ActionScript 2.0 :: New Date(); - Why Doesn't Seconds - Hours Or Minutes Work
Jun 23, 2008[Code]...
When i test it, I got this text: UNDEFINED But if I write clock.text = date; It works
But why doesn't seconds, hours, or minutes work
[Code]...
When i test it, I got this text: UNDEFINED But if I write clock.text = date; It works
But why doesn't seconds, hours, or minutes work
I'm getting a data which contains a certain number.
I need to find how many hours, minutes and seconds it stands for.
for example:
I'm getting the number 248 which means:
00 hours : 04 minutes : 08 seconds
How to fix date to retrieve minutes/hours with zeros ?
E.g. it's 05:09 AM >
trace(_date.getHours()+":"+_date.getMinutes()); //5:9
But I want 05:09 instead of 5:9 - so how to add zeros?
var _date = new Date();
_min = _date.getMinutes();
//fix date:
var _str:String = _min.toFixed(1);
_min = Number(_str);
trace(_date.getHours()+":"+_date.getMinutes());
= 5:9 ....
Is there a way to compare the current time to a bunch of times (loaded from XML) and have it figure out which is the closest to the current time?
View 3 RepliesAs per title said how to calculate the hours and minutes for 2 diferent values eg;
value 1 = 9.15 AM
value2 = 2.45 PM
So I want calculate how many hours and minutes between this 2 values..
9.15 AM -----> 2.45 PM
I have number of minutes with me how can I convert this into Hours:Minutes and Seconds.? More clearly if I got 1045 minutes, how could I convert this minute value to HH:MM::SS format?
View 1 RepliesI'm working with the youtube API and I'm getting the current time on the video as seconds.What I want to do is to convert them into this: MM:SS.I've tried to google and try different things by myself but nothing seemed to work and be efficient.
View 4 RepliesI am currently using the following code to display the secconds of a FLV being played:
ActionScript Code:time_txt.text = Math.round(_root.video_mc.videoZ.playheadTime*100)/100;I need to change this to display MM:SS (minutes:seconds) rather than just seconds and decimals.The javascript people here at work suggested something like this:
ActionScript Code:
function strPad(str, places, pad, side) {
while (length(str) < places) {
[code].....
I have a video player and trying to make a time indicator of minute and seconds.
View 3 Replies[code]This passes the date to another function that uses the date to see who in my office is oncall in the database and displays their name. The problem is, everyone that is oncall has to be oncall until 7am the next morning. So this works great IF they were off at Midnight each night. Is it possible to subtract 7 hours from this date?
View 3 RepliesI'm making a timeline with a moving car. It has to go from left to right in about 11 hours. I got this code and the car is moving from left to right:
[Code]...
But everytime I refresh my page the car is at the begin again. So I have to attach it to a Timer/date class to it so it stops at a certain point / time and date.
I have been searching and trying different methods to locate how to calculate minutes and seconds of an audio file that has been loaded within my public class. Does anyone know how to get seconds/minutes with a loaded sound object? I can easily do it with video, but it seems a bit harder to find info on calculating sound object length in minutes and seconds.
Currently, my class:Loads the mp3 file Contains pause/play, mute/unmute buttons and they function beautifully A scrub bar - this is the piece I am currently working on. I want to add a current time and total time (minutes/seconds)Scrub bar contains progress area bar - already built and functioning
I am currently working on a new game and am wanting to know how to make a timer going up in minutes, seconds, and milliseconds. This is for AS2
View 2 Replieshow to get a stopwatch going in flash? I need it to work as a timer, so no buttons are needed just to begin and displayed when the swf is played.
View 3 RepliesI'm trying to find out what the time is through a Date var and changing the hours in it.Does anyone know how to do that? I guess in pseudo-code i would like something like this:
function updateTime(d:Date)Void
{
Var nowTime:Date() = new Date();
[code].....
I need an Timer which starts counting on Buttonpress in secs:millisecs ... But independent from the Framerate (my movie has to run by 30 FPS)
View 1 RepliesAny tutorials or source files for the timer. Just a simple timer that counts down by minutes and seconds for 10 minutes. The closest I got are a bunch of codes that I'm not really good at translating. Just a simple timer that will trigger the end quiz page when time is up.
