Flex SWF Accepting Play Or Rewind Command From The Flash Player (Projector)
May 22, 2011
I'm trying to make my Flex SWF act like a Flash movie SWF so that when the user issues the Play command in the FLash Player it can trigger an event in my Flex SWF file. I'm not sure what event this would hook into or if this is possible with Flex.
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Aug 5, 2010
Well i have an adobe air which runs vlc-player at background as service. i check that in Windows Task Manager , the service runs when air application launches.
here is the code
processArgs.push("--extraintf");
processArgs.push("rc"); //Remote control
processArgs.push("--rc-fake-tty"); //Use terminal as output
[code]......
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Mar 1, 2011
Is it possible to pass and use command line parameters to Flash projector exe file? I have a SWF which reads few FlashVars. I need to publish that SWF as exe and pass those parameters. An option of publishing it as AIR application and then command line paramaeters is also there.
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Sep 14, 2009
Is there a way I can access command line parameters from an as3 projector file?
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Jan 23, 2007
I would like to use the rewind command inside a movie clip, with buttons or movie clips inside on the timeline with motion tween. this is reasonably straight forward.
But when i test the movie the buttons are not selectable as it is covered by the movieclip they are in.
How can i get these buttons to work within the movie clip. here is the code that goes on the first line of the actions layer. ( can be found in the kirupa tutorials).
[Code]...
This would look really good if i could make the buttons clickable/live and just linked to a url.
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Sep 21, 2010
I have a movie clip that runs in its own timeline. I want to stop the movie clip from playing whenever the mouse is clicked (in this application I am actually using a touch screen and I want the movie clip to stop playing whenever the screen is touched). In addition, I want the movie to rewind back to frame one so that none of the movie clip images are left on the screen.
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May 8, 2008
Where where to find the info to create an autorun command for a mac projector bundle?
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May 27, 2008
How to initiate a mailto command from a projector file. Most importantly for windows machines. This is for a cd rom.
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Oct 12, 2009
I have a flash video file (FLV) stored in the ByteArray object and would like to play this video.
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Oct 14, 2010
I am trying to make a flash player 10.1 projector file (both .app and .exe) and I am having some issues when I go fullscreen.This was originally a web project, and everything works okay online (or even locally when I click on my .html file). However when I make an .app projector file, and play it, some (not all) of my buttons stop working on fullscreen mode).I seem to be having problems with any buttons that have an alpha Tween (I am using TweenLite/TweenMax) applied to them on the MOUSE_OVER event.Buttons with Blur tweens work in both fullscreen and normal screen mode.
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Mar 22, 2011
I am able to record sound from microphone, encode it using SPEEX and write into ByteArray. I want to play it back. If I try using Sound object the audio is messed up. Speex uses 16kHz for encoding and Sound Object needs 44.1kHz for playing audio. How am I supposed to play this encoded sound.
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Sep 3, 2009
I have a very simple animation in a movieclip (witch is placed on the stage) has about 300 frames.i also have for and back buttons on the stage. now i need to setup functions for the back button. to play my mc backwards and if its on the first frame it should got to .totalFrames and play backwards. i think i can use .play() for the for button.
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Oct 10, 2010
is it possible to play video stream from non-adobe(or homebrew server), in the newest flash player(10).It looks like the VideoPlayer only plays the stream from FMS? Is it the business model of Adobe?
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Jul 21, 2011
I am creating a video player with my own buttons, play stop are easy, but I can't for the life of me get it to rewind or start again (not loop). It may be worth noting that the flash video is store within a movie clip! The flv instance is flv_close and the movie instance is mv_close.
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Aug 5, 2011
I've ran into a weird problem while trying to send a JSON command to my company's flash player. Basically, i am unable to pass a playlist to this player - nothing happens - using the following command:
player.sendEvent("LOAD_PLAYLIST", json_str);
but the weirdest part is that if I print the entire command using Firebug's console.log, copy it and paste it into the code (thus hardcoding the playlist), everything works like a charm.
For instance, the following code:
player.sendEvent("LOAD_PLAYLIST", "{"streams": [{"src": "rtmp://xxx.xxx.xx:80/redirectvodxxx/nas2.share/h264/512x384/progname1/prog_1_20110804.mp4"},{"src": "rtmp://xxx.xxx.xx:80/redirectvodxxx/nas2.share/h264/512x384/progname2/prog_2_20110804.mp4"},{"src": "rtmp://xxx.xxx.xx:80/redirectvodxxx/nas2.share/h264/512x384/progname3/prog_3_20110804.mp4"}]}");
was obtained using
console.log('[loadNewListofContents] playing the following content list: player.sendEvent("LOAD_PLAYLIST", ' + json_str.toString() + ');');
and if i hardcode it, it works!I've tried all the toString() tricks I can think of (ex: json_str.toString(), '"' + json_str.toString() + '"', etc...) but so far no such luck.
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Nov 2, 2010
i want to make a movieclip play when i move the mouse up and rewind when i move to the down, and when i don't move to continue playing or rewinding.
I have a code but it works only when i move the mouse up after half of the scene.
Actionscript Code:
this.onEnterFrame = function(){ if (action == "roll") { this.gotoAndStop (_currentframe + 1); }else if (action == "sstop") { this.gotoAndStop (_currentframe); }else if (action == "rew") { this.gotoAndStop(_currentframe - 1);
[Code].....
I want to follow somehow the mouse, when i move mouse up even a bit to change direction, now it changes direction only when i go after the half of scene, as in here [URL]
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Jul 28, 2010
My buttons are not working and I dont get it why. They should control an actionscript contolled FLV. There is an invisible button, which controls the pop up flv contorler bar. This bar mc contains the FLV video player controller buttons (play,rewind). Somehow this buttons are not working inside the bar.
