IDE :: Adding Music Tracks To Flash Movie?
May 25, 2009Does anyone know of some good tutorials for adding music tracks to your flash movie? I'm using CS3.
View 1 RepliesDoes anyone know of some good tutorials for adding music tracks to your flash movie? I'm using CS3.
View 1 RepliesI need to play three musical tracks one after the other in a circle. It is necessary that its are not loaded again and were in the cache. I use this code. Everything works fine on localhost, but only works after restart the app on the server. And wrong to re-download tracks every time.
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optObj.music - it is the object with the parameters that is called when the app starts or when i call a function change the settings.
I saw many flash web sites that has multiple music tracks to choose. I would like to learn this nice feature. Is there a tutor? how i can add multiple soundtracks for my flash presentation, I know how to add one soundtrack into my flash movie but i don't know how add several music tracks and how to make button to load one and unload the other.
View 1 RepliesI'm trying to create a music bar that will have next/prev track buttons.I thought of creating an array of the tracks and navigating through the array.Naming the tracks "track1", "track2" etc, start with track1 and increase the number after every pass through the loop. Although I thought of these I could not get the code to work.
View 3 RepliesI was wondering how i could load 4 different mp3 tracks into my flash movie. also, how would i be able to have something say loading while it is doing so, or would i have to make the sound stream?
View 2 RepliesI currently have an HTML website but add some music.The specific type of music player I want looks a lot like this:[URL]It seems that it is flash based.how I can find the proper code and steps in adding this to my current HTML based website? Is it even possible since my site is not a flash site?I adore this music player but I'm not sure how it would work and where I can find the proper information on either downloading it or coding it into my website.
View 1 RepliesI will like to add more music which changes automatically changes on this code as well as creating a button that manually changes the music forward and backward. How can i do that?
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I added a music file to the stage, the movie clip is only about 35secs long. The music is like 3mins long. Anyway my problem is that the movie clip stops and music continues playing. And the movie clip and music start playing again while the first music is still playing. And it sounds as if it continuing to do this. How do I stop the music when the movie clips end. Is there some actionscript code that will stop this.
View 3 RepliesI'm working on an animation where I have my "dog" fighting the evil vacuum cleaner. I got most of it to work the way I want it to.
1) I have movie clips entitled pepper_mc (where my dog is supposed to be walking), swirl (where a swirly-type symbol is supposed to spin over the dead vacuum's head), and vacuum_mc (where the evil vacuum is supposed to have a swinging arm (called vacuumarm_mc) that I created using the bone tool). When I add them to the stage and test them, the animations within the movie clips don't happen.
2) I have background music that I'd like to stop playing at the end of the animation, but I'm not sure how to do that. (using the stop(); actionscript doesn't help).Where am I going wrong? I'm using Flash Pro CS5.
Here's the file --> Pepper and the Vacuum of DOOM!
What is the script to control the volume of multiple audio tracks embedded within a movie clip?
View 1 Repliesjust created a slideshow that loops because I want it to continuously play. I added another timeline layer and inserted my music file which is 4:03 minutes long which I set to loop as well. However after it has been playing for about 15-20 seconds it sounds like it is layering another music file on top of the existing one and so on and so forth, so a couple of minutes
View 20 RepliesI want a site to have background music, but when I attach the music to the file it makes it quite large ...3 meg and the site is slow to load. Is there any way of having the music separate from the flash file and still have start stop music buttons?
View 2 RepliesI have my mp3 audio clip and made my play and stop button. I am using cs4 and as3. I want to have the play and stop button on my main page but still have the music play when the users clicks onto one of the buttons which takes them to a new page.
View 6 Repliesi have a flash movie that is coded in flex and when i upload it to the web it requires that i also upload my /music folder or it wont work. is this normal?
because i have about 3mbs of music and my swf's size is only 1.3mbs and im trying to use the flash compression but i dont think itlll actually be compressing the music...
I am trying to use a sound controller in a flash movie to play music and I am using loadMovieNum to load the sound controller movie at a particular point in the main timeline. I get the sound player to load up fine and the sound loads fine when a user presses play, but about a minute through the song the sound starts to play again, overlapping the song that is already playing.
This happens with no user interaction...it just takes about a minute. I also noticed that it is only when the sound player is within one of the movies. It doesnt happen when the sound player is all by itself. Is there something in my movie that is making it loop over?
I am streaming music from my site using flash, but after the 3rd music is done, it just stops. Do i have to flush something or create a new music object for each 3 songs?
View 6 RepliesI am looking to replicate the way the music tracks are presented on this website:[URL].. I'd like to create something somewhat similar, in which I can simply type out the name of each track and then have the small Play/Pause button icon. Are there any templates that are packaged with Flash CS4 for something like this? Otherwise, if you could point me in the right direction as to how it is constructed and/or a tutorial for creating. - But is the text that lists the tracks done in HTML? If so, then this is pretty simple really.
