IDE :: Custom Cursors Don't Work?

Jul 20, 2009

i've seen about making custom cursors are all the same...

Mouse.hide();
cursor_mc.startDrag(true);

that's all good and stuff but you can't use them... or at least i can't...

i'm making an Escape styled game and i need to be able to change my mouse repeatedly depending on what object i click on... but once i've made my custom cursor it no longer acts like a cursor... i was thinking maybe because the real cursor is on top of the custom one... so it's only ever clicking that...

say i need a "hammer" to smash a mirror in my game

i can use this

Mouse.hide();
cursor_mc.gotoAndStop("hammer")
cursor_mc.startDrag(true);

but how do i make it so the mirror doesn't break unless ("hammer") is selected??

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