is loaded the movie clip appears underneath the loaded swf. What method I should use to change the hierarchy of this movieclip.

View 2 Replies

ActionScript 3.0 :: AddChild From A Class - Get The Error "1180 : Call To A Possibly Undefined Method AddChild?

Jun 15, 2011

I'm trying to have a class file which can add objects to the stage via addChild; however, when I call addChild from within the class file, I get the error "1180: Call to a possibly undefined method addChild." I've tried importing flash.display.* and that doesn't fix the problem. Does the class file have to extend Sprite or MovieClip to be able to add objects to the stage?

View 8 Replies

ActionScript 3.0 :: Box2d Addchild - 41061: Call To A Possibly Undefined Method AddChild Through A Reference With Static Type Class

Jan 16, 2012

I have downloaded Box2d ([URL]) and created a project that looks like this: [URL]. catalyst is the green cube and it has the base class "shapes.box", it is inside "world" which has the base class "wck.World". What i want to do is to add another "catalyst" from the library inside "world" when i click on add_btn. I tried to accomplish this by this code:

[Code]...

Symbol 'buttons', Layer 'Actions', Frame 1, Line 41061: Call to a possibly undefined method addChild through a reference with static type Class.

View 9 Replies

ActionScript 3.0 :: Difference Between Mc.stage.addChild And Mc.addChild?

Jan 20, 2011

I have the followings:

_p:Player (which is a MC)
a1:Animation1 (which is a MC)
_p.addChild(a1); //doesn't display anything
_p.stage.addChild(a1); //displays a1

Why won't the MC display a child without using his stage?

View 1 Replies

ActionScript 3.0 :: Difference Between AddChild And Parent.addChild?

Aug 11, 2009

I'm trying to resolve an issue that reared it's ugly head yesterday.Frame one of main timeline I have the following code:

Code:
import flash.display.MovieClip;
import flash.events.MouseEvent;

[code]....

The newMC doesn't show up.If I add 'parent.' in front of the addChild then it appears.mc_LibItem has a base class of "flash.display.MovieClip" and is exporting for ActionScript and on frame one.For grins I created a new .fla and began messing around with the same addChild idea and it worked.

View 14 Replies

ActionScript 3.0 :: AddChild, RemoveChild And AddChild?

Oct 30, 2005

somewhat understood the basics of adding and removing children, however, I am facing another problem. After using the removeChild Function, I can't seem to add another child.For example:

ActionScript Code:
var attachedMC = new (getDefinitionByName("Content1") as Class)()
Page.addChild(attachedMC);

[code].....

View 3 Replies

ActionScript 3.0 :: Load External SWFs, AddChild(Loader) Versus AddChild(Loader.content), Etc?

Jul 29, 2009

I have a main "shell" swf which, by clicking several buttons, will load/unload various external swfs into a Placeholder_mc which resides on the main timeline in Shell.swf In the documentation and tutorials I've seen a couple different methods, and I'm not sure I quite understand the difference, or at least the reason you would use one over the other...In the 1st method, you can just add the Loader object using the addChild() method:

Code:

var myLoader:Loader = new Loader();
var myURLRequest:URLRequest = new URLRequest("ExternalFileA.swf");
myLoader.load(myURLRequest);
Placeholder_mc.addChild(myLoader);

This will apparently add myLoader to the display list once it has completely loaded.The 2nd method, you supposedly can add the Loader.content; however, it appears you can only do this once the content has completed loading, so you need to incorporate an event handler with the contentLoaderInfo object:

Code:

var myLoader:Loader = new Loader();
var myURLRequest:URLRequest = new URLRequest("ExternalFileA.swf");
myLoader.load(myURLRequest);

[code]....

What are the pros/cons of adding the entire Loader object, as opposed to the Loader.content and vice versa?

View 7 Replies

ActionScript 3.0 :: Fluid Layout Stop Changing Resize Position When Movieclip Is At Certain Position?

Nov 19, 2009

I added a Menu_mc on my stage. Initially, this should be at the center of the stage and when I click on it, it will tween on the upper left corner of the browser. However, when I resize the browser, the Menu_mc goes back to the center of the screen.

I have tried separating a different actionscript file where it is specifically for initialization of the object and another one for resizing. And then when I call it on my main AS file it goes like this:

Code:
// Add the symbols to stage
var Menu_mc = new Menu_MC();
addChild(Menu_mc);

[code]...

