Flash - How To Fix Date To Retrieve Minutes / Hours With Zeros
Feb 14, 2011
How to fix date to retrieve minutes/hours with zeros ?
E.g. it's 05:09 AM >
trace(_date.getHours()+":"+_date.getMinutes()); //5:9
But I want 05:09 instead of 5:9 - so how to add zeros?
var _date = new Date();
_min = _date.getMinutes();
//fix date:
var _str:String = _min.toFixed(1);
_min = Number(_str);
trace(_date.getHours()+":"+_date.getMinutes());
= 5:9 ....
As per title said how to calculate the hours and minutes for 2 diferent values eg; value 1 = 9.15 AM value2 = 2.45 PM So I want calculate how many hours and minutes between this 2 values.. 9.15 AM -----> 2.45 PM
I have number of minutes with me how can I convert this into Hours:Minutes and Seconds.? More clearly if I got 1045 minutes, how could I convert this minute value to HH:MM::SS format?
[code]This passes the date to another function that uses the date to see who in my office is oncall in the database and displays their name. The problem is, everyone that is oncall has to be oncall until 7am the next morning. So this works great IF they were off at Midnight each night. Is it possible to subtract 7 hours from this date?
I'm making a timeline with a moving car. It has to go from left to right in about 11 hours. I got this code and the car is moving from left to right:
[Code]...
But everytime I refresh my page the car is at the begin again. So I have to attach it to a Timer/date class to it so it stops at a certain point / time and date.
I'm trying to find out what the time is through a Date var and changing the hours in it.Does anyone know how to do that? I guess in pseudo-code i would like something like this:
function updateTime(d:Date)Void { Var nowTime:Date() = new Date();
I'm using flash CS4 and actionscript 2.0. I have a situation where I need to locate and check the date of an external file (either .exe or .swf) and return that date string to a variable in flash. I then need to display that date to a piece of dynamic text within the flash file. Is there a function within action script that will check and retrieve the file date of an external file.
Is it possible to remove zeros from the end of a value? For example, i have an output value of 2200 kb but i want it to convert to 2.2 mb. Can this be done using actionscript 2.0?
Also, how could i check the value of the number and display the correct symbol?
use it for my final project to graduate with a CS degree. I did some basic animation type stuff around 5 years ago in school but nothing major. I want to make a website for a non-profit organization for my project. I know what I want to do, but I need to give my advisor an estimate of how many hours it will need to complete it.Here is a general outline of tasks I want on the website:Message boardBlogEmbedded videoPhoto galleryArchived newsE-commercestoreGuestbookCounterPollsApplications - games, instant messenger type thing (if I have time)
I have recently developed a standalone Flash entertainment system, containing Flash games and screensavers etc., i have also included a third party mp3 player.
The problem i have is the PC is left switched on daily and the system is used quite heavily, i.e mp3's playing in background while screen savers are displayed and games are played.
Everything starts fine but after a few hours the flash animations slow down to about 2 or 3 frames per second, then the PC will finally crash.
I have made a mp3 player that is working fine, it plays a mp3 radio stream for several hours (last crash was after 6,5 hours) and then it crashes without any message or exception. This is very difficult to debug because it only happen after a couple of hours with the same stream. It appear in all browsers so it is a Adobe Flash problem or is this a buffer problem?
Must i use other buffering settings to play MP3 streams? Does anybody know this problem and what can be done to avoid this? Also another question is why memory consumption after hibernation of the pc is growing dramaticly (every second it eats a couple of 10Kb). After refreshing the page it is stable again. Why is this happening? Mp3 player is made in Flash 9 (CS3) with AS3 and the player is Flash 10 (latest). Running on Windows XP Prof with 3GB RAM.
I'm trying to find a way to manipulate an array; well, two, actually, but I suspect one solution will fix both.
I have an comma-seperated string of numbers pulled from an xml file, that correspond to the correct answers in a multiple-choice exam app I'm working on. The numbers will always appear low to high, but there could be any number of them up to a maximum of 10, for example:
1,3,5 2,3,5,7,8 1,2,8,9,10
I've seperated the list out into an array, but what I'm eventually going to need to do is to compare this array with another array containing the user's answers. The array of their answers won't necessarily have the same number of values as the array of correct answers.
So, I'm thinking one way round this would be to add zeros in between the numbers in each array, so that they will both have the same number of values. To re-write the example arrays above, these would be manipulated to:
1,0,3,0,5,0,0 (for 7 possible answers) 0,2,3,0,5,0,7,8,0 (for 9 possible answers) 1,2,0,0,0,0,0,8,9,10 (for 10 possible answers)
I can then follow the same process for the array of user's answers (which could be almost anything, but will be limited to the maximum number of responses, i.e. 7 for the first array in the above list), and then run a function to compare the two arrays, which will, after adding the zeros, have the same number of values.
I've made several attempts at this, but keep getting tangled up in loops and if statements... I'm not exactly an Actionscript ninja, as you may have guessed by now!
how I can approach the above, or know of an existing script that will do what I'm after?
Currently I have to use two different text fields to display 10000 due to the different font sizes.
The 10 is a larger font and the 000 is a smaller font. When I assign '0 'to the dynamic text fields of the smaller font I get just that a '0' not a '000' which is what I want.
Question:
Is there an easy way to display leading zeros in a dynamic text field? Or can a dynamic text field have different character positions displayed in different font sizes? or both?
I'm modifying someone's old AS 2 Flash application and I need to pass numeric data in as a string OR have a properly formatted USD currency string in the end.
