IDE :: Dynamically Stopping Child MovieClip

Jun 21, 2009

I've created an object (a person named jop) from a number of other symbols, and I've added the person to the stage manually (i.e. not via AS). One of the symbols, the mouth, has multiple frames, and I would like to stop it from playing at runtime. Here's what I tried:

[Code]...

What I don't understand is why flash sees the mouth as a DisplayObject and not a MovieClip, when I've definitely gone into its properties to make sure it was a MovieClip. It would make a nice shortcut if I were able to handle MovieClips this way, so I hope theres a way...otherwise I guess I'd have to add all the components of poor ol' jop to the stage at runtime to have access to them as movieclips.

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