But it seems futile.

View 6 Replies

ActionScript 3.0 :: Move The Vertical ScrollBar Position Of The ScrollPane To Top/initial Position

Jun 30, 2009

I am using a ScrollPane in my application(viz., instance name is: myScrollPane). When I view the contents of the ScrollPane, it shows them perfectly. My issue is: When I try to view data present inside the ScrollPane, if I move the Vertical-ScrollBar of the ScrollPane to middle(or somewhere from top to down) and then click on Submit button(viz., instance name is: submit_btn), then its Vertical ScrollPosition must be reset from middle(or any position where we leave it before) to top(or initial position). Hence, I need to move the Vertical ScrollPosition of ScrollPane to top (or) initial position. Everytime, I need to refresh the VerticalScrollBar Position when I click on the submit button. How to do it?

View 1 Replies

ActionScript 2.0 :: Move Punto_mc From Current Position To Random Position After Release?

Aug 29, 2009

how to make an actionscript to move punto_mc from current position to random position after release, and then from this new position to mevo to another randon position after release?

View 2 Replies

ActionScript 3.0 :: Flash - Tweening The Canvas Position While Keeping It's Mask Position?

Feb 3, 2012

I have simple image gallery, where images are placed one next to another and the mask is revealing only one of them. Now I want to tween position of the images, but when I do that the mask is "traveling" alongside with the images..

View 4 Replies

ActionScript 2.0 :: Full Browser Flash - Traced Its X Position And The Var StageXcenter Position And Like Suspected It Shows Different Values?

Nov 12, 2007

So I'm trying my hands on some full browser flash and after reading a couple of tuts I wrote this

Code:
#include "mc_tween2.as"
Stage.scaleMode = "noScale";
stageListener = new Object();[code]...

The trace's are because it didn't work like I thought it would.Etc the middle movieclip didn't center itself but rather positioned itself seemingly how it pleased so I traced its x position and the var stageXcenter position and like suspected it shows different values.

View 2 Replies

ActionScript 2.0 :: Take Button Position Half Width Of Own X Position On Stage

Feb 9, 2011

i want to take btn1 position half wwidth of own x position on stage

View 1 Replies

ActionScript 1/2 :: Get And Set The Scroll Bars Position (pixel Position)

May 5, 2011

I have a ScrollPane and I want to get and set the scroll bars position (pixel position). For example, if the user changes the scroll bars position and then refreshes the page, we need to take the user at the same point where he was before refresh. For this I need to get the respective scroll bars positions before refresh and then set it to the saved position after load. I have got the positions by hPostion and vPosition but now when I try to save the values back to the same properties after refresh it doent work.

View 2 Replies

Actionscript 3 :: Tween Position Relative To Current Position?

Jan 23, 2010

I have a tween set on a timer:

var manTimer:Timer = new Timer(1000,14);
manTimer.addEventListener(TimerEvent.TIMER, moveMan);
function moveMan(e:TimerEvent):void {[code]....

I just need to make the tween's position relative to it's current position, as opposed to starting at the stage's 0 position then moving the the stage's -40 position. It needs to start at its current position the move -40 from that position.

View 1 Replies

ActionScript 3.0 :: Movieclip To Move To The Position Of Each Of Buttons From Any Position?

May 13, 2010

I'm hoping someone can solve this headache. Basically, I want a movieclip to move to the position of each of my buttons from any position along my x axis. Therefore, the movieclip needs to 'flip' to face the way it is traveling.At the moment I have the movieclip moving to the mouse x axis when I ROLLOVER the button and stop following the mouse when I ROLLOUT but the code won't flip the movieclip so I must have something wrong...

btn.addEventListener(MouseEvent.ROLL_OVER,followCa t);
btn.addEventListener(MouseEvent.ROLL_OUT,stopCat);
btn02.addEventListener(MouseEvent.ROLL_OVER,follow Cat);
btn02.addEventListener(MouseEvent.ROLL_OUT,stopCat );

[code]....

View 0 Replies

ActionScript 2.0 :: Mouse X Position To Control Movie Position?

Feb 1, 2006

Basically the x position of the mouse should control the play position of a movie. Do I need something like an event handler (I'm not sure exactly what these do, but I've seen similar scripts that seem to use them).