Currently, I might pass something like Data1=$34,000.00&Data2=$12,344.18&etc...
in via FlashVars. Assuming I show Data1 in a dynamic input field, I'd get something like "$34,0"
I'm not too concerned whether this is a super clean, proper solution or a functional hack-like solution with this application. It's needed, but only for a short time.
I am however hosting an event at the end of this month to which I need countdown timer that counts down 30 minutes from when I begin playing the movie.
00:00:30:00 -> 00:00:29:55 and so on until the movie reaches 00:00:00:00.
If possible.. I'd like that movie to open an additional flash movie once that timer has reached 0, if that can be done. - But for now I'd just be happy with a simple countdown timer that counts down from 30 minutes.
Now I HAVE tried to utilize the various tutorials that are about, the problem is they all seem to be WAY too complex for what I'm looking to do here...As I said all I'm looking for is a flash document that will countdown from 30 minutes once i've opened the movie..
I'm having an incredibly annoying problem with Flash CS5 on my Mac that is making the software absolutely unusable.
If I open a previously worked on file and start deleting layers and moving keyframes, the screen never redraws the interface. As in, if I delete a layer, I don't actually see it go away. It's still there in the interface. Minimizing/maximizing does nothing to refresh the interface.
Since the beginning of nov.2010, it crashes after some time of use. More precisely the toolbar disappears, then reappears, some GUI elements blink. It's not related to a specific user action. When this happens, closing flash is difficult (the window remains here). When switching to another app, some Flash parts remains The graphical memory seems saturated. Launching another app is met with a window error message. A windows restarts becomes necessary.This problem arises only in Flash, and with no other apps from CS3 suite.2 colleagues of mine has the same issue, also in the last weeks (= nov 2010). We work in separate places. We didn't exchange files.We are on Win XP Home Edition, Dell computer.They have more recent PCs than mine (which clearly meets the CS3 requirements), with enough memory,etcOne colleague has reinstalled winXP. The problem arised again, but I don't kow when. He also tried CS4 and CS5 and had the same problem.Today he un-installed all Adobe products with this utility:
I'm trying to solve an AS 1.0 elapsed minutes. In MS Excell this should be easy but i'm having a hard time in Flash MX. I have an equation such as this:
Start: 1/28/08 9:00 AM End: 1/28/08 10:19 AM Duration: 79 mins.
In Excell I can plot this easily such that if Start is in R23 and End is in R25 my equation would be:
i have had cs4 for a long time now, and yesterday it suddenly took flash 10 minutes to open a document. i have loaded different documents to see what is the problem and found out it was the documents containing a lot of code (on frame1) that made him almost freeze. it takes ages to open medium size .as files, and even editing normal stage objects takes about 5 times longer. flash takes about 25% of cpu. i reinstalled, restarted, cleared aso, nothing.
I made a flash video jukebox, so it reads a dynamic playlist of F4V files for hours. Everything works well but after about 45 min the sound stops and after 2 hours the flash player plug in crashes. It seems like the cache is not accepting more F4V videos and then crashes. If I auto-refresh the browser every 2 hours it works but I would like to avoid having to refresh the browser and just clear the flash player cache if that's where the F4V go? I can't find any info about where the F4V files go when you play them!
Frame 1 gives the variable vidReference the value of the video file name: VidReference = trackToPlay; Frame 2 does the playing: var nc:NetConnection = new NetConnection(); nc.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); nc.connect(null); [Code] .....
This is the function that detects when video is done playing, still on frame 2: function netStatusHandler(event:NetStatusEvent):void { switch (event.info.code) { case "NetStream.Play.StreamNotFound": newTrack(); break; case "NetStream.Play.Stop": newTrack(); break; }}
And the function newTrack() is just giving the variable trackToPlay a value (the file name of the next video). And then says to gotoAndPlay frame 1, so it kind of reinitializing the player. The objects are re declared in frame 2, is that the problem here?
I have an input text field that is named in the properties box as 'numberOfKids'. When the program is executed, and a delete or backspace is pressed the input textfield goes blank and any calculations that use 'numberOfKids' shows NaN.I have trapped the NaN and undefined so that a numeric 0 shows up instead of a blank.
First problem: The cursor is to the left of the zero, so the first number inputted by the user is 10x larger than what they want. 0 becomes 10. How do I get the cursor to move to the right of the 0?
Second Problem: When I manually move the cursor to the right of the 0 and input a number, say 4, it shows up as 04. How do I delete the leading numeric zero in the input textfield?
Here's the code I am using:
calculateChildWeight = function () { if (isNaN(numberOfKids)) { numberOfKids = 0; } if ((numberOfKids) == undefined) { numberOfKids = 0; } if (numberOfKids>=0 && numberOfKids<=137) { numberOfKids = numberOfKids; } else { numberOfKids = 0; } if (isNaN(adjustedChildWeight)) { adjustedChildWeight = 0; } if ((adjustedChildWeight)=undefined) { adjustedChildWeight = 0; } adjustedChildWeight = Number(numberOfKids*(-100)); //numberOfKids.setSelection(numberOfKids.length, numberOfKids.length); //if (numberOfKids.length=2 && numberOfKids<10) { // remove the first character or leading zero// numberOfKids = numberOfKids;// }};
I am looking for a countdown timer what will countdown mins + seconds. All Ican find is a countdown to an event christmas day etc, but this wont work for what I need. I need a timer countdown that wont start again everytime a user enters the game I need a timer so all users enter the game at exactly the same time to the second, I've tried to do it using as3 php mysql but there is to much time difference between users how will I do this.