Professional :: Associate Data With MovieClips?
Feb 9, 2010
I'm trying to make an animated map showing points on a map as they appear over time.I've got a few hundred locations in a spreadsheet with lat/longs. I have a plugin from Avenza for Illustrator that lets me plot the points, and then of course I can import them into Flash. The problem is that when I move them to Flash, all of the attributes, including the year (which I need to animate them) is stripped away.
I can easily enough get pixel coordinates in Flash at this point, but the problem is I don't know anything about these points now. I'm having to look at them, one at a time, in Flash and Illustrator, then manually hard code each individual point to tell it where it appear on the timeline in Flash. This isn't going to work.
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Jun 6, 2010
I have a movie clip in my library not on stage , which contains , further 3 movie clips inside it .named , thePicHolder , theDownloadBtn, theViewBtn
i am creating , multiple objects of the main movie clip dynamically [code]...
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Jun 6, 2010
i have a movie clip in my library not on stage , which contains , further 3 movie clips inside it .named , thePicHolder , theDownloadBtn, theViewBtn.i am creating , multiple objects of the main movie clip dynamically[code] The name property of a Timeline-placed object cannot be modified.
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Aug 2, 2010
How can I give value to combo box entries. For example, in combo box, I have Array Collection and inside it, I am adding strings like mx:String. I want to give it different value than the text.
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Nov 27, 2009
I have recently read and practiced the instructions given in "Buttons in Flash" tutorial on this site, and although everything works beautifully it does not give me the code for linkage i.e. either external website or mail.
The existing code is:
function setupEvents() {
// associate events with event handlers
myButton.addEventListener(MouseEvent.CLICK, clickButtonHandler);
myButton.addEventListener(MouseEvent.MOUSE_OVER, hoverButtonHandler);
} setupEvents();
[Code] .....
How do I include the relevant behaviours to these buttons?
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Oct 21, 2010
I want to test mc animations without having to hit F12 to see if they work correctly. For instance, if I have an animation movieclip and then I make another movieclip and drop that aforementioned movieclip within, and animate [via the timeline or library preview] I'm unable to see on-the-fly what my animation looks like... it only shows the top most nest, unless I F12 it.
So if I have a character blinking eyes (one movieclip) and then I create another movie clip of the face, and put that aforementioned movieclip within, the preview animation within the library does not show how it'll be viewed when F12'n it.,,,, it'd be great to see your animations on the fly.
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Mar 12, 2009
I have an array of images and an input text box. I want to type something in the text box which will be different for each picture. For example the first picture may be an apple and the correct answer will be apple and so on. How do I check to see if the input is correct against the picture that is shown?
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Jul 27, 2009
I have a UI component that, for various reasons, I have to construct programatically. The component is a table of radio buttons grouped by column.Right now, I'm constructing the column groups like so:
private function createGroupsForItemList(items: XMLList): void {
for each (var item: XML in items) {
var rbGroup: RadioButtonGroup = new RadioButtonGroup();
groups[item.@level.toString()] = rbGroup;
}
}
I'm trying to associate the RadioButton instances with the column groups like so:
private function createValueControl(item: XML): UIComponent {
var control: RadioButton = new RadioButton();
control.label = "";
[code]...
I can see in the debugger that the control has an association to the group:
control.group == groups[item.@level.toString()]
However, I can see equally that the group does not know anything about the control:
group.radioButtons.length == 0
I imagine that this is because the setter for group in RadioButton is a dumb setter; all it does is copy to the variable, which doesn't do the magic that groupName does. However, I can't seem to find the value I should use to set the RadioButton.groupName property correctly.So, in short, I'm stumped on how to get these bits to talk to each other. How do I do this?
-- EDIT -- It turns out that I can have the groups created and associated simply by setting the groupName property, but I can't get at the group to set up a selection listener; the group is NULL immediately after the setting process, which means that the second line below throws the Flex equivalent of an NPE:
control.groupName = groupNameForLevel(item);
control.group.addEventListener(Event.SELECT, updateSelection);
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May 31, 2010
I heard about jsfl (Flash IDE API) so I guess it is possible but I can't find any concrete example ?
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Apr 27, 2011
In flash one can point to a file on disk to associate the form with a class which name can be different from the form name so that you can multiple forms to the same class.
In Silverlight is it possible somehow including by hacking vs studio project xml file by hand ?
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Jun 2, 2009
I built an FLV player that scales to full-screen and on fullScreen, the control bar resizes in a non-uniform manner. The whole control bar is scaled down to 33% of original so the controller isn't barbarically huge. Then the progressBar scales in X to fill up the width now empty due to the uniform scale-down, and the elements to the right of the progressBar all move over in X to appropriate positions to distribute nicely across the width of the remaining video screen. Problem is that the volume knob that is attached by the FLVPlayback component to the volumeTrack that I've moved in X does not move with the volumeTrack. It just sits in it's original position and stays there until you mouseDown on it, then it pops over to the volume track's new position and behaves nicely.
