ActionScript 2.0 :: Save An Image Made On A Interactive Signature?
Mar 20, 2005
Im making a signature, which is a Interactive drawing board! for and example download the : .fla .swf
what i want to be able to do is let other users draw an image on my sig and then be able to save and alter over my orignal sig. and then once my the page is refreshd or someelse looks at my sig it will have the image over my sig! can this be done and how?
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Mar 20, 2005
I am making a signature, which is a Interactive drawing board! For and example download the :
.fla
.swf
What I want to be able to do is let other users draw an image on my sig and then be able to save and alter over my orignal sig. And then once my the page is refresh or some-else looks at my sig it will have the image over my sig
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Jul 2, 2010
I see flash has a save call to do this job, but it requires user interactive.
How to save it automatically?
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Jan 24, 2012
There is a div in my project, and this project is on-line. Inside this div there is a space that is made in flash (actionscript 3), inside this space we have to sign a contract with the mouse. How can I save this signature without an options window to choose where I want to save this signature?
(The button to save the signature is made in flash too).
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Feb 17, 2006
I'm currently implementing an 'interactive map', and I want the mouse cursor to change (from one to, two, to three arrows custom-made arrows), when the user 'mouses over' certain parts of the map. For example, there is currently 4 x3 grid on the map and when the user mouses over to each of the four corners, the cursor will change to three arrows (which have already been designed), and when the cursor mouses over the grid on the 8th grid on the right, the cursor will change to two arrows..... and so on.
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Jan 12, 2012
My question is can this site's [URL]..flash animation architecture/ interactive infographic be made or adapted into something more accessible like an app?
What would it take do to something like this. I need help wrapping my head around a project like this.
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Nov 6, 2011
FMS Amazon the solution I have been searching for to distribute my interactive swf publications made in indesign cs5 to iOS operating systems?
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Sep 30, 2010
I tried copying and pasting it onto Paint or Word, but it was really small and fuzzy, so the resolution was very bad.
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Apr 20, 2005
everytime I look for ways of sending back to XML changes produced in Flash, the tutorial always assume that we are using a server. Is there a way for having a Flash projector that everytime it starts 1-checks for data to load to the projector 2- lets us do changes to data (add, change and remove xml data) 3- and in the end we can save the changes made to the XML file that was initially loaded?
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Jan 28, 2011
I'm trying to create an interactive map in flash where whenever someone clicks on a location it adds a movieclip to the map. So far that seems to be working ok.
My question is, is there a way to make it so those movieclips are still there when the next person comes to the page? and so i'm able to keep count of the clicks and their locations?
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Jan 16, 2005
maybe someone can explain how this image effect in the gallery was made?[URL]..
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Apr 29, 2009
Anyone let me know wether if pixel calculations are made swf files and when they r made to fullscreen wether they will remain the same in any monitor size?
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Mar 3, 2005
I want to make an image viewer using flash.....I should select a source folder and the preview of the images in that particular folder should be viewed in one portion of the image viewer... and if I select the preview of any particular image, it will be shown in the right side in some predefined size..is it possible to make such an image viewer using Flash?
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Mar 3, 2005
I want to make an image viewer using flash.....I should select a source folder and the preview of the images in that particular folder should be viewed in one portion of the image viewer... and if I select the preview of any particular image, it will be shown in the right side in some predefined size... is it possible to make such an image viewer using Flash?
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Jun 11, 2010
I made an image of an arrow and it is set as a button, not a movie clip.
I have made it so one of my scene loops, frames 65 to 85 and added a button to go to the next scene which is at frame 86.
The code I used is
on (release) {
gotoAndPlay(86) ;
}
But when ever I test the scene I get an error saying "Mouse events are permitted only for button instances".
I am using ActionScript 2.0
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Apr 10, 2011
I'm new to AS3 and I'm currently trying to code a project that allows the user to dissect an image made of movie clips:
Code:
var rightniptime:Timer = new Timer(100, 6);
function rightnipfall(event:TimerEvent): void {
rightnip_mc.y+=100;[code].....
I have literally duplicated this bit of code for the sixty movieclips that comprise this image. This would be fine, but I need another image (again, comprised of about sixty movieclips) to appear, and have the same functionality as the first, once the pieces of the first image have left the stage.I have been reading articles about classes, creating classes; my teacher gave me vague advice about creating a number that increments as the images fall and then creating a conditional statement that would display the new image once the pieces of the first have reached a particular Y location. But at this point I'm on the verge of tears and can't seem to make it work.
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Mar 1, 2012
In AIR/AS3 Flex Mobile for Android project.How can I capture an "image" of whats visible on the view then just save that image as anything like jpg/pdf to the SD card?Basically a screenshot on Android using AS3.
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Jun 4, 2009
I am building a flash based website and have a large rectangle mc that I am panning left to right that has buttons nested inside. I followed the kirupa tutorial called "interactive image panning" and everything seems to be working fine. My problem is this. I want this panned mc to be centered and framed by a black border that will also act as a mask hiding the ends of the rectangle that have not yet been panned to. When I add this black border the code thinks the stage dimensions are larger and the panning gets whacky. How can I contain this panned mc so it doesn't react to a change in the stage dimensions. it also does this when I open the published HTML in the browser. I basically want it to behave like the sample image on the first page of the "interactive image panning tutorial". There must be an easy solution.
