ActionScript 2.0 :: Save An Image Made On A Interactive Signature?

Mar 20, 2005

Im making a signature, which is a Interactive drawing board! for and example download the : .fla .swf

what i want to be able to do is let other users draw an image on my sig and then be able to save and alter over my orignal sig. and then once my the page is refreshd or someelse looks at my sig it will have the image over my sig! can this be done and how?

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ActionScript 2.0 :: Able To Save Image Made Interactive Sig?

Mar 20, 2005

I am making a signature, which is a Interactive drawing board! For and example download the :
.fla
.swf
What I want to be able to do is let other users draw an image on my sig and then be able to save and alter over my orignal sig. And then once my the page is refresh or some-else looks at my sig it will have the image over my sig

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ActionScript 2.0 :: Image On The First Page Of The "interactive Image Panning Tutorial"

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I am trying to achieve something like this: [URL]

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[Code]....

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IDE :: Restricting Cursor Area In Interactive Image Pan?

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My problem is that my final .swf is embedded onto an html page and stretches for the entire width of the users screen. This means that if they have a particularly high resolution, the width of the .swf file stretches significantly beyond the initial stage settings. I'm okay with this, as I really need the .swf to fill the width of the screen.

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[Code].....

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ActionScript 2.0 :: Interactive Image Pan Tutorial - Contain Size To MC?

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currently using the source files on the tutorials page, combining the stuff in this tutorial with the stuff in the Sliding Menu tutorial (http:url...) with each Interactive Pan image being one of the content pages. Trying to go for a touch screen ipad type feel to the site.

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I want to create a class that is interactive and can hold an image. I want it to be lighter then the Sprite class, so I was thinking about extending the bitMap class. If I extend the BitMap class. put a bitMap data in that class and at it to the stage. would it appear ?

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Actionscript 3 :: Create An Interactive Image Panning In Flash?

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I'm kinda new in flash and as3 so this may not be as difficult as it looks right now.I've been trying to figure out how I can pan an image in flash (x and y). I have a movieclip and I want the user only to see a small part as he's panning with the mouse.

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Jquery :: 'platform' Should Use To Develop An Online Interactive Image Map?

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I'm trying to create a simple interactive image map where the user would be able to hover the mouse pointer over a part of the image and the setup would in turn animate/show/unhide a pop-up box (not new window!) next to the mouse pointer's current position containing text, images, &| clickable links. However, in the example, it is not an image map, but 9 small images. Each image becomes a bit larger when hovered over, and when clicked, loads the image into the right of the page. I'm looking to satisfy these criteria: I want to use an image map (HTML or other) instead of 9 small images I want the hovering action to also load the image - remove the need to click the image I want the page to be viewable & interactive from all popular viewers - desktop browsers, mobile browsers, iPads, Android tablets, etc... I'm not sure what platform (aka - mix of dev tools) to use in order to satisfy the list of criteria above. The main goal is for the last item in the list of criteria above to be satisfied. I could probably sacrifice the first or second criteria from the list above if that's what needs to be done in order to satisfy the last item. The couple of "platforms" I thought of using were: HTML + CSS jQuery + CSS Flash + Actionscript Javascript + AJAX What set of tools should I use to pull this off?

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ActionScript 2.0 :: Interactive Image Panning Within Stage Size

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[URL]. I don't want to pan the image within the Stage size. I want to pan the image within a masking. So that I can adjust the width & height anytime.

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