ActionScript 2.0 :: Image Effect In The Gallery Was Made?
Jan 16, 2005maybe someone can explain how this image effect in the gallery was made?[URL]..
View 6 Repliesmaybe someone can explain how this image effect in the gallery was made?[URL]..
View 6 RepliesI am trying to create a zoom/pan effect for an image gallery. The thing is that i dont have any idea on how to do it so I've started to play with it. I created a zoom button that basically make the image bigger and a mask for the image so no matter how big you going to scale it its going to show the masked area only and if I want to pan all I have to do is move the image inside of the mask.
But my problem is that I use a MouseEvent.MOUSE_DOWN event on the zoom in button and the function scale it up and position it in the center only once. What I want to do is as long as the user have is mouse down the image will zoom and when the user releases the mouse it's going to stop. Thats the effect that im trying to achieve [URL]. But the cool thing about this gallery is that when you zoom in or out it actually ease out or in and stop and it run's really smooth.
i'm making volkswagen's mongolian version which is my native language's site. and i have a problem just making photo gallery.how can i make [URL] any model's gallery's hover effect like zoom in and out.
View 1 RepliesI am trying to make an image gallery with pan and zoom effect on mouse over. Now what I want is exactly like this website [URL].
View 2 RepliesAny link or flash file which explain how to apply mouse move effect on images of gallery. I mean image sof gallery simply move with mouse direction and stop on mouse stop.
View 1 Repliesi am trying to make an image gallery with pan and zoom effect on mouse over ... Now what i want is exactly like the below website .. [URL] & see the website. out here have a look and tell me what script they had used here if u want i can pay for the script
View 12 RepliesBelow is the code for dynamic image gallery from XML.
We have an alpha effect to the image animation when the image is loading. The affect is working fine (fade in).
But, when the next image is loading, we want fade out alpha affect to the current image before the next image loads.
delay = 6000;
//-----------------------
function loadXML(loaded) {
if (loaded) {
[Code].....
Have a web page designed in AS2. Made some nice new XML gallery wth pop-up window. Is it possible to combine these 2 swf files externaly ie load gall on web page?
View 2 RepliesI have made a small rectangle in the flash with the tweening effect and export in to the FLEX. When i publish in the FLEX i could see the rectangle with out tweening effects.How can i see the tweening effects.
View 1 RepliesI am making a signature, which is a Interactive drawing board! For and example download the :
.fla
.swf
What I want to be able to do is let other users draw an image on my sig and then be able to save and alter over my orignal sig. And then once my the page is refresh or some-else looks at my sig it will have the image over my sig
Anyone let me know wether if pixel calculations are made swf files and when they r made to fullscreen wether they will remain the same in any monitor size?
View 1 RepliesI want to make an image viewer using flash.....I should select a source folder and the preview of the images in that particular folder should be viewed in one portion of the image viewer... and if I select the preview of any particular image, it will be shown in the right side in some predefined size..is it possible to make such an image viewer using Flash?
View 3 RepliesIm making a signature, which is a Interactive drawing board! for and example download the : .fla .swf
what i want to be able to do is let other users draw an image on my sig and then be able to save and alter over my orignal sig. and then once my the page is refreshd or someelse looks at my sig it will have the image over my sig! can this be done and how?
I want to make an image viewer using flash.....I should select a source folder and the preview of the images in that particular folder should be viewed in one portion of the image viewer... and if I select the preview of any particular image, it will be shown in the right side in some predefined size... is it possible to make such an image viewer using Flash?
View 3 Repliesi was looking for gallery looking like this site [URL] i was looking gallery first page title gallery then Big image like this with description.
View 1 Repliesi am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?
View 14 RepliesI've made a gallery slideshow before but wasn't as intuitive looking back at it now and I want to start fresh on this new project. I would like to convert a jQuery lightbox style gallery into a flash XML based AS3 image gallery with categories. I don't want to code the FLA, I want separate AS files.
This is a school project for my website. I would use jQuery and I have more experience with it but this project needs a flash component. I'm just not sure where to start and looking for some advice on how and where I could find resources. I want it to be minimal as I can make it;
- 8 thumbnails to a "page/section" with more flowed into page 2 or 3 etc. (or a srcoller)
- a few buttons for categories
- images fading in full size with a description when hovered over and a close button
- preloader (simple bar)
Esentially something like this > http:[url].........works which is using http:[url].... for the thumbnails. That might be ambitious but I'd suffice with a simple fade effect.I've downloaded some galleries out there but most of the code is messy or outdated.http:[url]... this is alright, but all the code is done in the FLA. I might break it into AS files but it depends.
I made an image of an arrow and it is set as a button, not a movie clip.
I have made it so one of my scene loops, frames 65 to 85 and added a button to go to the next scene which is at frame 86.
The code I used is
on (release) {
gotoAndPlay(86) ;
}
But when ever I test the scene I get an error saying "Mouse events are permitted only for button instances".
I am using ActionScript 2.0
I'm new to AS3 and I'm currently trying to code a project that allows the user to dissect an image made of movie clips:
Code:
var rightniptime:Timer = new Timer(100, 6);
function rightnipfall(event:TimerEvent): void {
rightnip_mc.y+=100;[code].....