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Dec 29, 2006
I'm quite new in ActionScript (but I know the basics). Well anyway, I have a small problem. I'm doing this fake panorama to my site and I've used this Interactive Image Panning code I found here at kirupa.com. Now I have added some buttons into it and by pressing those I would like the image to move to a specific position (with ease if it's possible) and stop. And by pressing another button the panning starts again. Is it possible to add to this code? (I have made some little modifications to the code. There is a mask area where the panning works and if your mouse is outside the area the panning doesn't work)
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Apr 3, 2007
I've been looking for a Flash component/tutorial I can use to make an interactive map. Now I've found the tutorial Interactive Image Panning here at Kirupa.
In that tut you go with the mouse to the right, and the image floats to the left...but here's the problem/question: I also want to get the image float to the bottom/top, when the mouse goes to top/bottom...
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Nov 30, 2008
I went through this excellent tut, I can get this to work, but how to make it go both ways? Horizontal and Vertical? I tried, but it didn't work.
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Feb 27, 2009
I am trying to achieve something like this: [URL]
I have successfully gone through and executed the Interactive Image Pan tutorial you have on here. However I am looking to add more of a sense of depth, so would like some images in the "foreground" to scroll by faster (than the background) as the cursor is moved.
To accomplish this I have made the foreground image cover a much bigger width than the background, as it makes sense to me that this would make it scroll faster, using the same code as the background.
So my question is what code do I need to add to the original code to make the foreground image scroll too? It's a MC called fg_mc. Here's the original code for quick reference:
Code:
this.onMouseMove = function() {
constrainedMove(bg_mc, 4, 1);
};
[Code]....
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Jun 3, 2009
I am trying to create an interactive image gallery for use on my GoDaddy.com site. The site is template based and will only accept a single standalone.swf file. As an example GoDaddy shows an image gallery created in Flash Slideshow Maker Pro. However, this is only for a PC platform and I'm on a Mac. I created an interactive image gallery using Jetphoto software. However, the Jetphoto software does not produce a single standalone .swf file. Instead it produces folders containing hi & lo jpgs, an html file, an xml file and a jetphotview.swf file. Does anyone know of a Mac based interactive slideshow program that is easy to use and will create a single .swf file? Or, although I don't know how to use it, I own a full version of Flash. Is there any way to convert the series of Jetphoto files to a single .swf file? When it is opened in Flash the save menus are grayed out. I tried to convert the .swf file back to an .fla file to bring into Flash and that doesn't work either.
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Jul 10, 2008
Just downloaded the interactive image panning fla and am using the code to move swatches that are buttons...
it works only problem is that once a button is clicked it still pans the buttons around as it is a onMouseMove function.This can confuse the user as they may think it has not been clicked.So what i want is for that panning to stop once one of the panning buttons is clicked.yet still have that panning function if the original button clicked is the wrong one and the user wants to scroll through them again.
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Mar 6, 2009
My problem is that my final .swf is embedded onto an html page and stretches for the entire width of the users screen. This means that if they have a particularly high resolution, the width of the .swf file stretches significantly beyond the initial stage settings. I'm okay with this, as I really need the .swf to fill the width of the screen.
However, it means that the cursor is able to be pointed more than 100% left or right of the stage, causing the panning image to move further left or right than it should.
What I need to know is how to get around this. I'm assuming I could set a boundary at the left and right of the stage where the code wouldn't be active?
Here's my code:
Code:
this.onMouseMove = function() {
constrainedMove(bg_mc, 4, 1);
constrainedMove(fg_mc, 4, 1);
[Code].....
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Jun 26, 2011
currently using the source files on the tutorials page, combining the stuff in this tutorial with the stuff in the Sliding Menu tutorial (http:url...) with each Interactive Pan image being one of the content pages. Trying to go for a touch screen ipad type feel to the site.
The 'image' for the panning is basically text based and I've managed to switch around the code to make it scroll on the y axis instead of the x axis. The problem I've got is that the content is using the "Stage.height" as its border, and I want to contain it within the height of the MC clip (690x580).
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Jan 1, 2010
I want to create a class that is interactive and can hold an image. I want it to be lighter then the Sprite class, so I was thinking about extending the bitMap class. If I extend the BitMap class. put a bitMap data in that class and at it to the stage. would it appear ?
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May 27, 2011
I'm kinda new in flash and as3 so this may not be as difficult as it looks right now.I've been trying to figure out how I can pan an image in flash (x and y). I have a movieclip and I want the user only to see a small part as he's panning with the mouse.
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Nov 17, 2011
I'm trying to create a simple interactive image map where the user would be able to hover the mouse pointer over a part of the image and the setup would in turn animate/show/unhide a pop-up box (not new window!) next to the mouse pointer's current position containing text, images, &| clickable links. However, in the example, it is not an image map, but 9 small images. Each image becomes a bit larger when hovered over, and when clicked, loads the image into the right of the page. I'm looking to satisfy these criteria: I want to use an image map (HTML or other) instead of 9 small images I want the hovering action to also load the image - remove the need to click the image I want the page to be viewable & interactive from all popular viewers - desktop browsers, mobile browsers, iPads, Android tablets, etc... I'm not sure what platform (aka - mix of dev tools) to use in order to satisfy the list of criteria above. The main goal is for the last item in the list of criteria above to be satisfied. I could probably sacrifice the first or second criteria from the list above if that's what needs to be done in order to satisfy the last item. The couple of "platforms" I thought of using were: HTML + CSS jQuery + CSS Flash + Actionscript Javascript + AJAX What set of tools should I use to pull this off?
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Dec 26, 2006
[URL]. I don't want to pan the image within the Stage size. I want to pan the image within a masking. So that I can adjust the width & height anytime.
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