IDE :: Creating A Randome Frame Button?
Feb 5, 2009
I have a simple project with 50 frames.There is a button that moves individuals to each frame one at a time. Each frame plays a sound clip and displays some content.Is there a way I can create a 'random clip' button.In other words, is it possible to create a 'button that will go through the 50 frames and just display one at RANDOM each time it is clicked?
View 3 Replies
Similar Posts:
Feb 5, 2010
In AS2 I need code for a button, on the main timeline, to go to a frame in a mc off the main time line. I have attached a picture of the time lines in case I have not articulated my needs well.
View 5 Replies
Nov 11, 2011
i have to generate a button dynamically... and have to keep a click handler for the same how to write script for clicking buttonim using following code for creating button dynamically
var btn:Button = new Button;
btn.label = "Print";
View 2 Replies
Aug 17, 2009
I want to make a button that makes you got to a random frame within a certain range (eg frame 41-50) when you press it. I have tried various codes but so far no luck. Im using AS 2
and the button is within a couple of movie clips, but you can still click it when you test
View 1 Replies
Mar 20, 2010
I hit enter,it only plays next frame and then goes back to the frame where it stopped. What I've tried was something like:
stop();
Key.addListener(Key.ENTER)
if (Key.isDown.ENTER){
play();
};
I want it to play all the way to the end,not just go back.
View 1 Replies
Jul 3, 2010
how to code this on a button
onrelease
gotoandplay(10); // i need delay here before activating the next code below//
gotoandplay(80);
the trick is.. i want the button to play frame 10 to 40 then after playing from frame 10-40 the movie stops and then play frame 80 to 100
View 4 Replies
Feb 23, 2010
I have a character, And in its movieclip I`ve got 3 frames (first has an idle pose, second a walking pose and third a running pose), each with a movieclip with an action in it.Well, what I wanted is that when I am walking with this character, and press the SHIFT key he runs.And I`ve got the following code
if (Key.isDown(Key.LEFT))[code]....
But when I click the shift button, he shows the first frame static of the movie clip in frame 3 (running frame).
View 9 Replies
Jan 7, 2009
I have an invisible button and only one mc, the mc loops 3x then stops, this is defined with as in mc.
Now i want to play the movie from the invisible button but only loop it once. Which means i would like to play it from frame 1 to frame 215.
And also when u rollout i would like the movie to stop and go to frame 1.
this is my button code so far
Code:
on (rollOver) {
tellTarget ("loader")
{
[Code]......
View 12 Replies
Jan 14, 2009
i have one button (enter_btn) inside of one moviclip(enter_mc), and I need to know how to call the button through my frame root?
I use one movieclip only to make a fade in of my button in only one frame of my frame root.
[Code]...
View 4 Replies
May 25, 2009
there is a button on 1st frame. there is a movie clip on frame 2. I named the movie clip as "ball_mc" I want to go to frame 2 when I click on button on 1st frame. I know that the code "gotoAndPlay(2);" on button will work. But for some reasons, i want to try another way.... i tried several codes:
1. this.ball_mc.gotoAndPlay();
2. _level.ball_mc.gotoAndPlay();
3. _global.ball_mc.gotoAndPlay();
4. _root.ball_mc.gotoandPlay();
However these codes dun work. Is there other way to resolve this besides this code "gotoAndPlay(2)"?
View 1 Replies
Oct 11, 2010
I have 5 different buttons for the navigation on my flash website.The first page is on frame one.When you click on any of the 5 buttons I want it to play frames 10 - 15 before moving to which ever frame the button 1-5 corresponds to. So:
Click on button 1 > plays frames 10 - 15 > Goes to frame 20
Click on button 2 > plays frames 10 - 15 > Goes to frame 30
Click on button 3 > plays frames 10 - 15 > Goes to frame 40 etc
How do I make this work?
View 3 Replies
Sep 6, 2011
I built a button in one of the movie clips in my project,
when I release this button, it goes to the 41st frame of the main timeline and continue to play until the frame 70 which has got a stop; command. till here everything's just OK. But I want this button to do something more though I don't know whether it's possible or not.
