IDE :: Cannot Produce A Situation To Test This Script On Browser?

Jul 8, 2009

I have implemented a flash detection script (downloaded from [URL].. Because I have Flashplayer installed I cannot produce a situation to test this script on my browser. Has anyone an idea how I can test if this script works on browsers that have an old version or no Flashplayer installed?

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[Code]...

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The movie works when I test it in the flash IDE, but when I try it from the server it just sits there doing nothing, all the neccessary files are uploaded but I get nothing when I view it.[url]...

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I can not get to any MC in _level0 (main swf) from an external swfs.Which you know, should be easy, something like _root.MenuMC._visible = false; should work
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[code]......

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I'm working on a slideshow using a class that I wrote that builds the slideshow and an XML file that points to the images. I plan on improving it later but for now I just want it to cycle through a set of images, resize them if they're too big or small, and show a loading bar while the image is loading. It works fine if I test it in the Flash IDE or standalone Flash Player, but if I drag the SWF into Firefox or Safari, the loading bar refuses to show up. I also tried publishing to an HTML file and that didn't work either. I figured there could only be two different reasons why it wasn't showing up - either it wasn't being added to the stage, it wasn't being made visible after it's initially set to invisible. I decided to comment out the part of the code that make it invisible to begin with the loading bar showed up, but it wasn't showing how much of the image had been loaded when it changed to a new picture. Here's my code:

[Code]...

For some reason the pictureLoading function isn't being called when I test it in any browser. I've seen the loading bar randomly pop up a few in times in Safari 4 but then I try closing the window and testing it again and I get nothing. Can anyone help me figure this out? About:plugins in Firefox says I have Flash Player 10.0.22 installed, and I'm using Flash CS3 in OS X.

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When he does the same thing (I trust his integrity) he gets the new .swf with the navigation in tact.You can see the two outcomes at the web address below (mock data).There are no code changes, no library changes that I can find.So I thought maybe there is something about different settings or 'environments' that can affect the outcome?

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[Code].....

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[Code] .....

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I am compiling a very simple app, Main.mxml:

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[code]....

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ActionScript Code:
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[code].....

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I followed this tutorial: [URL]but I work in CS4. I followed the tutorial to the letter, but apperantly there is something wrong... All I see when I test the movie is this:

Image2.png (69.97 KiB) Viewed 268 times

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In FlexUnit 1 it is possible to access the name of the currently-running test using the TestCase.getName() method because all tests subclass TestCase. In FlexUnit 4, however, there's no base class for tests; the tests are identified by annotations. So, how can I replicate the getName() functionality in FlexUnit 4?

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PHP Code:

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I'm trying to use two components to collectively produce a result from an array. This is what I have so far...

PHP Code:

function spaceCalc() { object = mainList.value;objectB = sizeGroup.selectedData; trace(objectA[objectB]);}

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I have used a code to produce random of images in a flash movie:
 
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[code]...

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