IDE :: Why Can't Push The Loaded Images Into An Array

Feb 7, 2010

Got another problem here I just try to load images from a small xml-list and put them into an array, but I only get a message like this: TypeError: Error #1009: Cannot access a property or method of a null object reference. at thumbHolder/placePics() It really tells me nothing! What am I doing wrong? the code is here. I put a comment where the problem is (I left out the imports & stuff):

[Code]....

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ActionScript 3.0 :: Why Can't Push The Loaded Images Into An Array

Feb 7, 2010

I just try to load images from a small xml-list and put them into an array, but I only get a message like this: TypeError: Error #1009: Cannot access a property or method of a null object reference. at thumbHolder/placePics() It really tells me nothing! What am I doing wrong? the code is here. I put a comment where the problem is (I left out the imports & stuff):

[Code]...

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ActionScript 3.0 :: Scope Within Package - Trace Always Shows A Blank Array Before Push And An Array With One Object In It After The Push

Nov 12, 2009

I have a class in which I have declared an array. The functions in that class are designed to make changes to the array, but it's not working:

[Code]...

Anything I do to customerCheck treats it as if it were a new array. This is especially obvious when using customerCheck.push in addCharToCheck() -- the trace always shows a blank array before push and an array with one object in it after the push... then next time it does the same. I know I'm making some sort of fundamental error regarding the scope of the array within the class but I just cannot find any good information on how to fix it! Moving to AS3 (been coding it for all of about 3 weeks) is a nightmare so far, and it seems to be the 'easy' stuff that causes me problems

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ActionScript 2.0 :: Move Array Elements From One Array To Another Using The Push Method?

Mar 16, 2006

I've been trying to move array elements from one array to another using the push method. The problem is that the element pushed should any longer be on the first array where it was taken from. That's where i'm stuck..

[Code]...

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ActionScript 2.0 :: Adding A Element To An Array With Array.push

Mar 14, 2005

I have 4 buttons and an empty array. When a button is clicked,I'm adding a element to an array with array.push. However, I want to check the array 1st to see if that element exists. If so, then don't add it. Here's what I have thus far

[Code]...

Now I'm taking it I'd have a conditional statement to see if the element already exists. Unfortunatly I cannot just disable the button. I searched the AS dictionary but oddly enough it doesn't have an easy way to search an array. And IndexOf seems to only work for a string.

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ActionScript 3.0 :: Loading Images Into Array After URL Loaded

May 25, 2010

I am loading my images into an Array after my url is loaded
Code:
function urlLoaded(event:Event):void {
urlLoader.removeEventListener(Event.COMPLETE,urlLoaded);
xml=XML(event.target.data);
xmlList=xml.children();
[Code] ....

It is arrayThumb I am interested in, I wanted each each to be placed into a location within this Array. I then wanted to do
Code:
thumbArray[0].addEventListener(MouseEvent.CLICK, click_handler1);
function click_handler1(e:MouseEvent) {
trace("IMAGE CLICKED");
}

But when I try this, I get
TypeError: Error #1010: A term is undefined and has no properties.

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ActionScript 3.0 :: Using Array To Store Images Loaded From XML?

Jan 14, 2009

I am using an array to store images that I load from xml. I have an enterframe event that transforms the image, it changes the width. I have used concat to make a "copy" of the array of images. When I try to access the first array of the "untouched" images the width is changed. How can I always have a "fresh" array of the images?

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IDE :: Get Flash To Keep Loading All The Images In The Array Until They're All Loaded?

Feb 26, 2009

So I've got an array of images,

Code:
pixArray = ["Images/Architecture/Hospitality/01.jpg", "Images/Architecture/Mixed/01.jpg", "Images/Architecture/Office/01.jpg", "Images/Architecture/Performing/01.jpg"];

It's part of a slide show, loading one image, waiting 4 seconds, then it loads another, etc etc. The problem is, between each image, it has to load.I'm trying to find a way to get flash to keep loading all the images in the array until they're all loaded, something to the effect of:

on the completion of the loading of the first image, start loading the second image in the array. On completion of loading that, load the third image, etc, until there are no more. I already have a variable that tells it how many items there are as well:

Code:
var total:Number = 4;

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ActionScript 2.0 :: External Images Loaded Into Array?

Feb 14, 2005

To test, download and unzip the .fla. Then create a folder "photos" in the same directory. The folder photos has to have at least 8 images called img0.jpg through img7.jpg.

Here is what I'm trying to do: The site is a gallery with several albums, and several sets of thumbnails. The idea is to externally load all the images, so that you can view img1 while img2 is still loading. After page 1 is finished loading, page 2 would then load, etc.

Everything works except the image doesn't load into the thumbnail movie clip. take a look at the code, I've been fighting it for days now...

[Code]....

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ActionScript 3.0 :: Multiple Images Loaded Into Movieclips Placed In Array?

