Professional :: 5005 - Unknown Error Optimizing Byte Code

Aug 30, 2011

I got this horrible error, But then I found this solution.[URL]

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ActionScript 3.0 :: 5005: Unknown Error Optimizing Byte Code?

Feb 23, 2011

I'm getting this error all of a sudden when I try to compile my flash file.
"5005: Unknown error optimizing byte code."[URL]Which seems to work for most people, but I am still getting this error. I'm also getting this message in the output window:"ReferenceError: Error #1065: Variable ComponentShim is not defined."It started happening after I created a new .as file that is about 43kb (holds data for a game level).

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ActionScript 3.0 :: 5005: Unknown Error Optimizing Byte Code

May 26, 2009

5005: Unknown error optimizing byte code. I just got this error for the first time today on a project I've been building for over a year. The really weird part is, it happens about half the times I compile it, with no changes to the code. It first cropped up when I made a change to a class that extends Loader:

[Code]...

I added a feature that checks whether the content is a Bitmap or a MovieClip, since prior to this my class was only used for quick-loading images, but now I've got a need to load MovieClips with it as well. But since the compiler error only happens half the time, I'm wondering if this has anything to do with it. I'm wondering if the logic board in my laptop is going, at this point. Has anyone run into this error before?

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Actionscript 3 :: Flash CS4 5005 Unknown Error Optimizing Byte Code

Aug 2, 2010

I'm trying to compile my flash project from Flash CS4. But it raises me this error "5005 unknown error optimizing byte code" Does anybody know the exact solution for this problem?

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Unknown Error Optimizing Byte Code

Sep 29, 2010

We have a big project, which include about 700 classes and based on Robotleg frameworks.at some point looks we reach some limitation of flash ide, we got this error and can't render properly.[url]...

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ActionScript 3.0 :: Unknown Error Optimizing Byte Code / Nothing Works!

Feb 24, 2011

I'm getting this error all of a sudden when I try to compile my flash file."5005: Unknown error optimizing byte code."url...Which seems to work for most people, but I am still getting this error. I'm also getting this message in the output window:"ReferenceError: Error #1065: Variable ComponentShim is not defined."It started happening after I created a new .as file that is about 43kb (holds data for a game level).Running Flash CS5 in Mac OSX Snow Leopard.

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ActionScript 3.0 :: Error 5005 And With External SWF Loading?

Oct 26, 2011

I am creating a relatively simple 10-12 minute animation. I've broken the animation into 34 different movie clips that I control on the timeline by using a timer delay.When I try to export them all together I get the error: ",Line 1: Error 5005: Unknown Error optimizing byte code."

However, when I split the presentation into two halves with the same exact frames and code I don't have the problem.I thought loading an external SWF at the end of the first movie would be a good way to connect everything. However, the SWF continuously loads and won't play through the way it looks when you open the actual SWF file.This is my code for the external loading:
 
var xpos:Number = 0;
var ypos:Number = 0;
var swf:MovieClip;[code].....

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Java :: "Invalid Byte 1 Of 1-byte UTF-8 Sequence"error?

May 25, 2010

Invalid byte 1 of 1-byte UTF-8 sequencemy error is the above line.am using am calling java method using Blaze DS.

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ActionScript 2.0 :: Optimizing Code Execution?

May 7, 2002

I have written a small bit of actionscript code which is designed so that small objects fly across a window from left to right at varying speeds, and then get moved back again with different attributes once they reach the right edge. The code is fully functional.My problem is that this eats a huge amount of system resources, and runs slowly on a 1Ghz machine. Is there a more efficient way to achieve this?

//Frame 1 Code - create 20 objects of varying scale, x/y position and alpha.

dcount = 1;
dupcount = 20;
while (dcount<=dupcount) {[code]......

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ActionScript 3.0 :: Optimizing Code For Removing Lag?

Oct 14, 2011

I recently completed the battle engine for my game.But the problem is that it is lagging horribly.optimize the code(because the graphics I'm using are really very basic)

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ActionScript 3.0 :: Optimizing Short Code With XML Objects

Jul 14, 2010

I'm trying to take into account the Garbage Collector (GC), so I decide to optimize this code:[code]For instance, is it useful to put "xmlOne = null" in every iteration?  I'm checking with the Flashdevelop's profiler, but I don't see the difference.maybe, I can also reuse the item object rather than creating it every time, right?

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Flex :: Reduce SWF Filesize By Optimizing The Code?

Jan 26, 2011

Considering we have already done the following actions:

Flex Framework as RSL
Compiling with debug=false
Loading most images at runtime
Drawing other simple images with flash draw features

[code].....

We believe we spent a lot of time into asset optimization and most of the work is remaining on the code.By analyzing our link-report, our guess is that the heavy part of the code is comming from Flex .mxml nested components. We don't think there is much to do on our pure AS classes.Is there any analysis or coding best practice in order to reduce the impact of the code on the swf filesize ?

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Actionscript 3 :: Optimizing Collision Detection Code?

