IDE :: Set Somethings X / Y To Be Its Center And Not Its Top Left

Oct 15, 2010

how do i set somethings x/y to be its center and not its top left.i know that i can do X = mc.x - mc.width/2 but i think its possible to set its default to understand that its already centered in this way, just im not sure how

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I coded an entire file based on the top left registration point of my movie clip. I want it rotate it to point at the cursor, but since the registration point isn't in the middle.. its not a perfect rotation around the center of the mc. Is there anyway to rotate it around the center of the movie clip without changing the registration point?

ActionScript Code:
stage.addEventListener(Event.ENTER_FRAME, aimBall, false, 0, true);
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I'm making a 3D room builder. The user places Sprites around the 2D stage and my script converts those Sprites to Papervision3D DisplayObject3D objects. I'm having problems with the 3D object positioning because Sprites have registration points at their top-left corner and 3D objects have registration points at their center. How can I make that conversion?ere's a scheme of how the 2 different coordinate systems work:

I've tried this code:
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[code]....

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I start with a question: how could I change the registration point of a movie clip created or loaded at runtime? I want to move the registration point from top/left to center.

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I've checked this behaviour: If I define a sprite (by programming) as:
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var square: MyClassExtendsSprite = new MyClassExtendsSprite();
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I need to make a MovieClip rotate around it's center point to the left or right depending on mouse drag. I got some basic semblance of what i want going, but it's pretty hackish. Normally i calculate the angle and such but i only really need to use the distance the mouse travels and apply it to the movieclip and for flavor add some nice easing when you let go.

public function Main()
{
var wereld:MainScreen = new MainScreen();
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[Code]....

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IDE :: Change Registration Point (left Center Corner Etc) Of Object

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When you create shape on stage and right click and chose create object you can chose Registration point for the object you chose what corner will be used as center of coordinates for this object. Now onice you create object is there way to change this registration point e.g. i created it in center now i want to to be in upper left corner?

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When you create shape on stage and right click and chose create object you can chose Registration point for the object

you chose what corner will be used as center of coordinates for this object. Now onice you create object is there way to change this registration point e.g. i created it in center now i want to to be in upper left corner?

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I want to learn how you can change the registration point for the Canvas.I want to make a zoom of this component, but the point registration in the upper left corner! How do I move to the center?

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Flex :: Changing Registration Point From Upper Left Corner To Center

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I want to learn how you can change the registration point for the Canvas. I want to make a zoom of this component, but the point registration in the upper left corner! How do I move to the center?

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[URL]

Whats the best method to set a limit on somethings _y property so it scrolls up and down, but has limits... everything I do ends up being quirky and not working just right.

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I'm trying to add an event listener to something that lives on the parent level of the function that runs.This is what I have in a function -

Code:
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I have a movieclip and when I do 3D rotation from Transform panel, It rotates perfect, center is in the middle of image, and when I apply mc.rotationY, rotation center is in left of the image, aren't 3D rotation from Transform panel and mc.rotationY from AS same? what's up?

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[Code]....

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I've some components with dynamic heights. They have to be aligned with respect to the bottom of my canvas container, so I cannot set the same y for all components.

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I have an Image called "PanoramaImage" (which is very long in width). I want this image to move from right to left & from left to right automatically.

I am using flash as3. I am loading this image from the same folder where the .fla file exist. my image to move by using Up & Down arrow keys.

The following is the sample code i found on web.

var loader:Loader = new Loader();
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[Code]......

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ActionScript 3.0 :: Move An Image Left To Right And Right To Left Automatically?

Apr 24, 2005

I have an Image called "PanoramaImage" (which is very long in width). I want this image to move from right to left & from left to right automatically.I am using flash as3. I am loading this image from the same folder where the .fla file exist. Right now I have the code which will help my image to move by using Up & Down arrow keys.The following is the sample code i found on web.

var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.CO MPLETE, completeHandler);
loader.load(new URLRequest("panorama.jpg"));
var content_mc:Sprite = new Sprite();

[code]....

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Keep Center Of The Movie In The Center Of The Scree Regardless Of Browser Size?

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My flash movie is 1440x900 but the area where all the important stuff happens in within 1024x768, i am trying to keep the middle in the center regardless of browers size or aspect ratio.

I can center the page but it doesn't work as i need it to. If the browers is small (1024x768) the swf is justified against the left edge, but not keeping the middle in the middle of the brower.

[URL] is an example of exactly what i am trying to achieve.

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Flash CS4 :: Top/left Alignment Is 8 Px From Top/left In Browser?

Sep 14, 2009

My vision is to have a colored square at the top of the site Im working on which should span across the entire browser window. I have created a square 1280 x 100 pixels in size and imported it to the stage, alignment is set to x=0, y=0 ad alignment. The scene is the same size as the square I 've imported. When I view my Flash creation its displayed 8 pixels from the top left corner of the browser window. The flash file only contains the square and nothing else. take a look at the 3 files I've attached: issue-scrreen1-3.jpg. The first 2 screens are my Flash, properties and library screen shots. The third screen shot is my browser window.

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ActionScript 2.0 :: Tweening - Box To Grow From Right To Left - Not Left To Right

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I have a movieclip with the instance name of top. I want the box to grow from right to left, not left to right. Here is my code:

[CODE]...

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ActionScript 2.0 :: Panning Content From Left To Right (with Stop As Intervals) Then Right To Left (also With Intervals)?

Nov 30, 2006

panning my content from left to right (with stop as intervals) then right to left (also with intervals)

1. I created an mc (name: "content")Notice in this mc, I layout 4 sets of text (like a page) from left to right

2. I created another mc (name: "pancontent_mc")

-I added a layer for "content" and created a motion tween for it to pan from left to right

-I created a mask layer on top of "content" that will show 1 set at a time

-I created an action layer that has total of 4 stops(); on each frame where the 4 sets of text will show directly under the mask.

3. maintimeline -There's only 1 layer. I placed an instance of buttons (left/right) and an instance of "pancontent_mc"

4. actions for right button, works fine and stops on each set of text.

on (release) {
this.pancontent.play();
}

5. actions for left button - none. I havent figured this out yet.

on (release) {
this.pancontent. - something like play previous frame until stop...
}

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