Media Server :: Send The String Value From .asc File?
Sep 29, 2009I need to send the String value from .asc file to Flash AS3 in Application.rejectConnection();
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I need to send the String value from .asc file to Flash AS3 in Application.rejectConnection();
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I am using FMS 4.5 and have a simple application which I want to use to send two strings to a php file. But I get a compilation error whenever I try to assign any value to these objects:
Here is main.asc:
<code>
var variables = new LoadVars();
variables.username = "uname";
variables.send(http://url.abc.com/test.php,POST)
</code>
I can't compile with the second line. FMS just says: Sending error message: Compilation error
How do I send variables to a HTTP URL?
I'm trying to make a software which sends video and audio data to a flash media server by using RTMP protocol. Currently, my program can communicate with a flash media server correctly. RTMP specifications does not describe about the raw data in video/audio messages, so I muxed raw H.264 and AAC data into video/audio messages and sent to the server. The server seems to accept them, but a video player cannot playback the stream sending from the server. The player just says "Loading..." For a test purpose, I sniffed the network packets between Wirecast and the flash media server and ripped off only video and audio data. Then, I muxed those data into video/audio message and sent to the flash media server. In this case, the video player connected to the server can playback the stream correctly.
I checked the stream sent from Wirecast, the stream seems not to be H.264 raw data because those data are not started from 0x17 instead of H.264 start code. With those situation, I am wondering what kind of container format I should use for H.264/AAC data to the flash media server.
I have a problem with shareobject. the Send method does not work. I work with AS3 My code
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I am recording a video and while recording I issue some NetStream.send("doSomething", params) commands from client side. When I am playing back this video I receive the doSomething events on client side. No problems so far.Can I receive those events on server side? I want to handle those events on server side. Not client side.
View 2 RepliesI am writing a game where positions of an object are being exchanged between the two flash clients through a java server. The secnario goes simply like this:
PlayerA ---> Server : "Position X + Position Y+
"
Server ---> PlayerB: "Position X + Position Y+
"
and it works both ways of course.the problem here is that on my computer where i use "localhost" everything is fine and the data is exchanged seamlessly .. when I loaded the server on a remote host the message received strangely turns into something like "Position X + NaN" (i.e. the y position is wrongly parsed by the server), what is weird even more, is that sometimes, the message gets parsed correctly..the server is wrote in java and it is exactly the same source code that works on my machine that fails over the internet
I am working in flash chat in that I need font type,size and color for typed text. how to send the html data from client to server and get back for client.
View 1 RepliesI wonder if i can do the following, send a stream to fms from a webcam and then serve it with apache on http x-flv format.
View 6 RepliesI need to display large number of streams in one flash player. In order to minimize cpu load i want to display only intra frames in h264 video. I have tired receiveVideoFPS method of netstream with value 1 and 2 but it is not giving the correct result.
In wowza server i tired recieveVideFPS with value -3 and it is giving the correct result as i want but after some time flash player crashes in all the browsers and in air too.
Would I be able to send a image using NetStream or NetConnection?
View 1 RepliesI am attempting to send XML data to a PHP script from my server-side app using the following code:
var my_xml = new XML("<highscore><name>Ernie</name><score>13045</score></highscore>"); my_xml.contentType = "text/xml"; my_xml.send("http://www.server.com/temp/fms_post.php");
I am logging anything that the outside server receives at $_REQUEST, $_POST, $_GET. I can see that my server-side app is reaching out to the external server, but the data is always blank.
How can i send webcamera stream to FMS4 by UDP. i need the UDP speed and the server ability to save the audio/video confirence
View 3 RepliesI have application that uses the send functionally in the NetStream on the server-side. When a connect to the app using rtmp I am able to see the send come thru but if the app uses rtmfp it does notI gone thru all the examples in setting up a mutlicast app and I know the app works because when I publish a video out everyone in the group sees the video. The only thing not working is send. I've also set dataReliable to true.
View 3 RepliesI have found little to no flash to C++ documentation, let alone Flash to C++ over the internet. What I want to do: -Have flash send a string (or number) from a website to a server running a C++ program -The C++ program will receive the data and do something with it -After that, the C++ program would send back a response -Flash would then accept the response My goal is to make a simple MMO, but I can't start it without a server program to handle the players. I don't need a super-complicated example, just something simple, kinda secure and coded in AS3 and C++.
View 0 RepliesIs there anyway that i could send a php command to unload a live stream?
For instance i would like to click a logout button that would then tell the server that im logging off that live stream.
Here is what i have in my SWF file now..