Nov 13, 2009

I am trying to build a image-gallery-type picslider class. I have a playlist.xml whose architecture should be clear from the URLLoader stuff in my code. What I aim to do is to load 3 initial images into MoviClips and place the three in an array.Then, I'll manipulate the array to allow the user to flip left or right between images, while loading others offscreen.What I am hiving trouble with is loading multiple images into MCs using the Loader object inside a loop. When I run the code below, only the last image loaded appears inside a MC on the stage.Do I need to dynamically create loaders for each iteration?

Code:
package
{
import flash.display.*;[code]......

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ActionScript 3.0 :: Push Images Via C++ Or C# To Flash?

Oct 31, 2011

way to push images via c++ or c# to flash, in so that flash does not confiscate the camera. Alternatively I was going to try and attempt a virtual webcam in c++ grabbing from a dd filter. This proved to be unsuccessful.

I'd almost need to use some sort of shared memory for reading in to flash but I dont know where to start.

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ActionScript 3.0 :: Dynamic XML Array Push?

Jan 7, 2009

I'm having an issue with pushing the node contents of my XML to an array. I'm real close and have tried a ton of things, but I'm hoping to get a push here.. The below code works fine, but is limited to 22 chars... I'd like it to parse the node regardless of length by first calculating the length and then looping through the push based on that int (tileWidthNumber). It's important to ignore the commas from the node, and the push each value to the myMap array.

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ActionScript 3.0 :: Duplicate An Array And Then Push It Into Itself?

May 4, 2011

way to duplicate an array and then push it into itself?
 
Do I need to use concat or is there a way I can keep the original array ?

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ActionScript 3.0 :: Push Value In Index 0 In Array?

Jan 18, 2012

I am creating a row which have 8 thumbnails in it, I save these in a array, When user drag row right to left then first Movieclip shift to last position, then i splice array 0 index and push to last position.. it  works fine but when i drag it left to right then I need to cut last index of array and i need to push on first position, but it is overwrite the last value of array and after push the value(myrow[0]=thumb) array showing it's length 7 before it was 8. What is the right way to push value at 0 index value

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ActionScript 2.0 :: Multi Dim Array Push?

Feb 9, 2009

I can push into an array just fine, but now I have an array created by a for loop. It has 30 numbers in it.

Now I want to go back and add another dimension to each element in the array.

So I might have (1,2,3,4,5,6....)

and I want to go back and add ([1,"Susan"],[2,"Matt"],[3,"Marc"]... I read somewhere that I need to loop it and first make each element and array and then push into arrayName[0].push as a loop, but that doesn't seem to work either.

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ActionScript 2.0 :: Push A Value Into An Array Via OnRelease?

Mar 19, 2010

I would like to push a value, anything really, into my array when my movieclip is pressed. I have a number of fish movie clips, and when I press them they unload, but I would like for every press of the movie clip instance a value to be pushed in the array. This is so that when a certain number of fish have been pressed the movie goes to the next frame. So, I give an if statement to say if the array has a certain length, go to nextFrame();.[code]

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ActionScript 2.0 :: Can't Seem To Push Numbers Into An Array?

Jun 22, 2011

I am trying to put a series of numbers into an array. Here is the section of code.

myArray = newArray();
num = randRange(1, 4);
//trace(num);
for (var i = 0; i<6; i++) {
addon = randRange(1, 5);

[Code]...

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ActionScript 2.0 :: Xml And Push To A Multidimensional Array?

Feb 12, 2008

I have my xml coming in just fine and I need to put it into an array now..I need it to basically end up like one of these:

Code:
var contentInfo:Array = [{title:"Select a Ringtone", keyID:"", keyName:"", fileID:""}, {title:"Living Together", keyID:"17117", keyName:"circa.ringtones.livingtogether", fileID:"1769_w_a18cwob6.mp3"}, {title:"The Greatest Lie", keyID:"17119", keyName:"circa.ringtones.thegreatestlie", fileID:"2026_w_i2hdaw10.mp3"}, {title:"The Difference Between Medicine and Poison is the Dose", keyID:"17120", keyName:"circa.ringtones.thedifferencebet", fileID:"2025_w_yskkb1oc.mp3"}];

so you can see their are 4 variables I need to push into one slot.

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ActionScript 2.0 :: Array -> VariableName.push() ?

Jun 5, 2004

PHP Code:[code]..............

In the 1st and 2nd lines of the function I would like to somehow combine the value of the answer function (either "YES" or "NO") with the string "Array" so that it is read as "YESArray" or "NOArray" so that i can use that to push a value into those pre-existing arrays.INSTEAD of running the "IF" statement code I have commented out.

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Professional :: "push" Objects Into An Array And Return Array Without Commas?

Nov 30, 2010

I have declared an Array as a new Array(); I would like to push objects into that array but have a text field read back the array minus the commas that are pushed by user interaction (from numbered buttons).

For example, if the user pushes button 1 then button 4 then button 8 I would like the array to read in the text field 148 instead of 1,4,8 .

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ActionScript 3.0 :: Error While Trying To Push Symbols Into An Array?

