I have searched everywhere but cant seem to find out if the follow is possible.I would like to create a kind of image gallery that scrolls (which is straight forward enough) but instead of images on it i would like it to be folders?
I have a problem with my picture gallery. It is working ok. It show's pictures normaly. ...so what's the problem??? Well, I want my picture gallery to show, not only tumbs, but also and folders. Like, some person click on gallery button. It will show folders, and when that person click on one of that folders, then it will show photos.
I've worked wioth sub classes so I know how they work but I always work with everything all in one folder which can get messsy when there are a lot of classes to work through. So i started to make folders inside of my main folder but it's not working. Thought it may be to do with package names but as far as i know, for the whole "classes in separate folders" things that's how they are supposed to be.
I want to zoom in and out on an image (it's actually a thumbnale which pops up). Or if you want, to have a small image 'grow' to a larger formatI tried it with scaling + tween, but it is hardly a smooth transition.
I customize the file so that I can load multiple image folders for different set of sub-menu button.Right now, it is loading pictures from folder called "images"; I need to add more folders like images2, images3, and images4 that would play the same way as pictures from "images" folder.Where exactly do I need to alter the variable. I am not sure how it adds the other image folders
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I purchased a Flash template and went into edit it in Macromedia Flash CS5.
I imported an image into the library and swapped the image with an image that was in the template I bought. The image I imported into the library is is a little longer and wider than the image I am replacing. Yet it still fits nicely on the page visually.
When I upload the SWF and HTML for the flash site that I just changed the image in, the flash site hugs the left side of the display screen and is not centered. Also the scroll bar on the right is no where to be found.
I then uploaded the original Flash SWf and HTML I bought without changing the image, the flashsite stays centered on the screen and there is a scroll bar on the right. So I decided to make another image the size of the one I was trying to replace in the flash template. I swapped the image out after bringing the new one into the library with import. Still the same problem.
The original template said pre-school and was trying to change to Inspire pre-school with a logo. A picture file that zooms in on the screen.
i am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?
I've made a gallery slideshow before but wasn't as intuitive looking back at it now and I want to start fresh on this new project. I would like to convert a jQuery lightbox style gallery into a flash XML based AS3 image gallery with categories. I don't want to code the FLA, I want separate AS files.
This is a school project for my website. I would use jQuery and I have more experience with it but this project needs a flash component. I'm just not sure where to start and looking for some advice on how and where I could find resources. I want it to be minimal as I can make it;
- 8 thumbnails to a "page/section" with more flowed into page 2 or 3 etc. (or a srcoller)
- a few buttons for categories
- images fading in full size with a description when hovered over and a close button
- preloader (simple bar)
Esentially something like this > http:[url].........works which is using http:[url].... for the thumbnails. That might be ambitious but I'd suffice with a simple fade effect.I've downloaded some galleries out there but most of the code is messy or outdated.http:[url]... this is alright, but all the code is done in the FLA. I might break it into AS files but it depends.
I have a gallery where passing over the image a rectangle drops down showing the caption for the image. The informations are read from an XML file and some of my images don't have a caption, for those emails I want to avoid the tween.
I'm trying to find out how to make a simple image gallery which changes image upon a mouse click on a button, when a button is pressed I want the image to slide in from the left into the viewable area and then when another image is selected I want the previous image that was viewed to remain in the screen and then the new image slide across over the top to replace the image.
I can get the images to slide across from the left upon a mouse click however I can't change the layer order so if image 6 is viewed and then I click to see image 1, the image will slide into place however it will be below image 6 so therefore not viewable.
I don't have an example of what I'm after but I hope my explanation was good enough, I've seen this been done in javascript but I have to use flash and am unable to replicate the effect I'm after
I have this piece of code to change images. I was trying to figure out how you could put a timer on the code, so if the image has been displayed for say 5 seconds it diverts to the next image automatically? Also if it's not to hard, when it has played to the end to divert to the 1st image.
Just wondering if anyone knows about the project I am trying to start, uploading images from flash using php is fine but wondering if anyone knows how to create dynamic xml from php and it takes all the image names from the same folder where those images have been uploaded. So we can load all the images in image gallery through xml into flash.
I have found an excellent tutorial and source file for a 3D image gallery. However I would like to make the thumbnail click thorugh to a url link when pressed rather than loading the image into the gallery.
Currently the images load in through actionscript. Is there a way to amend this script so you can specify that a thumbnail clicked links through to a url, like you would with a normal button instance rather than loading the image. Here is a link to the file and tutorial. The actionscript is on the top layer within the file.[URL]...
I have found an excellent tutorial and source file for a 3D image gallery.However I would like to make the thumbnail click thorugh to a url link when pressed rather than loading the image into the gallery.Currently the images load in through actionscript. Is there a way to amend this script so you can specify that a thumbnail clicked links through to a url, like you would with a normal button instance rather than loading the image.Here is a link to the file and tutorial. The actionscript is on the top layer within the file.URL...