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I am sending flashvars to fill in the variables. And this is actionscript 2 because i havent ventured to AS3.
I'm trying to send metaData from client to FMS server when recording Webcam video and have implemented sending of metaData as stated on Adobe's help page at: http:[url]....
However when I play the recorded video from FMS, my custom metaData properties trace "undefined".I can trace default metaData properties such as duration or videocodecid successfully,but not my custom properties such customProp,width or height. Here is part of my code that is related to the issue: private function
ncNetStatus(event:NetStatusEvent):void [code].....
will i be able to send a video what i'am receiving form fms B to another fms A in a flash app?And how?
View 4 Repliesworking on a text Chat application with FMS4 "RTMFP" connection and i am looking a functionality to send direct message to one to another peer
View 6 Repliesi have a mission to deliver some SWF compiled in a third party application to iOS system. i install FMS 4 streaming edition and now try to send a path to my SFW like parameter to my player. but it doesn't want to play it.
View 2 Repliesi want to make a simple chat with flex as3 and red5 media server
my idea is that i send from the swf a message to the server and the server sends it to all the swfs (including the one that sent the message)
i just don't know how to to send and receive and how to receive from the server
Can I send/publish MP4/H.264 video (live or record) to FMS from webcam? Another similar question; does Flash (10?) support H.264 encoder?
View 3 RepliesIm doing live streaming directly from webcam like Ustream.TV. Im using Flash Media Server 3.5, and I record cuepoints of broadcaster with the method ns = new NetStream(); ns.send('functionName' , 'value'); I publish the content and record it in a .flv file. However when I download this FLV file and extract the metadata with tools like FLVTOOL2, or FLVMETA, the cuepoints that I recorded with ns.send() method doesn`t show. I know they are there since when I play the FLV file in another client, I can receive the calls for the 'functionName' in the exact time that I call while recording. What I`m doing wrong? I would like to encode recorded video with Flash Media Encoder and insert into it CuePoints that can call to the same function that I do with live streaming. To do that, first I need to know how the CuePoints are created and fixed into the FLV file that I record directly from webcam. I need to know how they are stored to do it manually in Flash Media Encoder.
View 19 Repliesis it possible to send string to a class that isnt included in the same fla file.for example portfolio.fla is a main movie, it has an as file portfolio.as, work.fla is a secondary movie it has its own as file work.as, im loading work file into portoflio file and i want to pass a paramenter from portfolio.as to work.as
View 8 RepliesI have been working on a Flex application that sends a feed from my webcam to the Flash Media server. The application connects to the server fine but for some reason the camera is not sending anything to the Media Server. I am pretty sure that the answer to my question is really simple but I need another set of eyes to llok at my code and tell me what I am doing wrong.
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I want to add some custom string into the FMS log file. If I am playing a video and I want to append some string every time when that video is played, which is in some way useful to me in analyzing FMS log, then is there anything provided or some function in which we can just pass the string as an input argument that appends it at appropriate place in the log file.
View 3 RepliesHow can I send a photo for example to mount a virtual catalog and preview my album?I use a simple form with 5 fields of transmission and viewed the small image after submission.
View 1 RepliesI use FMIE and FMLE.how can i do save to file Live Streaming in server installed fms, not local system ?
View 1 RepliesDoes anyone knows if it's possible to write some bytes received from an AIR or Flex client in a server side file using the File class ? I have been trying for hours without any result.My goal is to store on the server side a swf file sended by a client in a ByateArray.Here is the code I have ended with, assuming that myfile.swf alreadey exists on the server prior to the code execution, and is at the right place, and that pBytes is a ByteArray received from the client which contains a swf file :
function writeFile( pBytes )
{
var myFile = new File( "myFile.swf" );
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I'm doing a test install before we update our old server to 4.03.I've got the server software installed and configured (4.03 server, using iis for web).All the test stuff on the sample index page works, except for the dynamic stream tab.I've eyeballed the .f4m file, and tried putting in a complete url to the samples...but no luck.i just keep getting the stock connection timed out message.
Where do i need to look to start confiriming where this issue may be coming from?I've made made sure I can reach all the test videos by making flash players for them, calling them via rtmp... no problems.It's got to be something dumb with either the f4m file, or the way it's being served (btw, i have added all the mime types to iis , including .f4m as video/mp4....which is one of two ways I've seen it added).
Im picking up a dedicated server it will be CentOS and be well above the minimum req for FMS 3.5 Interactive.
Question: I want to use my dedicated server for more then just the FMS. Is this possible? Basically I want to use the same server for FMS and for the file hosting of my site. Obviously I would give it a different IP but am not sure what I will need to do specifically