MySQL - Warning: Unknown: Failed To Open Stream: No Such File Or Directory In Unknown
Jul 10, 2011
I've made an user login, working with php and MySQL. When the user logs in, he can see all of his details, loaded from a database. Here he can press a button to change this content. After changing it, he needs to press the "save" button to load the new data into the database. But everytime the user presses the save button, it's adding an extra line to the data into the database, which results in an error of displaying the data. Warning: Unknown: failed to open stream: No such file or directory in Unknown on line 0 Fatal error: Unknown: Failed opening required 'google_verify.php' (include_path='.:/usr/local/lib/php') in Unknown on line 0
How does one go about debugging unknown error messages?My core.00.log file has these entries in them.
2012-02-2409:21:412212(e)2611178Error from libf4f.dll: Total number of messages waiting to be recorded has exceeded the limit.- 2012-02-2409:21:412212(e)2611423Failed to record stream2 (Unknown Error).
When swf file shows up on a computer as an unknown file, does that mean the computer doesn't have flash player? Or do I need to change my publish settings?
I'm trying to load in a simple xml file that I created in about 5 seconds. Its not complicated. Infact, its really simple. Yet, flash doesn't recognize it..Here is the code.
PHP Code: var rq:URLRequest=new URLRequest("http://www.myserver.com/information.xml"); var loader:Loader = new Loader();
a project needs to load a bunch of images of which at runtime only the filename, but not the filetype (ending) is known. so i need to load "thumb01" but i do not know if it is ".jpg" ".swf" or ".png" how i can i make sure it loads finally. shall i use the IOErrorEvent.IO_ERROR Event to know that for instance "jpg" did not work and then try "png" and so on.
Using the Embed tag, we can embed in the swf file not only swf's or jpg's etc, but also unsupported file formats like:[code]When i instantiate such a class, what type of object do i get? Is it possible to get a ByteArray from this class?[code]
I am taking over a Flex / MXML project for work. The last programmer lost the original source code so I ran it through a decompiler. In the main MXML file there are 3 lines that return errors. IMPORT COM.TURBO.*I've never heard of this and I can't seem to find anything on it. I assume its some kind of plug-in. Does anyone know what it is?
im trying to load an mp3 with a pre-loader. My swf plays fine until i click the button that loads the mp3."Error #2044: Unhndled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type."I've used this pre-loader code before no problem. The file name matched and the file is in the root folder. i don't get what the problem is. Here is the code I have on that keyframe:
stop(); var myrequest:URLRequest = new URLRequest("music1.mp3"); var mySound:Sound = new Sound();
Implemeting RSL in Flex 3.2 The build comils perfectly but opening it shows Error #2124: Loaded file is an unknown type. URL:Whereas I have confirmed the requisite files are there in the folder. i.e. SWZ/SWF. I also noticed we assetCache does not contains framework swz.
I've been trying to format a text field using html in an xml file. So far it's been working fine but I tried to load an image to the text field and I got this error:
Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type.
I figured I had my image in the wrong format (it was a jpg) so I tried png and gif with no results. Here's my xml file
i am trying to create a AS3 youtube player... and after i searched online and followed tutorials, i couldnt make any of them work due to errors.. i always get this error Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type. is it because i am testing it locally? I tried online as well without any luck!
i am making flash web site with flah cs3 as3. everythig was perfect but nnow codes are getting crazy. there is a photo gallery that has little picture thumbnails on right and when one of them is clicked , that photo is loaded from out of swf and appear in big size on left. today as i was fixing last little things codes gave me errors..Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type.
i changed fle types i saved pics in jpg, jpeg, bmp, png. but nothing works.
in Flex I'm able to load a Image into an Image component (mx:Image) via a URL and it will display it, however in Flash if I try to load the same image via URL I get an unknown file type error. If I browse to the URL in a broswer, I can view the image.
Code: Select allFlash Error; Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type..
I've tried to load my xml but to no avail.Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type keeps appearing. I have a lot of loader in that flash. could it be the problem?
The problem is simples as this, I don't have the slightest what this gomx class is:[code]I have a lot calls like these in the .as files of this site, no import, nothing, I can't find any reference in the code except this line.Also, I can't seem to find any information on the web about this class.. The only thing that I know is that it takes one object and one movieclip. I don't know if this is in house code or not, I can't find it anywhere on our disks so I think not.
I have a Hgroup that contains of four panels. Sometimes it happens then when users open it the panls have a unknown width even bigger than the window resolution.
how can I have the name of the target object, even unknown with the hitTestObect? the function is working when i am giving the object name as parameter to the function, but i cant figure out how to find the name of the hited object.[code]
I read up a bunch of vars and pop them in arrays to use in a series of if statements. That works fine. Right now I have a fixed number of items so I can just write the code below.How could I set this up to work so that it could deal with any number of items in the arrays.The length of all the arrays will always be the same.It could even be one array I think, as items could be fed in in order.[code]
I am trying to breake apart text in flash (CS4) and distribute it to separate layers. The breaking apart works fine, but when I want to distribute the letters into layers, I get this: "could not complete operation because of an unknown error".
We have a big project, which include about 700 classes and based on Robotleg frameworks.at some point looks we reach some limitation of flash ide, we got this error and can't render properly.[url]...
I'm trying to load a known number of variables. So I set up this code in flash[code]...
It recive "antal"which is how many variables there are. The variables name are named produkt_0 produkt_1 produkt_2 produkt_3 and so on..
So it collect the varibales correct i've checked this by set loader.data.produkt_load to loader.data.produkt_0. But since I don't know how many I just can't set loader.data.produkt_load to loader.data.produkt_0. Insted I want produkt_load be a variable like it is in my code, but it seems that loader.data.produkt_load became undefined, why this? Can't you set a variable that change in loader.data.hereismychangingvariable?
I have 3 navigation buttons and an empty movie clip on the stage. Clicking each button loads a 'page' into the empty clip, and each 'page' is a movie clip in the library. When the movie initially loads, the 'home' page movie clip automatically loads into the empty clip on the stage and plays to a frame half-way through. When a navigation button is clicked I want to finish playing the loaded movie clip, remove it, load the new 'page' into the empty clip, and play it (also to the half-way point). I have been able to accomplish everything except getting the name of the loaded 'page' clip and making it play to the end. This is what I have in frame 1 of the main timeline with the code for 1 button:
var homeMovieClip:MovieClip = new homeScene(); emptyMC.addChild(homeMovieClip); gotoAndPlay(2); bioButton.addEventListener(MouseEvent.MOUSE_UP, bioClickHandler); function bioClickHandler(event:MouseEvent):void{ [Code] .....
I have been working on a large sized movie lately and found that I was getting some unknown errors. So naturally I placed trace statements, still I had no idea what was going on. Then low- and -behold I noticed that I had two varaibles one name xPos the other Xpos. Now of course noramally I would assume like other programming languages such as java and C++ variables are case sensitive. I found that If I assigned xPos a value and wrote a trace statement (with different case) ie