I'd like to export the many pictures I draw in Flash to something resembling the final product (preferably ber-high-res).However, the image export function in Flash isn't what it should've been.Quick summary of my ventures:
Export as .png/.bmp/any non-vector format: There's only 4x antialias, and everything beyond I think 4096 pixels in either dimension is cut for whatever reason. Not to mention there's an 8000 pixel limit.Export as .ai, open in Photoshop: All gradient fills disappear. Transparency is not retained.Export as .ai/.emf/.wmf, open in Illustrator for rasterization: Transparency is not retained.
how do i save a .jpg image while runing a swf. . . what i mean is. . taking a "snapshot" of the whole swf while it is runing by clicking on a button for example. . .and saving it in the swf's folder. . .naming it and if it is posible making several snapshots and saving them all by diffrent names. ..by 1,2,3,etc'...
Im looking for the best way to export an image from flash for print. I will be needing to print anywhere from about 12 inches long all the way up to as much as 6 ft long. Ive tried export> image options but the quality is severely compromised.
I've got a little problem when I export flash animations as .mov files. Sometimes a residual image on a past frame from any layer sticks and doesn't go away unless something from another frame is redrawn in it's place. I'm using CS5, but the effect I've shown you here also occurs when I export movie files on this computer in Toonboom. I brought my Flash CS5 file to school and exported in CS5 there and I get the same effect. This problem did occur in Toonboom on an older mac of mine but those files exported perfectly in Toonboom at school. Am I forever trapped making .mov files of my animations by doing a video screen capture?
how can i do export the image that drawing in the application (swf file) ontime . i 'm design the flash application that you are drawing , switching the brush style and font and .. but i don't know how can i save the image that draw in .
Could somebody give a hand with this? I am trying to export a flash image to jpeg. I can do it but the image is cropped when I open it in photoshop. This is the original image (is is an screenshot and not exported with flash):
I've been thinking about the possibility of using Flash to create designs through ActionScript and tools that I could use at runtime. Is there any way of saving the stage elements as an image that I can use for print output later, preferably as a vector image?I realise the better option would probably be to learn how to script in java script or another language that can be used with a drawing application such as Illustrator, but I'm curious about what sort of options I have to do it through Flash.
it seems the only way to export with actionscript animation intact is to export as a Quicktime file, I decided to try something and it worked. I made the frames-per-second go from 30 down to 1. It took a looong time to export at 1fps but once it did, I loaded it into Premiere and adjusted the Speed/Duration, putting the speed at 3000 (30*100) and it looks very smooth. Not the neatest way to do things but it works, so I'm happyI guess the proper terminology for what I am looking for is to export as a PNG sequence with actionscript animation.In Flash CS5 after attempting to export to a Quicktime .mov file and it turning out extremely choppy no matter what (I tried things from here and here) until somewhere I found someone saying they always export as an image sequence.I could export as an image sequence so there would be no choppiness, then just import it into a video editing software.
That was until I noticed that the vcam I am using wasn't working in the finished product. The movie clips wouldn't animate, it would just be stuck on the first frame. Masks were also not working correctly (although this may not be an issue if I just lock the layers before exporting, not sure). So basically, I can't export in Quicktime - which does export with vcam, masks, and motion clips - because it's too slow and choppy, and I can't export as an image sequence (even though it wouldn't be choppy) because it doesn't export with all the things mentioned.So what do I do now? How can I export this with movie clips, vcam, etc. without it being slow and choppy!? Can I get vcam, movie clips, and masks to export in an image sequence?
I've tried to export my vector work from Flash to Illustrator. The result is bad : colors have faded and transparent colors became opaque. It is a shame that Flash doesn't provide a correct export function to Illustrator now that Flash and Illustrator are both Adobe's softwares.
When I try to export my application to native installer with using Export Build Release, it isn't importing my sqlite database files which are in my application directory. Is there a way that I can import those database files ?
I'm looking for software which can export my swf to a video format like avi / mov etc. Uncompressed and including any movieclip animations, actionscript made animations and stuff like that. Is there such a programme available for macintosh?
I have a CS3 flash .fla animation and I need to convert it into WMV or MP4 to use in Camtasia Studio
Is there any way of doing that in CS3?I tried looking for downloads on the web, so far I have found lots of software that claims to be "free" but sticks a watermark until you pay
I need to export the movie to AVI format, that will run in a store in USA I downlaoded the Divx compressor and "he" dont let me export the movie more than 720x480, my movie is 1360x765
the other comprassor on my computer turn the movie with very bad quality
I try export in Flash, flash run for 5 minutes and than cracshed with no movie
Whenever I export a .fla to an animated GIF, the resulting image looks rather pixelated. I've seen other GIF animations online that look less pixely than mine. Are there some settings that I don't know about?
After looking at all of the Flash software types, I am confused as to what to download and try. I simply want to export AVI files to FLV. I do not want to do anything else with flash at this time.
I've been trying to export my .fla as a .mov from the Export>Export Movie option in the File menu. It will start exporting but once the progress meter gets to the end it just stops and never finishes.
I don't think it has anything to do with:
A: multiple scenes
B: actionscript directing to each scene
C: movieclips
since I was doing the exact same thing in CS3 without a problem.
What i'm doing now in CS4 that I wasn't in the CS3 version:
A: Motion tweens
B: importing .ai files to my library
C: using symbols created for flash in illustrator from imported .ai files.
I am a high school teacher, attempting to teach a few simple animations in Flash. The only action script students have written is the stop action in the last frame. I have one student, though, who has drawn a snowman and a tree using oval and paintbrush tools. Every time she tries to export as .swf (or pressing Ctrl+Enter) the progress bar stops half-way and sits. She's waited 5 minutes and hasn't had any luck. Her .fla file is only 1 mb so I don't think it's a memory issue. Is there anything else that's keeping her file from being unable to export as .swf? The compressed checkbox is on in the export options.
I started exporting the swf with no problem, but the next day i done a lot of editing and adding content, so when i try to exported didn't work, my swf file disappear from my folder and every time i try to exported the swf when it pass about the 75% of loading disappear. There is any software that can expor fla to swf ?? why flash is not exporting the swf correctly?.
I made a banner for my company that I'd like to turn into a .gif file for our marketing strategies portion of our site. I am new to flash and can't seem to find the right export/publish settings to get the cleanest possible .gif file.
Would anyone mind looking at my attached .fla file to see where I might be going wrong. All of the images I imported into flash were edited in photoshop CS4 and saved as .png files. Is this the preferred method? When I export my animation it slows down and becomes all grainy. I am trying to create a .gif similar to the one I have also attached that was created in flash by a professional design firm. What would this guy (the guy that created the attached .gif file) have done differently?
When I go to export a flash file (command > enter) the swf either decides to play every 5th frame which I made 5 keyframes each at 20% more alpha each playing only the one at 100% alpha. It also brings in the line spacing so it is all mucked up. Everything is fine when I press enter to do timeline preview but not when I export swf does anyone have any idea why?