I have literally duplicated this bit of code for the sixty movieclips that comprise this image. This would be fine, but I need another image (again, comprised of about sixty movieclips) to appear, and have the same functionality as the first, once the pieces of the first image have left the stage.I have been reading articles about classes, creating classes; my teacher gave me vague advice about creating a number that increments as the images fall and then creating a conditional statement that would display the new image once the pieces of the first have reached a particular Y location. But at this point I'm on the verge of tears and can't seem to make it work.
I made a video in After Effect and export it to flash as a FLV video.. and write de code to load it into flash.. but I need it to loop.. Here is the code
[Code]...
i really like this effect and i was wondering if anybody could point me to a tutorial that does something similar to this: i deleted the link because the site is not working anymore
View 2 RepliesSo basically what I want is to have all my photos kind of scattered on the page like they`re just lieing there kind of. When you click one, that single photo zooms up to almost fill the page and rotates to go from crooked to straight. And then a button would appear saying Back to have it zoom back out to it`s place. kind of like this one click Woodward on the left, then click The Camp)
View 6 Replies[URL]
Click on the first and second thumbnail a few times so that everything is loaded (I didn't use preloaders etc for now).Notice the wipe when you click the thumbnail? I spent already a long time to create this :-)But now I want it to wipe out if you click another button, then wipe in again to show that new image etc... (like it is now, you have a white flash, really annoying).Here's my code that is on frame 1 of the timeline (I only have 1 frame in the timeline)
[Code]...
'navi' is the MC with all the buttons in it. 'vol01' and 'vol02' are instance names of the first two buttons. 'container' is an empty movieclip. 'wiper' is a white MC of which I change the width with actionscript = wiping effect.For now I load .swf files instead of jpg's, because when I put ("pic_01.jpg") instead of ("pic_01.swf"), it doesn't work. (edit: I found it, my jpgs were progressive...)
So basically what I want when the first pic is shown and you click on thumbnail2:
-wipe out image currently displayed
-load new image (pic_02)
-AFTER new image is fully loaded, wipe in to show this image and so on
What would be cool also is the following:
when you click button 2, load image 2 while image 1 is still displayed. When loading is finished, a white line goes from left to right, wiping out image 1 and at the same time wiping in image2.Note that there will be 4 of these galleries with +-80 thumbnails each...I read the transitions between external swf's tutorial, but I want to load a bunch of jpg's, and not make 4*80 swf's with each only 1 jpg in it...
I'm trying to create a movie clip with images that will slide from one image to another using next and previous buttons. I want a sliding effect. For example on this site: [URL] The right side large image you can slide the image by using the arrows. That's exactly what I want...but in flash.
View 3 RepliesJust trying to make a flash photo gallery that displays all the image files in a certain directory with the usual photo gallery functionality.
View 1 Repliesi have two images, when i mouse over first image at the same time glow effect raised on second image.
View 2 RepliesI have build a gallery but its very simple. It takes images from xml file. I have attached all files in zip. First when I press next button it goes to next image but with no effect. It just displays next image. I want to incorporate a sliding effect when the image is changed to another. And second I want to use autoplay feature. As soon as swf starts the images came one by one with difference of few seconds.
Attachments: slideshow.zip (752.0 K)
I have downloaded free version of itunesViewer and working on it. I found it was extensively using onEnterFrame which is taking lots of CPU, slowing the system.there's function 'controlTheObject' which contains onEnterFrame code. eliminate the use of onEnterFrame. Can there be other alternatives??
View 0 RepliesI followed the tutorial concerning the "Photo Gallery using XML and Flash", and everything works great. The only problem is that I have to make some alterations in the initial code, and I just can't get it right.
Here's what I have to do:
1. Introduce a fade out that intertwines with the fade in of the nextImage;
2. Add a link to the xml, so that when the user clicks the images, each leads to a different page.
To achieve this, I've tried to play around with the alpha values on prevImage, slideshow, and nextImage functions, but as for the results either the pictures don't appear, or simply flash intermittently when they do. As for the Link part, I've trying to introduce a <link> line on the xml file, and put a 'href' value on the <image> line. None worked.
I am new in the marvelous world of flash 8. I am building now my photo galley that I will then include in my Web site. Here are my 2 questions : My pics are featured in a big display with a thumb gallery under it. Until now I managed to create a mouse rollover effect on the thumbnails so that a big image of the thumbnail appear in the big display when I roll my mouse over its thumb. Codes are ok everything work perfectly. I want now to create 2 things :
1 : I want my images to appear in the big display by fading and
2 : I want a bigger preview window of my thumb when I roll over my mouse on each of them ( the preview window appear more or less like a tooltip and strech)
Here is the code I basically use for the gallery I achieved till now.
btn1_btn.onRollOver= function(){
myScreen_mc.gotoAndStop(1); };
btn1_btn.onPress = function() {
getURL("04big.jpg"); };
btn2_btn.onRollOver= function(){
myScreen_mc.gotoAndStop(2);
} btn2_btn.onPress = function() {
getURL("06big.jpg"); };