Here is the code:
nc.connect (null);
var ns: NetStream = new NetStream(nc);
myVideo.attachVideo(ns);
ns.play("No More Oil Platforms.flv");
this.ControllerAnime_mc.Bar_mc.Play_mc.onPress = function() {
[Code] .....
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Oct 10, 2003
i have 4 main sections of my site and i would like it if the user is deep into section 2 and wants to click a button to go to section 3, section 2 actually reverses every tween/action it has ( breaking down ) then goes to section 3. i would prefer this rather than an abrupt shutdown section 2 and section 3 starts.
[URL]
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Mar 2, 2011
I want to call 3 commands one by one , the relation between each commands are command should execute one by one in the previous command result. How to Queue Command's? What is the best practice to handle Queue command , my requirement is adding n number of commands and execute them.Main -> Execute c1c1 got the Result - Execute c2c2 got the Result - Execute c3
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Oct 2, 2009
I made a vertical list of thumbnails and converted them into a movie clip. There is a total of 20 thumbnails. I masked the movie clips so that it only shows 5 thumbnails at a time. I created keyframes at every point in the clip that 5 thumbnails are shown so that I can pause it.I was trying to use this code to scroll down from the first set of 5 to the second:
on (release) {
design_thumbnails.gotoAndPlay (20)
}
When I click the button nothing happens I'd also like to know how to rewind the movie so that when I press the up arrow it goes up to the previous set of 5.
Here's what it looks like:I made a vertical list of thumbnails and converted them into a movie clip. There is a total of 20 thumbnails. I masked the movie clips so that it only shows 5 thumbnails at a time. I created keyframes at every point in the clip that 5 thumbnails are shown so that I can pause it.I was trying to use this code to scroll down from the first set of 5 to the second:
on (release) {
design_thumbnails.gotoAndPlay (20)
}
When I click the button nothing happens I'd also like to know how to rewind the movie so that when I press the up arrow it goes up to the previous set of 5.
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May 22, 2011
I have been asked to use a lady who stays still but then when you rollover a button her arms moves to that button, I have looked everywhere for some answers but just can't find a single example of one.
Sounds so simple, but I have been trying to sort this for ages and just can't make it work properly
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Dec 20, 2007
Code:
onClipEvent(load) {
this.rotateTo(2,2,"easeinoutbounce",20);
}
i want to rewind or reverse back to the original and play over + over again....?
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Mar 10, 2008
I am fairly new to Actionscripting and brand new to this forum. I hate to start out desperate but I am. Let me set the stage: I created a 7 scene swf in CS3 Actionscript 2.0 and have integrated (under excruciating trials) a voiceover tract (mp3) that is perfectly timed. Now, I have been asked to put in controls so that viewers/listeners can STOP / REWIND / PLAY the swf. After numerous trys I finally got the following script to play the audio with the video:
[Code]....
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Nov 8, 2010
I just updated to CS5 - I'm working on a custom video player. It works fine embedded in a web page both locally and on the network. It works fine in the debug player. However, when I test it in the authoring player I get a NetStream.Play.StreamNotFound error and no video. I have tried setting the Local Playback Security publish settings to both local and network - doesn't find the video either way.
It used to run fine in CS4 in the authoring environment.
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Aug 3, 2010
I have two mp4 video files on webserver, i wanted to play them in flash player(flv player) on my asp.net page, but i couldn't be able to play them, i also tried to play them in quick time player the same prob occured. but i waz giving the accurate path, there were no spaces in mp4 file names etc. Does it need to have mp4 player(or codec etc) installed on webserver?
I have also some wmv files on that server , and i am playing perfectly using silver light player, and media player object on my website.
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Jan 16, 2011
below is some code i am using to rewind / play an animaion depending on the rollover state. only ting is i would like to have it so that i could do something like:
playFrames(homeBtn)...
this way i can use the same function over and over but i am not sure how to write this. i think its someting like function playFrames(obj); and then you do something with this...
[Code]...
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May 27, 2011
I am having a fair amount of trouble trying to control prevFrame on the timeline, with a play/rewind type motion. Basically, what I want to do is navigate between 3 keyframes on the timeline with 'next' and 'prev' buttons controlling it. I have no problem navigating forward, but when the previous button is pressed on the last keyframe, it just rewinds to the first keyframe. I have stop(); commands on each keyframe, but it seems to skip over the second keyframe when rewinding. The buttons are present throughout the length of the timeline. Here are my actions for the first frame;
[Code]...
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Oct 25, 2010
i have two tree one tree lets say TreeDrag is drag enabled and other is drop enabled lets say TreeDrop.. when i drag item from TreeDrag to TreeDrop,, i want to show feedback and everything else normal except the addition of dragged item in TreeDrop..
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Jul 7, 2010
i have some script that i am using to play an mc timeline on rollover and rewind the mc on rollout, but my problem is that i want to add an onRelease action that takes the mc to an specific frame within the mc. thing is that the onRollout action cancels out the onRelease action and rewinds the mc regardless. this is the script that i have on the first frame of the mc
[Code]...
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May 4, 2011
I was looking for a way to create play, stop, rewind and fast forward buttons for an animation I created in Flash. I found a nice description at republicofcode.com/tutorials/flash/controller_bc/, but after trying the code for stop and play I get the error: Access of possibly undefined property onRelease through a reference with static fl.controls:button.
stop();
play_btn.onRelease=function (){
play();
}
[code]....
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