Flash 10 :: Importing From Illustrator To Flash Cost More Memory Then Normally?

Jul 4, 2010

So I was wondering does it cost extra memory when I import vector art stuff from Illustrator (CS5) to Flash (CS5) rather than making the shapes in Flash? Maybe Illustrator sends some meta data as well when importing so it may use more memory.

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I was curious if there is a way to import Illustrator files seamlessly into flash. My project in Illustrator has a lot of effects like drop shadows
 
here is what the file looks like: [URL]
 
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Illustrator Shows BG Error When Importing AI Flash Files

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I've been using Flash for a couple of years now... I use it mostly for designing fashion graphics (!!!). I know that Illustrator is excellent for creating artwork, I export Flash files as AI ones, but encounter numerous errors while opening such files in Illustrator. I think the problem is with the Color settings. Flash uses RGB, and CMYK is Illustrator's default settings. When I try to export a graphic symbol (with layers, groups of objects and simple shapes) from Flash Professional as an AI file, it always exports as Illustrator 6.0 version (wonder why)...

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[Code]...

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Professional :: Importing Images From Illustrator?

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Importing To Stage From Illustrator Causes Crash

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ActionScript 3.0 :: 1000 Instances Cost 1000 Memory Space?

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I'm using Flex3 building my AS3 projects for some 3D effects. I am going to create 1000 polygons(or rectangles) on the scene, without texture mapping. It seems the native 3D api of AS3 needs quite a lot memory:

[Code]....

here i created 1000 sp on the scene, the runtime memory cost seems to be more than 60MB. if increase to 2000, memory goes to 120MB. It seems the FVM's native 3D api generates a bitmap texture for each sprite, it's pretty memory costing. The alternative way may be is to draw the projected vertices of the sprites frame by frame by using local3DToGlobal and drawTriangles() to render the scene, but that could be slower. So is there any way to render many instances using the native 3D feature with costing much memory?

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I have been given some Adobe Illustrator files for a project I am working on. Not being familiar with AI, I assume you can copy and paste directly from AI into flash? Are there any do's and dont's I should be aware of?

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I'm itching to find the most effective way of importing my illustrator vectors into flash but keeping the file size as small as possible. At the moment i'm literally copying my vectors in illustrator and pasting them in Flash, it clearly works but the file sizes seem really high and its hindering the performance of my fla. Is there a more effective way of exporting? or optimizing the imported vectors once they're inside flash?

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I have a map in AI format. I want to use it inside flash zoom in, zoom out movie which I created.

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I happily use the CS2 suite.  I would like to buy and use Flash CS4 (unless CS2 is still available).  Will I have compatibility problems?

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I'm working on a flash project that incorporates a lot of artwork done in Illustrator CS4. I've been copy-pasting directly from Illustrator into Flash, and I add some animations as well. Final file is going to be a one single swf file which will be a part of UI for an application and .net will be the core for this. But now flash becomes unusable slow to respond for actions. My machine is a fast i7 with 6gb of RAM, so I don't think that's the issue. We are going to use this file with dual core atom processors. Does anyone have ideas for alternative importing techniques, optimizations within illustrator, anything at all that will make this more manageable?

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I have a Adobe illustrator file which contains all design elements of my projects. I am trying to import that file into flash, i am not able to import properly(design elements are getting disturbed). So i have exported from AI to swf. How can I import this swf (contains all design elements) into my source file (Flash file) .This swf I tried to import into flash but design elements are not coming properly.

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Actionscript 3 :: Copy Illustrator Artwork Into Flash?

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I have produced some vector artwork in illustrator for use inside a Flash Project. When I import the artwork into Flash the importer appears to place all of the element into many nested groups and creates folders in my library. Is there a way to import the graphics from illustrator as flat shapes rather than these nested groups?

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