I have a short TEXT that I turned into a symbol, it is a MovieClip on the stage. I applied a preset motion of blur fly in to it and it does fly in but does not blur. I tried to use the motion editor to increase a blur to 255 but even when I add it on the initial keyframe, there is NO blur.
I am looking for some help on a specific effect. I was pretty good in the old days in flash but I have fallen behind badly and the new action script and such is making my head spin a bit. The effect I am looking to do is like the FETblur,first one on the page, [URL]...
I've searched every possible actionscript forum for this and i cant seem to find it. How can i create an "area" of blur which blurs everything beneath it?Like some kind of masked blur effekt?
I'm not quite sure why the external CSS is not being applied to the text field. Does my cssLoaded function need to be triggered elsewhereFirst, the CSS:
Code: var myLV_lv:LoadVars = new LoadVars(); var cssStyles:TextField.StyleSheet = new TextField.StyleSheet(); cssStyles.load("styles/cssStyles.css");
[code]....
Now the text is succefully being loaded into the dynamic text field and also in the trace statement i get "success loading css" so it looks like the css is loading as well...Also the font Verdana has been embedded in the movie(so shudnt be a problem in that respect)..and the button render as html is pressed!!So why is the class not being applied to the word "Education"?
i've been trying to get to grips with OOP and have so far managed to comprehend the basics of classes, methods, properties, the constructor function and property inheritance, helped by a number of examples and tutorials from the web and Moock's Actioncript - The Definitive Guide (O'Reilly). however, i've reached a sticking point when i try to apply these principles to actual movieClips. i want to attach movies from the library and control their properties using OOP, but i cannot work out how to apply the custom properties i've created to them. for example, i have a constructor Ball, with a property move, and i want to create movie clips ball1, ball2, ball3... which have properties such as radius and speed.
[code]Now the text is succefully being loaded into the dynamic text field and also in the trace statement i get "success loading css" so it looks like the css is loading as well..Also the font Verdana has been embedded in the movie(so shudnt be a problem in that respect)..and the button render as html is pressed.So why is the class not being applied to the word "Education"?
I'm having a problem with a tutorial i have been following to create a website. I followed the whole tutoril through until i get a problem at the final steps.Here is the tutorialQuote:49. after you have typed everything you wanted on the diffrent squares now its time to make it all work. what you need to do is to click on the blue square ontop of the �home button� dont double click it just select it. afte you have it selected press (F9) this will bring up the the actionscript window type the following
I've got an AS3 loader making a Get URLRequest on the local machine (not browser based). The URL being reported back has this:[url]explain why [[DYNAMIC]]/3 is being appended to the URL at runtime? No encryption has been applied to the swf file. What does [[DYNAMIC]] mean?
but when I assign the new StyleSheet to the TextField it throws an exception stating that I cannot assign a style to an element already containing a style.
I have a mc that contains dynamic text field... My mc is animated in the main timeline..Now I load text from xml and then asign to textbox and I apply stylesheet to it.But when stylesheet is applied my mc that contains that text cant be animated..
I am in flash 8. I am working on a simple button symbol and the actions panel is showing "Current selection cannot have actions applied to it" and the options are unavailable".
I have narrowed my issue to this. If you create a sprite add a square and a startDrag on press to that sprite. then add that sprite as a child to a container sprite. Create a button on the same level as the container sprite and add a mouse click listener that causes container sprite to rotate using rotationY or X. Now run it, first you will notice you can drag the square no prob. Once you hit the button and rotate your container using rotationY or X the drag does not work. Other properties such as x, y , alpha can still be set but startDrag or stopDrag. I think this is a bug as I have found several people reporting on this but not solution.
I have instances of a button and I cant seem to add any actions to them! I just get the message in the topic title. I have another flash file that has buttons with actions applied to them, but this one wont let me!
How do I clear a filter after having applied it to an object. In particular, I'm bluring an object while animating it but want to clear the blur once it's hit the destination mark.[code]
I'm creating simple buttons (as I've done numerous times in earlier versions of flash) and need to apply an action to the hit phase - however keep getting the above message in the action script window. I just installed flash CS4 a few weeks ago.
I'm using a class which applies a visual reflection-effect to defined movieclips.I use a reflection-class from here:link to source.It works like a charm except when I apply a rotation to the movieclip.In my case the reflection is still visible but only a part of it.What am I doing wrong? How could I pass/include the rotation to the Reflection-Class?[code]
I have created a textFormat object and applied to Dynamic text field, but I do not see the effect. Am I missing something? I have a section of the code belo. fields[h] is actually a dynamic text field in the case below. As you can see I have assigned the arial as a font and red color as its color. But when I run the movie, it has no effect at all. But if I trace the textFormat as below i can see arial and 0xff0000 (in decimal) in console.
I experience some sort of a bug when trying to dynamically mask an object to which I have applied rotationY with an object which is also applied rotationY.
The scale mode works properly for any children movieclips added directly to the CMain class, however, any children added one layer deeper get scaled when the resize event occurs. I imagined that once the stage scale mode was set, that it would "trickle" down to any movie clips being added to it.
Im basically trying to put together a multi layered swf in which I handle all of the scaling.
We have a flashcard application that loads the cards from an array (mysql database -> php -> flash), everything works fine when using a classic tween but when we try to apply a 3D tween to the cards we lose the dynamic text (font is embedded).
So before i spend weeks trying to find a solution i figured i would ask?
I'm clear on the new CS5 IDE dialogue for embedding fonts, for example, embedding Arial, no problem, BUT, I want to embed Arial Bold (should be easy, right?), so I:
1. From the dynamic textfield's property panel, select Arial for the family, and Bold for the style.
2. Click embed, the dialogue appears, set up with the Arial-Family and Bold-Style as an entry on the list of embedded fonts.
3. I set a range of characters to be embedded with the font.
4. Click OK.
(Note: We're not assigning this font via actionscript to the textfield, the dynamic textfield is an asset on the stage, etc, so I'm assuming then I shouldn't have to export the font for actionscript)But clearly it's NOT OK, the bold font doesn't render, and I just see the regular Arial font... How can I get an embedded font STYLE to render correctly?
i have a script that creates a trail effect (i had to decompile an old swf, after losing the original fla file - so there are a few 'loc' refs in there) - what i want to do is rather than this being applied to the entire stage i want it to be masked and only appear within movieclips with the mask.there are a couple of stage references but i can't seem to change the stage refs to the mc name/s.how can i rewrite it to only work within an mc (or mc's) rather than the entire stage? also, i can place normal mc's over the effect - but the masked mc's don't work at all.[code]
I have been able to change the variables to fit my parameters, which was really exciting and I am pretty sure I know what is going on. However I noticed that while the navigation cycles through each segment, occasionally it breaks the order and jumps to a random segment. how to maintain a strict order when you use either button, i.e. right button cycles 1,2,3,4, left button 4,3,2,1...
This works fine. Now what I am trying to do is turn this into a button which does this effect on rollover?I tried sticking the mc in the hover keyframe of a button but this does nothing.
I am make an input textfield via actionscript and then applying a textformat, cannot type in it.
Code: var format = new TextFormat(); with (format) { font = "Tahoma"; size = 8; bold = true; [Code] .....
It not only puts it in the box(neatly formatted the way i like), I can also erase it and type what i want in the box. Also if i comment out the embedFonts line, it works too (obviously without formatting).
I had a quick question about displacement... I just have a circle that changes shape and size and I wondered if there was a way to apply some kind of displacement filter to it, so that ANYTHING under this circle movieclip is distorted by the displacement. (think of a magnifying glass).