I've tried to set volume on the fullScreen event, thinking it would pop the knob back into place over the track, but that doesn't work.... And I can't find any method of the FLVPlayback class that you can call to reevaluate the position of all of the UI elements to current, etc....
I also can't find any onClick handler for the assigned volume knob so that I could call it directly, etc. Does such a handler exist in the FLVPlayback class and I just can't see it??
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Oct 25, 2008
I'm not an experienced Actionscript user so I'm not sure what the normal way to associate a custom class with a movieclip that has been designed in the Flash IDE is. I made a class called Window to control a movieclip called TestWindow. There are some buttons in the movieclip whose
functionality I would like to assign the instance of class Window. How is this supposed to be done? Here's a representation of what I mean. I hope it is sort of clear. My actual problem is that the local variables are outside the scope of the onPress function but I also think there must be some other way of associating classes with movieclips that have been designed in the IDE.
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Jan 12, 2010
I am trying to use an xml file containing percentage data by state as a database and load in that percentage data into state movieclips in my flash cs4 file using as3. I know how to load xml data into dynamic text boxes, but I have no idea how to load the xml data into my movieclips. I have attached a small portion of my flash file as well as the xml data that I am trying to load.
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Jun 23, 2009
I want to pull in an xml list containing thumbnail image src, image label, and video clip info, into a format on the stage. The thumbnail images should be pushed into 5 instances of the same movieclip on the stage. Eventually, I want to load the image label into a text box (should be easy), and then the videoclip to be played via click onto thumbnail (will attempt that later)
Below is my code:
Code: Select allimport fl.transitions.Tween;
import fl.transitions.easing.*;
[code]......
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May 5, 2007
I'm currently having abit of problem with splitting some data and inserting it correctly.On screen I am going to have 3 movieclips (with a dynTextfield already placed inside them).Using data imported from PHP I plan to put the project names of the returned results inside the movieclips. The problem with this is if the results are more than 3 then there aren't enough movieclips. To over come that I was thinking of using a 'more' button where the project names would get pushed out of the movieclips and the new set loaded in/along.
At the present moment I can split the data (received from PHP) and trace it accurately, although I'm not sure how to go about storing it now. I was going to use and Array and store to store the info and call it in the buttons, however I haven't used arrays before.
Code
Code:
function fetchInfo(){
//Query DB for existing projects:
fetchProjects = new LoadVars();
fetchProjects.userID = _global.UserID;
[code]....
At the moment in my test there are 2 results that are returned.
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Aug 31, 2011
I have a site with an SWF that I can put some metrics into, such as ZIP Code, Weight, etc.. then, it takes that info and gives me shipping rates.
I need to build a front-end site that I can have a forms page that will push data to the backend SWF, and then return the data back from the SWF to the front end.
Front-end -> SWF (Zip Code, Weight, Size) -> *Calculates* -> Front-End
That should be the flow.. So I need to send data to the backend, GET the data that it calculated, and return the results to my front-end.
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Dec 17, 2009
I am brand new to this and am clearly doing something wrong and could very much use some help.Here is what I've been tasked with doing. In one row, I will have 3 columns of information being populated with XML data. I will then move to a 2nd row and do the same thing. This will continue until all the information has been added.
I have made it so that I can access the XML data and can manually add the information to a textbox inside of a movieclip, but because I have so much information to work with, I want to be able to dynamically add the movieclips, assign them an instance name, fill them with XML data and then repeat the process 50 pixels under that row. Does that make any sense?
[Code]...
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Dec 5, 2011
I'm trying to redo my App and have everything added dynamicly, so updating will be a lot easier. I have 3 movieClips in my library. 1 is the holder of the other two. This is done because the holder has a class attached to it, and the 2 other movieClips are where the content is being added.
So basicly what I have now is via XMLList and a for loop the content is placed and displayed on the stage. They are added like this:
PHP Code:
var myXMLLoader:URLLoader = new URLLoader();
myXMLLoader.load(new URLRequest("Avalist.xml"));
myXMLLoader.addEventListener(Event.COMPLETE, processXML);
[Code]....
Now what I'm trying to do is add the same amount of content, but different images to the flipHolders that already exist right now but then the sideB in stead of sideA.
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Jul 7, 2009
I'm trying to get my XML info into movieclips called "button_1" - "button_7" I have my XML ChildNodes showing up in my output window when I export my swf. I used the xml class to load into an xml instance So how do I assign the data to my movieclips.
Here's my code thus far:
stop();
import flash.display.*;
import flash.events.*;
import flash.net.URLRequest;import flash.net.URLVariables;
var numOfImages = 90;var imgNum = 0;
[Code] .....
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Jul 20, 2010
How do I attach data to a movie clip that is generated dynamically?