View 3 RepliesI'm creating an online power hour application. And i need to have a timer to alert the user every sixty seconds for 60 minutes.. Should be simple enough. I'm just having some difficulty.
View 1 RepliesI am looking for a countdown timer what will countdown mins + seconds. All Ican find is a countdown to an event christmas day etc, but this wont work for what I need. I need a timer countdown that wont start again everytime a user enters the game I need a timer so all users enter the game at exactly the same time to the second, I've tried to do it using as3 php mysql but there is to much time difference between users how will I do this.
View 2 RepliesI need to do a countdown time coder showing minutes, seconds and frames (25fps). I've searched a lot but w/out a fish The only similar thing I found is the Kirupa's tut, but I think it's too much graphical (I'd like it only w/ fonts) and actually I'm not so AS skilled Does anybody know where can I start or a good tut?
View 2 RepliesI am using FLEX version 3.0I want to calculate the total working hours. I am giving you the details and what i have done in it.
var a:Number = 2.00;
var b:Number = 2.00;
var c:Number = 1.45;
[code].....
I'm trying to add a running timer to my flash movie. I've got it now so that it counts seconds (by comparing _currentframe with the frame rate), but I'd like to be able to express that in minutes:seconds.
View 13 RepliesI'm trying to add a running timer to my flash movie. I've got it now so that it counts seconds (by comparing _currentframe with the frame rate), but I'd like to be able to express that in minutes:seconds.
View 13 RepliesMy boss has asked me to find/create a program which can be used for each employee to add his/her hours to a specific project (and possible subprojects) and have a sheet (preferably printable) with an overview. My only "real" scripting knowledge atm is AS3, I do have some small experience with jQuery, and trying to expand that knowledge so I can work with HTML5 [URL]. And I have worked, once in a blue moon , with PHP. Would it be a "weird" decision to just create this myself within Flash/Air? And use xml/txt to store the hours locally?
View 1 RepliesI have a Date value and I want to add to that date 30 seconds plus.Example:
Code:
var serverTime:String = auctionFormatServerTime[0]
serverFormatDate = new Date(serverTime);
trace(serverTime) // Thu Mar 10 18:33:48 GMT-0300 2011
I need the following date: Thu Mar 10 18:33:48 GMT-0300 2011 to become:
Thu Mar 10 18:34:18 GMT-0300 2011
This means that the retrieved Date now has 30 more seconds...
how to display seconds in my Date/Time display. right now I have Year, month, day, Hours and minutes displaying. But my Seconds are showing up undefined.
Here is my code...
function howlong(arg) {
if (length(arg)==1) {
arg = "0" + arg;
[Code]....
I decided to try to use setInterval for myanimation, which is just a mouse trail.However, I'm trying to get teh mouse trail to be a dynamic mask.In my previous swf this was achieved by using a holder mc with the animation inside and then using this as the mask. But this time I just canpt seem to hit on the right way to get it to work. The code I am using for the mouse trail is:
Code:
var i:Number = 0;
var myInt:Number;
var t:MovieClip;[code].....
in the function, but now the trail doesn't resize and the mask still doesn't work.
I have a button object that I need to scale to align with the variable width of an array of images.However, when I set the width in code, the button does not actually become that width. Tracing out the width gives me the correct value, but on screen.. it's off.
I've proved it to myself by scaling the same button object manually in the properties pane and visually comparing. Both of the buttons below have a width of 410.
Code:
navigatorDown_btn.width = 410;
navigatorDown_btn.x = (stage.stageWidth/2)-(navigatorDown_btn.width/2);
trace(navigatorDown_btn.width); // output: 410
I'm experiencing an annoying issue with a movie clip button. The movie clip is linked to a class which adds a rollover and rollout effect. The issue I'm having is that, even though the button is in frame 1, the button doesn't react to the mouse for some seconds into the movie. The only thing I can think is that it's the class itself, but I'm not certain. Here's the class:-
[Code]...
I have the following code with type writing effect which is working cool. But I want this code to start after 30 seconds so that some of the animation will be finished playing animation.[code]
View 7 Replies