I am am not a developer but have bought a template which I am modifying to suit my needs. I have made most of the modifications but and stuck on how to change the animation for the image gallery. When I move from one picture to the next the animation effect is something like a bubble burst. This is too flamboyant for me. I would like to change it to something more sleek but have no clue where to start.
I have a dynamic image gallery that pulls the pics into a movie clip and adds them to the container (slider) The issue i am having is that when i click on this i am essentially clicking on all the items collectively and i would like to be able to click on each image seperately...
I have an image gallery but I can't seem to get the previous image removed. I have two functions:
ActionScript Code: function clearLoader():void { try { var li:LoaderInfo = slideLoader.contentLoaderInfo;
[Code]....
But in some way not the previous image is removed, but the one before that. Annoying, because if image 1 is larger than image 2, image 1 stays on the background. It is only when loading image 3 the first image is removed from the stage.
So I'm having some trouble modifying this script. I have a text box so a user can go to a certain image (In my case page). So if the user type 5 it should go to image 5I've tried numerous methods, none of which are working (they work but then my next and previous buttons aren't working properly). I know I need to just get go to the number image in the array but the way the script is set up it seems I would have to change the current position value but that doesn't seem to be the case.Am I over complicating this?
ActionScript Code: function loadXML(loaded) { f (loaded) {
I would like to be able to add the functionality of being able to load different galleries from a menu without loading a new mc with gallery inside it. I managed to botch the file up pretty good on my own, and was wondering if there is a ready answer nearby.So I'm thinking have but1, but2 and but3, with a seperate xml file for each. What would you recommend for a smooth way to swap the the xml files to the gallery, and load the first image of the new xml file? Also, can it be done with one big ol' xml file while keeping the galleries seperate? It's not necessary, but could be handy, and save some loading.It would also be interesting to apply the same principle to the resizing script that Scotty has in that big Resizing thread, just a thought.
Second, I'm struggling a bit on xml and hoping for a hand. Your xml image gallery is a sweet piece of work, and I would like to be able to add the functionality of being able to load different galleries from a menu without loading a new mc with gallery inside it. I managed to botch the file up pretty good on my own, and was wondering if there is a ready answer nearby.So I'm thinking have but1, but2 and but3, with a seperate xml file for each. What would you recommend for a smooth way to swap the the xml files to the gallery, and load the first image of the new xml file? Also, can it be done with one big ol' xml file while keeping the galleries seperate? It's not necessary, but could be handy, and save some loading.
did the tutorial on this site for an xml image gallery - it worked great... My question would be is there a way to accomodate for multiple image sizes that would allow the image displayed to be centered?
I am creating an image gallery and the images change but change right back to the original image. I had it working yesterday but today it doesn't work.
A client has asked me about the image gallery on this site, I wonder is anyone can identify it? I have searched a few websites and resources, but no luck thus far.
any tips how to create something like this?What i need is to be able to pull images from a folder, and just be able to dump images into a folder and not have to keep updating an xml or fla file.
Does anyone have a link to a tutorial that will show me how to make an image gallery that has an automatic slideshow with manual controls, a multi-page thumbnail bank with manual controls, and a preloading system that would be good for about 160 images at about 1024x680? I don't really know any useful actionscript, and I've managed to find a hodge-podge of tutorials but I don't know how to tie in all the parts to make what I want.This site in the gallery section is pretty much what I want, except for the color change and the animation:URL...
created in flash. The issue i am having is when an image is loaded it always appears on the left handside attached to the top left point of the stage. Is there anyway i can get these images to load in the centre of the stage? This is the AS that is attached to my flash document.
Actionscript Code: function initGallery() { function loadXML(loaded) { if (loaded) { xmlNode = this.firstChild; total = xmlNode.childNodes.length;
I created an XML Grid Image Gallery in Flash (ActionScript 3.0) and it came out just fine. Problem is, now when I go to click on other sections of the site, the grid gallery won't go away. I have the grid in the portfolio section. Yet if I click the home button, it will then appear on the home page and any other page viewed after the portfolio section.
It won't do it until after you view that section though. Is there a clear previous script code or something I could put at the top of each page to stop this from happening? The site isn't up yet, but I tested it in every way possible and always had the same result. The script is attached if it helps.
I am developing a web based image gallery system and looking for the right technology in which to develop it. I own Microsoft's complete development environment (aka Silverlight), I also own Adobe Production Premium CS4 (aka Flash CS4). Since targeting the Linux/BSD environment is vital to my business model, trust me on this one, Silverlight is not the ideal solution. I know there is that Monolight, but that isn't mainstream. But as we all know, Flash runs on Linux just fine, making it the ideal solution. Actually Flex is a better option, but I am trying to work with what I already own.
All the stuff I see on Flash is really basic graphic designer stuff. I was wondering if anyone know of a decent tutorial that might help me get started with developing an image gallery with Flash CS4.