I want this button to go and play the frame number 41 in the main timeline, and then after it stopped at the frame 70 , then jump to frame 73.
View 5 Replies
Jun 15, 2010
I've been following the book "Beggining Flash Programing for Dummies" and I have come up to a part where I create a very simple game.
The script involved in the frames are FRAME here:
stop();
btnGoThere.onRelease = function(){ _root.gotoAndStop("there");
} //end event handler
Frame there
btnGoHere.onRelease = function(){ _root.gotoAndStop("here");} // end release
When I test the movie and click the button, the frames don't seem to change.
View 12 Replies
May 25, 2011
I have a small flash site made up of a number of pages all on the one timeline.
The query is this. When i release a button i want the timeline to roll on for x frames (fading components out) before going to the frame that button links to (The beginning of the new page).
I have no idea what AS to use for this.
No matter where in the timeline you are, the button should fade out that area and then skip to a new one.
View 2 Replies
Jun 5, 2009
When i try to add label components through a array to a single frame only the last one that was added shows up. Then if i was to comment out the 2nd array of labels. the first one will show.
Code:
Exchangelist = new XML (); Exchangelist.ignoreWhite = true; stop() Exchangelist.onLoad = function (success) { if (success) { _global.NextNum = 0; _global.txt_ExchangeNumber = []; _global.txt_ExchangeID = []; _global.txt_ExchangeName = []; [code].....
View 13 Replies
Nov 20, 2006
I have a problem where I have declared an onRollOver event handler on frame 5. I also have a button on frame 4 telling flash to go to frame 5.But, if the mouse is already over the movieclip on frame 5, the rollover event will not play.Is there a way to force this onRollOver or another workaround for this?
View 1 Replies
Jul 10, 2007
I am making a website with a flash menu. I want it to gotoAndPlay a particular frame (frame A) when the cursor is on a button. When you roll the cursor off of the button I want it to gotoAndPlay a different frame (frame B). That part was easy enough. But here is the problem. If you click on the button I want it to continue playing frame A even when you roll off.
View 3 Replies
Jan 2, 2009
I am creating a button dynamically, but i could not get the ID of the button.
PHP Code:
b1.label = "Close";
b1.addEventListener(MouseEvent.CLICK, closePopUp);
b2.label="Other Information";
b2.id="stateBut1";
[Code].....
It says that acesss to undefined property stateBut1. Now how should i call the id in my function.
View 1 Replies
Jan 9, 2009
I have some AS3 code which I was hoping would create a re-usable button class but it does not. I just get a blank canvas. I am not getting any errors. Code is attached. Anyone see what is wrong?
View 2 Replies
Sep 18, 2010
Say that i have a variable called explosion when this variable is set to yes i'd like it so that whenever you press the screen with the left mouseclick it "creates" a movieclip where you clicked that in the library is named bomb (or duplicate the movieclip from off screen if that is easier)
View 2 Replies
Dec 6, 2008
i have all my buttons on frame 2. im creating a real estate site and i have to have a couple links like HOME ABOUT BUYING SELLING CONTACT, the thing though is that in the BUYING and SELLING frames i want to add more sections and links but only on these 2 other parts of my site. when i code it and add new buttons to these sections though my movie plays over and over and over non stop. heres my coding...
FRAME 1 preloader
Frame 2 has a frame label of home and all the buttons on a diff layer, and AS3 on a different layer
Frame 3 has a frame label for about section
Frame 4 is my contact for example
so if i create a new button in the about frame label and just add the code to the working as3 code on frame 2 my movie just plays over and over and over again, and all i want it do do is act like the other buttons and go to a different frame label down in the time line. the only way i get it to work is if i have ALL my buttons on frame 2.
frame 1
my preloader
frame2
home_btn.addEventListener(MouseEvent.CLICK, onHome)
function onHome(event.MouseEvent):void
[Code]....