Jan 15, 2010

I am trying to build a flash game using AS3. I have a container named "enemy", and within that container I have a movie clip named "sonar". The movie clip sonar has roughly 600 symbols within it named "blip####" with the #### representing an individual number. I need to push each one of these blip symbols into an array so that I can later refer to them in a hit test. I have tried blipArray.push(enemy.sonar.blip####); andlipArray.push(Object(enemy.sonar).blip#� but neither of them work. When I try running the hit test the error I get is "TypeError: Error #1010: A term is undefined and has no properties."

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Flash :: How To Fire A Event For Array Push

Aug 17, 2010

How would I go about as to addEventListener for a array object. I'm trying to avoid running a timer every x milliseconds to check for new elements in array object, rather trying to make a event fire when new elements are detected to process them and remove them. Is it possible with Arrays? maybe ArrayCollections? either is fine.

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Flash - Using Array And Loop / Push Function

Apr 2, 2011

what I'm trying to do is to get 4 movieclipps (leaf1, leaf2, leaf3, leaf4) to play the sound that is attached to them when is dragged onto another movieclip (NatureTarget) and the play button is pressed so that the sounds are played in the order they are dragged on. I know I need to use an array and the push function and a loop...

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ActionScript 3.0 :: Cannot Push An Object Into An Exact Same Array With A Different Name?

Jun 21, 2009

I have two arrays on my Globals.as document:

ActionScript Code:
public static var special:Array = [];
public static var ground:Array = [];
public static var playertouchme:Array = [];

I go to push an object onto one of the arrays:

ActionScript Code:
Globals.special.push( this );

That works fine. However, when I replace it with:

[Code]....

I get this error:

[Code]....

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ActionScript 2.0 :: Push An Entry Into An Associative Array?

Jul 12, 2010

How do I push an entry into an associative array?

ActionScript Code:
var lijst:Object = new Object({fname:'John', lname:'Carpenter'});
lijst.push({mname:'Frank'});

[code]...

This doesn't work. The first name and last name work because they are created when the object was created, but the pushed middle name remains undefined.I understand that associative arrays are in fact objects. I tried turning it into a real array so the Push command would work cause it's part of the Array Class.

ActionScript Code:
var lijst:Array = new Array({fname:'John', lname:'Carpenter'});
lijst.push({mname:'Frank'});

[code]....

Though this works, it only works when using a '1'. When in fact I want to keep it inside the '0' entry.So how do I really add an entry into an assciative array? So that in above example instead of each having two elements one is added resulting in three elements per entry?

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Actionscript 3.0 :: Push A String To CustomItem Array?

Mar 10, 2009

Is it possible to push a string to customItem array, and then change it at runtime and have the ContextMenu reflect the change? I have a Fullscreen item in my menu, want to be able to change it to normal when the display state == full_screen.

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ActionScript 2.0 :: Push Copy Of Object Onto Array?

May 6, 2004

hey, I was wondering if there's any way to push a copy of an object onto an array without having to create a seperate variable for each object.

For example- in c, i'm used to doing something like having a 'temp' object- and then in a loop i would set the value of the objects members and push it on to the array (vector). If i try to do something like that in flash though, it stores a reference to that object in the array, so every time it changes every new element in the array changes to have the latest values of the temp object.

Without using as2.0 classes (i.e. just mx style) is there any way I can get the effect i'm trying to get here- just have one instance of an object that i can redefine in a loop and push a copy of it into the array so that i wouldn't have to declare a separate variable for each one which would defeat the purpose of the array.

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ActionScript 2.0 :: Can't Use A Variable As The Array Name Using Shift And Push

Nov 9, 2005

I've looked in the documentation and found nothing. I'm in MX 2004 pro.

here's my code:

Code:
var arrayName = "name";
trace(arrayName);
var numberofPics = arrayName.length;

[code]....

when it gets to the 'trace("shifted = " + shifted)' it comes back as "shifted = " when it gets to the 'trace("ordered pic is " + shifted)' it comes back as "ordered pic is " so is it just that a variable can't be used as the name of an array when using shift and push?

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ActionScript 3.0 :: Random Number Push Array

Mar 23, 2010

i have been racking my head for days over random number no repeats

iam doing a bingo caller game iam stuck with random number with no repeats this is the code snipplet im using

Code:
var num:Number = Math.ceil(Math.random()*90);

i use the timer class to call a number every few seconds

how do i do it with no repeats,

do i have to put the numbers into a array then pull the numbers from the array, here is some code i have found but can't get it to work

Code:
var firstarray:Array = new Array();
for(var u:Number = 1; u <= 90; u++){

[Code].....

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ActionScript 2.0 :: Push A Copy Of Object Onto An Array?

May 6, 2004

push a copy of an object onto an array without having to create a seperate variable for each object.For example- in c, i'm used to doing something like having a 'temp' object- and then in a loop i would set the value of the objects members and push it on to the array (vector). If i try to do something like that in flash though, it stores a reference to that object in the array, so every time it changes every new element in the array changes to have the latest values of the temp object.

Without using as2.0 classes (i.e. just mx style) is there any way I can get the effect i'm trying to get here- just have one instance of an object that i can redefine in a loop and push a copy of it into the array so that i wouldn't have to declare a separate variable for each one which would defeat the purpose of the array.

View 2 Replies







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