Aug 9, 2011

I have two mc's on the stage, the first one is called missiles and the second one is called boxes. So accordingly I put boxes in the boxes mc and missiles in the missiles mc. My problem is how to detect whether any of the missiles collide with boxes and make damage to the box.

I am using simple and effective algorithm which works but it is very slow when there are many missiles and boxes on stage. I am using two nested "for" cycles which is a bad practice, but I don't have other idea at the moment.

Here is the code

public function onEnterFrame(e:Event) {
for(var i:int=0;i<ground_mc.boxesLayer_mc.numChildren;i++){
mc1=ground_mc.boxesLayer_mc.getChildAt(i);
for(var j:int=0;j<ground_mc.bmLayer_mc.numChildren;j++){

[code].....

Are there other techniques to solve this problem. I have already tried to add detection code in every missile but it is also slow with "for".

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ActionScript 3.0 :: Optimizing Code Button Array

Nov 16, 2009

[code]I'm pretty sure I could just run a for loop and add the listeners and settings for each button that way, but what would it take to do this, if the buttons are added on the stage's timeline, they're not added via actionscript.Should I just create an array in AS with each name as an object in the array? [code]Or should I add the dynamic text field inside of the button MovieClip and just change the text to "A", "B", "C" etc in the For loop, as well as setting the mouseEnabled property to false? That way, I don't even need the buttonText array at all.

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ActionScript 3.0 :: Error #2044: Unhandled IOErrorEvent:. Text=Error #2124: Loaded File Is An Unknown

Nov 23, 2009

i am making flash web site with flah cs3 as3. everythig was perfect but nnow codes are getting crazy.  there is a photo gallery that has little picture  thumbnails on right and when one of them is clicked , that photo is loaded from out of swf and appear in big size on left. today as i was fixing last little things codes gave me errors..Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type.
 
i changed fle types i saved pics in jpg, jpeg, bmp, png. but nothing works.

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Actionscript 3.0 :: Error #2044: Unhandled IOErrorEvent:. Text=Error #2124: Loaded File Is An Unknown Type

Jul 12, 2009

in Flex I'm able to load a Image into an Image component (mx:Image) via a URL and it will display it, however in Flash if I try to load the same image via URL I get an unknown file type error. If I browse to the URL in a broswer, I can view the image.

Code: Select allFlash Error;
Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type..

image url trying to load in flash;

[URL]

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ActionScript 3.0 :: Flash Optimizing Code For High Number Of Iterations

Jun 4, 2010

I'm posting regarding a small app I'm working on that basically allows a grid of particles to be manipulated based on the mouse position. It is fairly primitive in its ideas, but I thought it would be a good test of my newly acquired actionscripting knowledge! It runs on the basic idea that (when clicked) a force is applied to a particle (movieclip instance). The force is inversely proportional to it's distance.

A loop goes through all the particles in the grid (a 1 dimensional array) and calculates this force, changes the velocity, and then the position. This happens every frame for every particle. At about 10,000 particles however I notice a huge decrease in fps. I know what you're thinking, its because of the amount of particles! However, I thought that the performance of the app would be directly affected by the processing power. Considering my itouch can easily handle about 8000 particles I'm guessing my pc should be able to handle 10000 particles a lot better.

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ActionScript 3.0 :: Error #2044: Unhandled IOErrorEvent:. Text=Error #2124: Loaded File Is An Unknown Type Keeps Appearing

May 9, 2011

I've tried to load my xml but to no avail.Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type keeps appearing. I have a lot of loader in that flash. could it be the problem?
 
Below is my code and xml info for your reference.

[Code]...

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ActionScript 2.0 :: Code Execution Delay For Unknown Reasons?

May 8, 2009

The following code is on a movieclip being used as a button.The code is pretty simple. Originally the code was just the code after the gap. This code loaded up a movieclip (filtermc) off-stage that runs through an xml file and preloads a form. This takes a second or two, and when finished that newly loaded movie tweens into position. The tween code is on a frame in the 'filtermc' movieclip.

The problem is that in the second or two that it takes for this movie to load, people could click the button a second time which messes up the form/movieclip (everything on it is unresponsive, I think because two movieclips having the same name)

Anyway, I decided to solve this problem by loading a transparent blocker movieclilp in front of this button to keep it from being double clicked. This blocker clip is just a movie that has an empty onRelease function in it so that the button below it cannot receive any new clicks. Also, the button goes to another frame where it says "loading..." to provide feedback to the user.

The Problem When I click this button, there is a delay of about 2 seconds before the semitransparent (for testing) blocker appears. In fact it appears just as the filtermc clip has started it's tween into place.

It is almost like this code is running out of order. The traces come back in the correct order so I know it is not running out of order, but why the 2 second delay before the blocker movie gets loaded up? The button also takes 2 seconds to show the "loading" frame. The traces also have the same 2 second delay.

If I comment out the second half of the code (the filtermc part) then the blocker movieclip pops up instantly and the button changes frame instantly.

