i really like this effect and i was wondering if anybody could point me to a tutorial that does something similar to this: i deleted the link because the site is not working anymore
I am trying to create a zoom/pan effect for an image gallery. The thing is that i dont have any idea on how to do it so I've started to play with it. I created a zoom button that basically make the image bigger and a mask for the image so no matter how big you going to scale it its going to show the masked area only and if I want to pan all I have to do is move the image inside of the mask.
But my problem is that I use a MouseEvent.MOUSE_DOWN event on the zoom in button and the function scale it up and position it in the center only once. What I want to do is as long as the user have is mouse down the image will zoom and when the user releases the mouse it's going to stop. Thats the effect that im trying to achieve [URL]. But the cool thing about this gallery is that when you zoom in or out it actually ease out or in and stop and it run's really smooth.
So basically what I want is to have all my photos kind of scattered on the page like they`re just lieing there kind of. When you click one, that single photo zooms up to almost fill the page and rotates to go from crooked to straight. And then a button would appear saying Back to have it zoom back out to it`s place. kind of like this one click Woodward on the left, then click The Camp)
i'm making volkswagen's mongolian version which is my native language's site. and i have a problem just making photo gallery.how can i make [URL] any model's gallery's hover effect like zoom in and out.
Click on the first and second thumbnail a few times so that everything is loaded (I didn't use preloaders etc for now).Notice the wipe when you click the thumbnail? I spent already a long time to create this :-)But now I want it to wipe out if you click another button, then wipe in again to show that new image etc... (like it is now, you have a white flash, really annoying).Here's my code that is on frame 1 of the timeline (I only have 1 frame in the timeline)
[Code]...
'navi' is the MC with all the buttons in it. 'vol01' and 'vol02' are instance names of the first two buttons. 'container' is an empty movieclip. 'wiper' is a white MC of which I change the width with actionscript = wiping effect.For now I load .swf files instead of jpg's, because when I put ("pic_01.jpg") instead of ("pic_01.swf"), it doesn't work. (edit: I found it, my jpgs were progressive...)
So basically what I want when the first pic is shown and you click on thumbnail2:
-wipe out image currently displayed -load new image (pic_02) -AFTER new image is fully loaded, wipe in to show this image and so on
What would be cool also is the following:
when you click button 2, load image 2 while image 1 is still displayed. When loading is finished, a white line goes from left to right, wiping out image 1 and at the same time wiping in image2.Note that there will be 4 of these galleries with +-80 thumbnails each...I read the transitions between external swf's tutorial, but I want to load a bunch of jpg's, and not make 4*80 swf's with each only 1 jpg in it...
I have build a gallery but its very simple. It takes images from xml file. I have attached all files in zip. First when I press next button it goes to next image but with no effect. It just displays next image. I want to incorporate a sliding effect when the image is changed to another. And second I want to use autoplay feature. As soon as swf starts the images came one by one with difference of few seconds. Attachments: slideshow.zip (752.0 K)
I have downloaded free version of itunesViewer and working on it. I found it was extensively using onEnterFrame which is taking lots of CPU, slowing the system.there's function 'controlTheObject' which contains onEnterFrame code. eliminate the use of onEnterFrame. Can there be other alternatives??
I followed the tutorial concerning the "Photo Gallery using XML and Flash", and everything works great. The only problem is that I have to make some alterations in the initial code, and I just can't get it right.
Here's what I have to do: 1. Introduce a fade out that intertwines with the fade in of the nextImage; 2. Add a link to the xml, so that when the user clicks the images, each leads to a different page.
To achieve this, I've tried to play around with the alpha values on prevImage, slideshow, and nextImage functions, but as for the results either the pictures don't appear, or simply flash intermittently when they do. As for the Link part, I've trying to introduce a <link> line on the xml file, and put a 'href' value on the <image> line. None worked.
I am new in the marvelous world of flash 8. I am building now my photo galley that I will then include in my Web site. Here are my 2 questions : My pics are featured in a big display with a thumb gallery under it. Until now I managed to create a mouse rollover effect on the thumbnails so that a big image of the thumbnail appear in the big display when I roll my mouse over its thumb. Codes are ok everything work perfectly. I want now to create 2 things :
1 : I want my images to appear in the big display by fading and 2 : I want a bigger preview window of my thumb when I roll over my mouse on each of them ( the preview window appear more or less like a tooltip and strech)
Here is the code I basically use for the gallery I achieved till now. btn1_btn.onRollOver= function(){ myScreen_mc.gotoAndStop(1); }; btn1_btn.onPress = function() { getURL("04big.jpg"); }; btn2_btn.onRollOver= function(){ myScreen_mc.gotoAndStop(2); } btn2_btn.onPress = function() { getURL("06big.jpg"); };
I'm looking for a way to setup a slideshow of pictures that I can control with Actionscript. I've come up with something using setInterval, but I'm having problems with that, so I'm looking for an alternative method. I have maybe 5 photos. Starting with the first photo I'd like to have it slowly fade on, when it reaches an alpha of 99 or higher, it will wait a certain amount of seconds and then the next picture will fade in. I'd like to do this automatically through actionscript, don't want to use keyframes or animations.
Any link or flash file which explain how to apply mouse move effect on images of gallery. I mean image sof gallery simply move with mouse direction and stop on mouse stop.