View 1 RepliesI need to do some banners in which an invisible car follows a guide path, generating tire tracks that fade over time. I know how to do it "the hard way" with masks, but there are many formats for the banner, so it would be a lot of tweaking and ajusting for each one. Is there a way in AS2 to dinamically generate the tire tracks and make them follow a designated path (that contains curves)? It would help me a lot to simply adjust each path for different banners, rather than to redraw the whole stuff each time.
View 4 RepliesI'm about to create some art installation using augmented reality and music. I'd like to implement some kind of sampler in it, but I can't find any way to do it.
It's gonna be a looper, I've got 12 files (each 8 seconds) and I want to play them synchronized - so they must start at the same time. this is example of something similiar to my project[url]... They must be controlled by changing volume (0 means off).
What is technical difference between buffering and loading ? Say, i have a video, which is showing loader bar in progress. Then what's happening exactly ? Buffering or Loading ?
View 1 RepliesI am not sure how to add code to if statmnts to play music and stop
and where to add mp3 is it in the stage or frame or what
if the sound.mp3 in library or in external folder, I need both codes .
I'm trying to make a flash website and was wondering if it's possible to link to external movie such as youtube like in html.
View 1 Repliesi call a flash script from another flash script with the following code:
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i need to change it so that it will call a different movie clip each time the clip is viewed, using the time (so that the movieclip will be a new one every time a user refreshes the page or sees the flash again).
I've got an instance in the library linkaged to Classes.Lights.as At the Lights.as I have got
Code:
light.graphics.beginFill(lightColor);
light.graphics.drawCircle(0, 0, lightSize / 2);
light.graphics.endFill();
addChild(light);
for some reason I'd like to change it to the light from my library.I've tried
Code:
private var light:MovieClip = new MovieClip();
but that doesn't work.How can I do it in OOP?
When the movies performs the getURL action, I want the music to continue playing, but the getURL function seems to stop the music at frame 152 (where the getURL action is placed), when I wanted the music to continue to frame 257 (the end of the movie). I hope I've explained this clearly
View 3 RepliesI am trying to create a music animator. It will have bars that move up and down do the beat of the music. This is like windows media player where the music animations play. I want it to be verticle bars, where some are in sync with like the base and others are in sync with the tempo. Does anyone know of a tutorial for this? I am trying to emplement it within my website so that whatever music I am playing will auto control the bars and sync.
View 5 RepliesThe portal in my game is suppose to be unlocked after you collect all the coins. The portal is locked but when I go over a coin it neither adds to the variable or removes the movie clip by instance name of coin1 coin2 and coin 3.also if the remove movie clip doesnt need _root I've already tried it without it I know that is not the problem.
var openportal = 0;
function moveStuff() {
//-Very long code that is working. [code]..........
I'm trying to add a preloader to my flash movie so the user doesn't have to wait for additional frames to load while they are navigating. When I try to shift my current frames over by 2 frames to make room for the preloader I get this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at APIVisionDigitalRecall_fla::MainTimeline/frame3()[APIVisionDigitalRecall_fla.MainTimeline::frame3:20]
at flash.display::Sprite/constructChildren()
at flash.display::Sprite()
at flash.display::MovieClip()
at navBar()
Everything works fine before I shift the frames by 2, so I don't understand why I'm getting a complier error abut an object not existing. What to do to add a pre-loader to my existing movie without moving everything over by two frames?
I was planning on putting this code on frame 1:
ActionScript Code:
var kbtotal:Number=stage.loaderInfo.bytesTotal/1024;
var kbloaded:Number=stage.loaderInfo.bytesLoaded/1024;
var percent:Number= Math.round(kbloaded/kbtotal*100)
loader.gotoAndStop(Math.floor((precent/100)*100));
loader.loadingStatus.text=Math.round(kbloaded) + " lb / " + Math.round(kbtotal) + "kb";
This code on frame 2:
ActionScript Code:
if (kbloaded == kbtotal){
gotoAndPlay("Main");
} else{
gotoAndPlay("Load");
}
I downloaded a flash template and have modified it to suit our company but there is something that I can't do. When the file loads in the browser, music immediately plays and loops until you click a button to stop the music. On our video page, we have video
that we need to play that has sound in it. How do I get the background music to stop when my video plays without having to go up and stop the music manually. The videos are loaded via an external XML document and there are no buttons in the FLA file to link code to. the website is [URL]
I have 'Sound On' and 'Sound Off' buttons on mutiple scenes and I am playing the music loop in my flash movie by loading an external swf. When I move to the next scene the sound reloads which I do not want. How do I use an if-statement that checks whether or not the music.swf, that needs to be loaded is found and when it is found, go to a frame?
View 1 Replies