View 2 Replies

ActionScript 3.0 :: Setting A Position Of Movieclip Called Red X And Y Position?

Jul 3, 2009

setting a position of movieclip called red x and y position within a movieclip called background

Code:
background.redsquare.x = 300;
background.redsquare.y = 300;

comes up with TypeError: Error #1010: A term is undefined and has no properties.

setting a position of movieclip called red x and y position withen a movieclip called background

Code:
redsquare.x = 300;
redsquare.y = 300;

This works fine but how can that be when surely you must access the red withen the background rather then just accessing red?

View 3 Replies

IDE :: Cursor Position Not Mouse Position In Input Text Box

Nov 12, 2009

I have an Input Text area that users can edit and then submit. I need to be able to show, on screen, the cursor's current position as they type. I don't need to know where the mouse is but all work-arounds I've found so far can only tell me the mouse position. The font for the text is 'courier' or 'courier new' and the Input Text area is scrollable.

View 8 Replies

ActionScript 3.0 :: Changing Y Position Results In Random Position

Nov 8, 2010

I've run into a new problem, this time with positioning. I've narrowed down the line that's causing it--"block.y = block.y + block.height;" in SetOfBlocks.shiftDown. When I take it out, no problem. But with it in, instead of just dropping each block down by a block height, the affected blocks sometimes move up, and also often move about randomly within the X axis--although their new positions always keep them lined up with the 'grid', which is to say, within multiples of the block height and widths.

[Code]...

View 3 Replies

ActionScript 2.0 :: Tween From One Position To Mouse Position?

Mar 28, 2010

tween from one position to mouse position

View 1 Replies

ActionScript 3.0 :: Z Position Impact On Stage Position?

Jan 13, 2011

I have a sprite that I zoom out using the sprite.z property. Once the z property has been modified the sprite x and Y values do not match the stage x and y real value. So far so good and what I was expecting!
 
What I want to accomplish is that when the user clicks the stage the sprite tweens to where the mouse was clicked but I don't know what x and y position to send to the sprite. ( since stage 200,200 is something like 400,400 for the sprite depending on z value)
 
I tried Utils3D.projectVector using Matrix3D of the perspectiveProjection of the stage without success. (i.e. I get Vector3D(Infinity, Infinity, NaN))
 
I could fallback to scalex/scaley but sprites.z gives me the correct scale, perspective projection, paralax scrolling since I have sprites on different z level all for free. I would have to recode all that.

View 5 Replies

ActionScript 3.0 :: Set That Movieclip X And Position According To Stage Position

Nov 3, 2009

lets say i have a sprite on the stage and one movieclip inside it. now i want to tween or just set that movieclip x and/or y position according to stage position. so for example i want to set mc.y = - 100; (by which i mean -100 to stage, not sprite which mc is in.)

View 2 Replies

ActionScript 3.0 :: The Y Position And X Position Is Not At The Left Top Of Monitor?

Sep 24, 2011

I am developing a video player, in that full screen mode option. I have given the following code for width and height of the video

ActionScript Code:
flash.system.Capabilities.screenResolutionX
flash.system.Capabilities.screenResolutionY

The problem is the y position and x position is not at the left top of my monitor. it is varying when I change the dimension of the file. I also tried with stage.stageHeight and stage.stageWidth etc. but no reaction.

View 3 Replies

IDE :: Way To Get 'MovieClip' To Move From Position A In Keyframe 1 To Position B

Feb 3, 2010

What i'd like to do is have a menu/site map that adjusts when you click on a certain icon. For example, I have a AS3.0 flash file with, say, 5 keyframes with 5 buttons that are in different positions on each key frame. The buttons are set to gotoAndPlay the various keyframes. I can set up a tween that links frame 1 to 2, 2 to 3 etc. but what I would like is a tween from, say, 1 to 3, then 3 to 5, then 5 to 1 - basically in a random order rather than sequentially through the key frames. I could set each of these tweens up individually but the site is for a portfolio that I would like to keep adding to and to do this individually would mean an ever increasing amount of tweens.Basically, is there a way to get a 'MovieClip' to move from Position A in keyframe 1 to Position B in another keyframe without a set of tween frames? I'm sure this is simpler than I am making it sound but I don't seem to be able to work it out.

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved