I am busy updating a Flash application from a previous developer, but it was written for Windows. I am busy developing on Mac and there is this segment of code:
I found the following command online, but it doesn't work for me. Code: on (release) { fscommand("exec", "skynet.bat"); } The .bat file is in the same folder AND has an edited copy in a folder called "fscommands", both of which work. The problem is in the flash file. I attached the code to a button (of course), but when I click it nothing happens.
If I write a bunch of functions in a js file and host it on [URL], how can I use getURL() to make whoever sees my flash on the same host to execute the js file?
Is it possible to execute *.bat file using getURL? Like example something like: getURL(file_for_running_the_other_funcions.bat); or do you know some ways to run the bat file instead of that?
I created a fla file, which contains multi-layer movie clip. When I double-click the the flash movie, something funny is happening - there pops up another window, which is windows explorer, and it is showing the directory oin which the flash movie file is situated. And if I close the flash movie and double click it again - another windows explorer pops up.
The title says it all. Is there a way I can execute a public function (defined in a .as file,linked to .fla) when typing some script in a frame?i get this error:1120: Access of undefined property btn_upgrade1120: Access of undefined property comp_verapparently, flash does not let me use my public functions in my .fla .
I have a swf file that will execute code when the mouse leaves the swf on screen. Everything works fine on a pc and a mac. But on a pc that has player 10.0.32.18 installed throws the error below. TypeError: Error #1009: Cannot access a property or method of a null object reference. at main_fla::MainTimeline/mouseLeave() This error is thrown out only when I try to call a function inside of loaded swf that is on the stage.
I am a newbie to Flash and ActionScript 3.0 platform. I don't know whether this is the correct place to post this kind of queries/problems/issues here. Till now, I had posted only basic flash issues here in this forum. I feel this is the most powerful issue which created head-ache to me till now. I spent nearly 4 hours working with this issue. But, I don't find any solution even in google.I have created a swf file, which when gets executed, gets data from backend database and displays as items in Combo-box. In swf file, if we select an item from Combo-box, collects data from database and gets back to flash and displays them as items in Combo-box. Each item has a specific image(.jpg file)associated,which gets displayed on stage of flash file(.swf file) upon selected from combo-box.
I am calling/invoking the flash file, When I click on a Button/select a tab created within my Java application.But,when the button gets clicked/tab gets selected, Combo-box is visible in flash file, but with no elements when we try to click upon it and the following error is getting displayed in a dialog-box:Title of the error is: An action-script error has occured.[URL]
I can't seem to remove / unload the external swf files e.g when the carousel.swf (portfolio) is displayed and I press the about button the about content is overlapping the carousel (portfolio) . How can I remove / unload an external swf file from the main flash file and load a new swf file, while at the same time removing garbage collection from memory?
Is it possible to execute a jsfl function from a jsfl file instead of a full string with MMExecute? And above of that how can i change the base class with jsfl? i created a panel to create certain displayobjects but i really need to change the base class instead of the normal class name.
I'm currently making an animation which will eventually exceed the 16,000 frame limit (don't ask haha), so, short of making two movies and having to just start up the next one, what is the code for loading a movie? I presume they need to be in the same directory? So basically all I want is on the last frame of the movie the code executes and the second movie file opens up and starts. I guess I'd want the current movie to close, too.
I am trying to write a class file using a .as file instead of writing code into the script tab of a .fla file.When I write stage.addChild(img); I get an error that stage is null. When I take out stage, and just write addChild(img); the code runs fine, but nothing appears on stage. Do I need to do something to set a stage active?
Is this because I don't have a Main class? My class is named after the file and I don't have a file named Main.Here is the code. As it is, it runs and I get the two trace outputs, but no graphic on my screen.
package { import flash.display.DisplayObject; import flash.display.Sprite; import flash.display.Loader; import flash.events.*; import flash.net.*; public class HelloWorldImage extends Sprite { private var background:DisplayObject, foreground:DisplayObject; private var url:String = "hw_jpg.jpg"; private var loader:Loader = new Loader( ); public function
If you have an .as file in the global include directory do you have to upload it to your server with the flash file or does it compile the flash file with the included info?
I have created a booklet in InDesign cs4 that includes page turn transitions. I have saved it as a SWF file and it works perfectly on my PC with the ability to sweep through the page turns. My issue is now, what type of file can I export the SWF file to so that I can view it on an iPad and am still able to have the page curls?
I'm having some problems inserting my ammap into my webpage. I've read through the documentation and it isn't helping. The map works with if I use the .html file in my original folder but all the paths are relative and I'm trying to make this work in an ASP.NET MVC project using visual studio. It's rather tough to explain the problem since I don't know what's wrong (no javascript or flash debugger).Here is the code that embeds the ammap:
Is there any "mainstream" library used for this purpose? Commonly spread, well maintained, documented etc.I found these (using flash):
Uploadify - not many releases, latest 12/2010, no documentation (!) SWFUpload - latest release 03/2010, documentation fancyupload - looks buggy.
phpfileuploader - looks heavyweight, and looks commercial (?) I cannot read the licence (you can download it but are you allowed to use it forever without paying?) plupload New version of pure javascript (no flash) Valums' ajax upload claims to handle file size limit and progress bar, which is quite suspicious to me: these features require to guess the file size before the upload, which seems impossible in javascript (look also here). Or can it work?
I need to find a way to detect keystrokes when the flash file is not selected and send that information to an .swf file. The file would be stored locally (not on the internet).
is there a simple way to just pull back a true or false value from an associated javascript file to a flash file? here is what i have:
Code: var bincheck:Boolean = fscommand("eval", "parent.check_bins(\'"+img+"\')"); if (!bincheck){return false;} return true;
check_bins(img) is a function in my javascript file that simply iterates through an array, returning false if "img" is found. im simply trying to get the true or false value back into flash, but its not proving that simple. i added a couple alerts so that i could see what the "bincheck" value was, and i keep getting an 'undefined' value for "bincheck" in flash.
how to pass variables from one Movie clip's AS file to my Main AS file. Let say my Movieclip's AS file is calling damage = 1; so how the Main AS file retrieve the damage value from the Movieclip's AS?
Code: public class robotMC extends MovieClip { public function robotMC() {
I have to work with a .fla file. I would like to rewrite this file in AS3. Is it possible? I mean, I would get a .swf file as result of compilation of mxml file in Flash Builder 4 IDE, not Flash CS5 (I don't know CS5, I'm a newbie) . Main target is getting a .swf file by compilation of mxml file, not fla file. Could you explain in detail how this code works? For example what's TXT ? Is it a inputText? Where is this variable defined? Now I 'm linking .fla file ....
I have the need to change a variable in a child Flash file.
The setup is a parent Flash file, that has called a child Flash, and placed it in a movieClip.
I can send a variable using Javascript to the parent Flash file, but not directly to the child Flash file. Is there a way that I can access the child Flash file directly with Javascript?
Or do I need to send the variable to the parent Flash file, and then have the parent send the variable to the child Flash file? Is there a sort of dot notation that I can use with Javascript to get to the child Flash file without first accessing the parent, when the child is added to the parent using the loadClip function in flash?
I have a Flash movie which is embeded in 'base.aspx' file, when a button is clicked in the flash movie another 'something.aspx' file need to be called.When I run the flash movie from the Adobe Flash Professional CS3 IDE , it (the flash movie) calls the 'something.aspx' file just as expected.However when I embed the flash movie in to the 'base.aspx' file it doesn't work as expected .
I have a problem with SharedObject. I created SharedObject using AS2.0 it's working fine.... my question is can it possible to store the variable values in an .txt file where the flash file is saved... basically the SharedObject will store the vallues in localdrive with file extention. not only using SharedObject if any other way to store the vaules in .txt file will be helpfull for me... my requirement is to store the the position of the swf file and when the time it reopen, it should start from previous position.
I changed a layer entry of my Flash file by moving around various elements within the layer. I sitll have the original file, too. I'd like to put it back exactly like it was in the original file. How do I replace the changed sprite element from the new file with the original from the old file?
I am using a flipbook Flash/Actionscript 3.0 framework for a digital magazine[url]...
You can have videos embedded in the pages of the flipbook, but they can not be display fullscreen like Youtube videos, for example.
The flipbook can also import swf files to display as pages of the flipbook, so another way of embedding videos into a page of the flipbook would be to have the video player in the swf page you are embedding. This gives you more control over the style and the positioning of the video.
My question is: Is there a way with AS3.0 to togle the embedded video from normal predefined size to fullscreen and back?