In my code below I create 3 green boxes. I want it to trace the sequence number of each box after it's clicked on, but I can't figure out how to make that happen.
Code:
for (var i:Number=0; i<3; i++) {
var nubox:MovieClip=new MovieClip();
nubox.graphics.beginFill(0x0FF000);
[Code].....
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Mar 19, 2009
I'm using AS 3.0 to generate movieClips to display external data from XML in Flash. These data need to update every xxx seconds. But at reloading it just writes the new data on top of the old data... Since not every update will have the same number of lines or clips next to eachother I need to clear the whole stage at once before writing the new data.
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Jan 30, 2012
what i have is a tween on a movie clip of a popcorn kernel on one layer and a tween on a button on another layer to follow the movie clip. i want to be able to roll over the kernel and make it "pop". i changed my over on the button to popped corn (this works) but i want it to stay popped for the rest of the tween.
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Oct 25, 2010
I've got my head around bones now, which isn't too bad once you get used to it. I have ten minutes of dialog which I have created mouth movements for in Lipsync MX, these are imported as a swf and then placed within my character's Head MovieClip.
Problem is, IK insists on using MovieClips instead of graphics. This means that the lip sync doesn't stay in touch with the main timeline - it only stays in sync until the main timeline is paused or jumps to a different point.
Is there an established method which allows you to embed a lip sync symbol within part of an armature and ensure it keeps pace with the main timeline, or am I going to have to code it somehow?
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Feb 7, 2010
I am creating an interactive map which is attached, what I want when you hover over any movieclip the alpha decreases and when you mouse off it goes back to 100% aplha. I can certainly do this, but I only know how to do it by referencing each movieclip first! For example:
[Code].....
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May 8, 2010
I'm trying to create a portfolio site and I'm running into some problems. I've built my main site on the timeline and all my buttons work fine the AS is very simple:
function goForward(event:MouseEvent):void {
if(currentFrame == totalFrames) {
gotoAndStop(1);
} else {
nextFrame();
}} next_btn.addEventListener(MouseEvent.CLICK, goForward);
But when I make Movie clips of a scenes with buttons in them (children?) to try and simplify the site, AS doesn't seem to recognize the instance name for the button in the Movie Clip. I get an error message:
1120: Access of undefined property next_btn.
I've put an invisible button over the mc and given it the next_btn instance name and it works although I would like to fix the buttons in the MC properly. Is it better to condense a site into movie clips and single frames or should I just have a long linear timeline that spans many frames?
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Jun 6, 2010
I'm new to flash, so I am sure I am missing something basic, but I have not been able to reference movie clips independently in code. I have set an instance name on each symbol, but when I reference in code it is undefined.
If it matters my project is set up this way:Using Flash 4 Pro. Layer one: Static Background Layers two-five: individual movie clips Layer six: transparent buttons over the movieclips.The buttons work fine, but I wanto to play the movieclips on mouse over.
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Jul 31, 2010
i have two seperate movie clips on two seperate layers on the front page of my template. (loaded dynamically)
the layers are on top of one another.
the two movie clips work fine one their own on the template, but when i put them both on the template and I press their respective buttons the TOP movieclip's buttons control the BOTTOM movie clips actions. it's crazy.
i've tried to move them around but then it's just the reversed - the bottom buttons control the top movieclip.
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Jul 31, 2010
I noticed a bug when trying to animate movieclips in 3d space: Basically the bug occurs when trying to tween a movie-clip in 3d space across a z range that is greater than 5000 or so, which then results in very odd behavior (see end of movie above). What strikes me as especially odd, is that the whole tweening rate is messed up when this occurs, it's as if the program decides to only tween half of the distance that I give it.
I know I can workaround the problem by just scaling the object as well while it's moving, but that's besides the point. It was the very first thing I tried in CS5 and took me less than 5 minutes to find. I doubt i'm the only one. =Edit= So it seems the exact value is 5760. that's the largest distance flash will tween an object in the z direction. Also, it doesn't matter where that range is, for example I can go from 0 to 5760 or 4000 to 9760, both work just fine. This means I can work around this problem by creating two seperate tweens, but that really shouldn't be necessary, and is very bothersome considering how the new tween system works, it automatically tries to add a new keyframe to the current tween, where the limit still applies.
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Jul 28, 2011
I've a problem with calling the movieclip from the library with the if else case.If I take out the if else condition, the code runs normally but when I do I can't. I tried numerous attempts to fix the code but it still failed.What I wanted to do is, when I click one button out of 3 buttons at the 1st frame, it will pass the string (either red, blue or orange) to answer textbox. Then I store the string into a var called tarotno to go through a if else condition to call the MovieClip according to the string passed.[code]
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Feb 25, 2010
when we are running movieclips in flash for a few minutes, white regions or white artefacts will start to appear on the screen, and it will slowly grow in size.we have cleared the objects from memory, but these white regions are still coming.
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