i enter my btn code just like this and the buttons on frame 2 work but any new buttons i try and creat and put into different frames othere then frame label "home" aka frame 2 wont work
View 3 Replies
Jul 8, 2010
This is my first flash project and I am attempting to create a slide show that automatically changes frame after a certain time, but also have buttons for each frame. [URL] is the page where i have the flash slideshow on. I used a tutorial to make the nav bar, and used what I learned there, as well as some googling to attempt the slideshow. So far I think its turned out pretty good, but I have a problem. THe buttons work fine, but the auto change gets stuck on the second slide, even if I click to a differnet button to goes back to frame 2. Which makes me think that the function doesn't even go past the if(frame==1). here is the code
Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import flash.events.MouseEvent;
var img1FadeIn:Tween = new Tween(img1, "alpha", Strong.easeOut, 0, 1, 5, true);
stop();
var slideTimer = setInterval(nextslide, 8000);
[Code] .....
View 3 Replies
Sep 6, 2008
I have been looking around but couldn't find a good tutorial or solution to my problem. I have a slideshow type application (for my portfolio website). I have 4 "slides". I wanted to use video, I added it on slide #3, and it plays fine, control buttons seem to be connected, but when I click to go to the next slide, without pausing the video, it still keeps playing..., even though there is no instance of the flv playback on that frame. If I go back to the video slide, a new video starts on the top of the old one.... On exit from the slide I would like the video to stop. And on re-entering the frame the video would just sit there, after clicking play/pause it would resume.
View 5 Replies
Sep 8, 2011
I have created a racing game and over all i got 3 frames and about 10 main layers Anyway, i have tried so many scripts now and they're not working The game begins on frame 2 while the main menu is on frame 1. Not sure if it matters but i have the menu copied on all the frame 1's of all the layers...
View 2 Replies
Sep 8, 2011
I have created a racing game and over all i got 3 frames and about 10 main layers.. i have tried so many scripts now and they're not working .The game begins on frame 2 while the main menu is on frame 1.Not sure if it matters but i have the menu copied on all the frame 1's of all the layers...
View 4 Replies
Oct 18, 2010
What I'm trying to do is play 5 frames all attached with short audio wav files one right after another. I want to be able to press play for each frame.When I insert either of these codes:
Code:
play_btn.addEventListener(MouseEvent.CLICK, playSound);
}
function playSound(event:MouseEvent):void
[code]....
The video goes straight to playing the frame 1 wav sound file I have there, then when I press the button it rushes through the rest of the sound files in the rest of the frames and starts back at frame 1.Am I missing a code that I need to insert into the other frames, or am I using the wrong coding?
View 1 Replies
Jun 2, 2010
I'm creating a simple photo gallery.
next_btn.addEventListener(MouseEvent.CLICK, goNext);
previous_btn.addEventListener(MouseEvent.CLICK, goBack);
function goNext(e:MouseEvent):void {
[Code].....
View 3 Replies
Jun 16, 2011
When I create anything in a library, it's basically a class right? Meaning I can do essentially the same thing with use of a package in an AS file? In AS 2.0 this would probably mean I can add specific functions on this class as I can do when I use flash's object interface and add script to the specific class object itself. However, in AS 3.0 you cannot attribute code directly to an object right?
This leads me to my second question. I basically want to create a flash mp3 player (I've coded this already), but make it so that it is an entire package of contents, so I can add it to my website when a mouse event is detected and then take it off the website once it's no longer needed (to conserve memory and assure an overall nice experience). The problem is that I have many objects and subsequent functions (play button, pause button, etc), and want all of this to be contained in one file. Is this even possible?
View 3 Replies
Dec 21, 2009
I have a flash intro on my site and i would like to create a cookie so that if you have already seen it it takes to a specific frame in the movie is this possible?
View 1 Replies
Jun 2, 2011
Anyway what I need to do is have a movie clip finish playing when a button is clicked and then go to the frame label associated with the button. I hope I'm explaining myself ok. So if I had say 4 buttons Home Gallery About Contact If Contact is clicked then I want the Home page to play (Which is a fade out) and then go to Contact Page (which will fade in). Then If Gallery is clicked then I want Contact to fade out and then go to Gallery page and fade in.
View 6 Replies