I've been working on the XML Thumbnail gallery tutorial posted up and I wanted to know if it's possible to make a complex rollover effect on an xml button? For example I would like to make this character { rotated 180 degrees above the button as a person highlights the button. How would I go about that.
i am trying to make an image gallery with pan and zoom effect on mouse over ... Now what i want is exactly like the below website .. [URL] & see the website. out here have a look and tell me what script they had used here if u want i can pay for the script
Im developing a flash based image gallery with a spin effect. at once you see only few images but you should have the option to reveal more images similar to this design [1]: http:[url].....jpg [Flash Photography Template]: http:[url]....I need the logic, should i just play with the tweens or it could be dynamic with action script?
When I'm working on the .fla I don't see anything unexpected, but when I view the .swf or export it there's a little red square in the animation. It moves with some of the stuff I have moving in the animation like they're attached somehow, but I can't find it in the fla to get rid of it.
i've created a movieclip that i'm applying a simple blur filter to and in Flash when i play the timeline it runs with no problems although when i publish the movie the blur doesn't display - i've run out of ideas about why this could be! I've looked online and can't find any suggestions either - does anyone know what i'm doing wrong?
You click on tv, then on the first thumbnail and the video starts playing.When you resize the browser window the video stays centered.Thats exactly how I want it to You can see the same example as before, but this time there are playbackcontrols which would be perfect if it wasnt for the fact that if you now resize thbrowser window, the video jumps almost its own width to the left.
I have a website. You can see that website both by typing in(not REALLY my website...I'm just using examples here)This website has a flash intro that at the very end enables the user to either choose to go to the html version of my site or the flash version, each option represented by a button.The strange thing is that if I'm on theURL of my site, everything works ok there. However, if I'm on the version with the "www" added into the URL, those buttons don't work. You still get the little "finger" indicator, but when you press, nothing happens.
I'm working on a large AIR-app. When I run the project from Flash CS4, everything works fine. But when I run the installed app, some buttons will react very slow.
I created a movie clip that i want to act as a button. Inside that movie clip i place 2 graphic symbols (in different layers) that each have a tween of 30 frames. In a different layer i put a stop(); at frames 1 and 30. Then i create a fourth layer writing the following code for all 30 frames:
Code: var rewind:Timer = new Timer(10); var rootButton:MovieClip = MovieClip(parent); rootButton.RR_mc.buttonMode = true; rewind.addEventListener(TimerEvent.TIMER, rewindHandler);
[Code]...
1. On mouse over the movie clip (RR_mc) start playing normaly untill frame 30 where stops.
2. On mouse out the movie clip starts rewind going frames backwards. Now if i put my mouse over the movie clip, before rewind reach frame 1 the rewind stops and the movie start playing again. 2b. If the movie clip reach frame 1 after rewind, then is not stopping and continues to give frame 1 (if you put a trace(this.currentFrame(); you get infinite 1s). On mouse over the movie clip afterwards i can see that trying to start play but it's progress is max 2-3 frames before the rewind routine pull it back at frame 1.
3. If i transfer the timer and it's function to the parent directory then everything work fine.
I want to write all the code for the button inside the child directory of that button, is it possible?
I've made [at least I'm trying to] a class that will make able to communicate flash with PHP [and MySQL].I've done this once before on the main time line and it worked perfect. This one is working as well but I get strange variables from PHP in Flash. Here are the codes:
I can't figure out why there is a display problem around the "Green Printing" button. Each of the button is created the same way, using the same graphics. Only this one displays incorrectly when the swf is produced.
[URL]
I have quadruple checked position and all the buttons are correct. No overlap. If you right click and zoom in on the button in question, it looks perfect. only at 100% is the display problem visible and only on that button/area of the flash swf.
I am beginner in FLEX programming , I am trying to implement a very simple LOGIN system using PHP, FLEX, MySQL.
protected function button2_clickHandler(event:MouseEvent):void { var create_new_user:Users= new Users();[code]..........
I have added the "alert.show" to check the sequence , it was really strange to find out the it is executing "6,5,4,3,2,1"..?? Which mean user is created before checking the verification result?
I need to check (for my own good reasons) whether the cursor is located within the bounds of a particular object. I'm using a simple code to do this...
This, theoretically, should work perfectly! However, there is an offset (and one I did NOT set, mind you!) of about 16 between the hsSlot1's visual position (where it appears to start on the screen) and hsSlot1.x. There is a similar offset on the y axis, but I haven't measured it yet.The only thing I can think of for this is that hsSlot1 is an instance of a button (one with only one state at that) that was scaled to fit. However, I don't think that is it, because the numbers show that the entire object is merely offset at its current size.
Im trying to put a video in my website and im getting a strange result. on my computer everything is working fine BUT when im trying to run it over the internet its showing me only the skin of the video player but not loading the video. The strange part is when im loading the file stright from the ftp server, its working fine...
I made a spiral in pv3d using a mc for material and added a listener for the mouse events.Now the problem is that when i rollover my mc the rollover tween start and directly start the roll out tween.The clickhandler is rendered useless.So before adding tweenlite to the class everything works fine?
EDIT: In fact, it is working now (behavior changed with updated TweenMax...?!), BUT still, when I zoom with mouseclick, everything goes well. When I zoom with a keypress, the image is resizing... but if the image is not centered, the registration point (set to center of the image) - the image is moving - for no reason...
Different results with the SAME function, no parameters etc.