PHP Code:

on (release) {
//problems occur if button is pressed twice before filtermc scrolls into view
//this button must be disabled until the filtermc finishes loading

[code]....

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MySQL - Warning: Unknown: Failed To Open Stream: No Such File Or Directory In Unknown

Jul 10, 2011

I've made an user login, working with php and MySQL. When the user logs in, he can see all of his details, loaded from a database. Here he can press a button to change this content. After changing it, he needs to press the "save" button to load the new data into the database. But everytime the user presses the save button, it's adding an extra line to the data into the database, which results in an error of displaying the data. Warning: Unknown: failed to open stream: No such file or directory in Unknown on line 0 Fatal error: Unknown: Failed opening required 'google_verify.php' (include_path='.:/usr/local/lib/php') in Unknown on line 0

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Flex :: Adobe Alchemy Tool Create Faster Running Flash Byte Code Than The Compiler?

Dec 8, 2009

I have seen a few blog entries on this and have had a discussion or two with my team mates but I would like to see what the stack overflow community thinks.

So why does the Adobe Alchemy Tool create so much faster running flash byte code than the flex compiler?

Also, when will the flex compiler be able to make similar performance gains? Will it require programmer specific use of special Array's or something of that nature to get the same performance?

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Flash - Error 1009 When Trying To Send Byte To Socket?

Oct 22, 2010

I'v been looking and below is my code.
import flash.net.Socket;
var mySocket = new Socket
mySocket.connect("127.0.0.1", 5331)
var sym:SimpleButton;
sym.addEventListener(MouseEvent.MOUSE_DOWN, symbtn);
function symbtn(event:MouseEvent):void {
mySocket.writeUTFBytes(1);
}

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Distribute To Layers Generates Unknown Error?

Nov 20, 2009

I am trying to breake apart text in flash (CS4) and distribute it to separate layers. The breaking apart works fine, but when I want to distribute the letters into layers, I get this: "could not complete operation because of an unknown error".

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ActionScript 3.0 :: Unknown Null Object / Method Error

Aug 7, 2010

I'm having a problem with this code for selecting a character for a game. The scrolling left and right codes work but when it comes to accepting the highlighted character.[code]All I want is for it to take the label of the current frame in the movie clip (which I defined already) and set it to a string, selectedChar.[code] p1c is an instance of the movieClip containing the characters.

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Converting Symbols : Could Not Complete Operate Due To An Unknown Error

Jun 20, 2011

I have a scene where one of the Layers is an 8 framed animation. Thing is I just can't seem to convert it to a movie symbol. When I select the layer and press F8 it just makes a movie symbol with just one frame in it. If I try another way where I copy all the frames, select 'New Symbol' and paste all the frames into it I get an error message that says 'Could not complete operate due to an unknown error'. Im running Flash 5.

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Professional :: Optimizing Movie Clips?

Feb 1, 2010

I'm working with a few .flv movie clips in my timeline based flash file. I've imported and embedded the files into movieclip symbols. My file is now sluggish and close to 10mgb.What's the best way to optimize the videos so my .fla and final .swf are as small as possible?

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Professional :: Optimizing FLA Files For SWF Output?

Mar 16, 2012

This question was posted in response to the following article: [URL]..

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Javascript :: Returning A Byte String To ExternalInterface.call Throws An Error?

Jan 21, 2010

I am working on my open source project Downloadify, and up until now it simply handles returning Strings in response to ExternalInterface.call commands.

I am trying to put together a test case using JSZip and Downloadify together, the end result being that a Zip file is created dynamically in the browser, then saved to the disk using FileReference.save. However, this is my problem:

The JSZip library can return either a base64 encoded string of the Zip, or the raw byte string. The problem is, if I return that byte string in response to the ExternalInterface.call command, I get this error:

Error #1085: The element type "string" must be terminated by the matching end-tag "</string>"

ActionScript 3:

var theData:* = ExternalInterface.call('Downloadify.getTextForSave',queue_name);

Where queue_name is just a string used to identify the correct instance in JS.

JavaScript:

var zip = new JSZip();
zip.add("test.txt", "Hello world!
");
var content = zip.generate(true);
return content;

If I instead return a normal string instead of the byte string, the call works correctly.I would like to avoid using base64 as I would have to include a base64 decoder in my swf which will increase its size.

Finally: I am not looking for a AS3 Zip generator. It is imperative to my project to have that part run in JavaScript

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Media Server :: Failed To Record Stream2 (Unknown Error)

Feb 24, 2012

How does one go about debugging unknown error messages?My core.00.log file has these entries in them.
  
2012-02-2409:21:412212(e)2611178Error from libf4f.dll: Total number of messages waiting to be recorded has exceeded the limit.- 
2012-02-2409:21:412212(e)2611423Failed to record stream2 (Unknown Error). 

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Professional :: Best Practices For Optimizing A Transparant Png Image?

May 8, 2010

What are the best practices for optimizing a transparant png image? What things can be done to make such a png file as small as possible without loosing to much of its quality? Best tools? Best Photoshop plugins? Other tips?

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