Professional :: CPU Usage When Scaling The Flash Player

Nov 12, 2010

Do anybody know about how flash player render the content when we do the scaling? Let's say i have 2 flash swf file. swf1 : the stage size is 2000 px x 2000 px. + 1 movieclip with 100% transform swf2 : the stage size is 1000 px x 1000 px. + 1 movieclip with 50% transform Let's say there is a movie clip on swf1. So i copy the same movie clip to 1000 px x 1000 px file and transform the movieclip to 50%. So it will look the same if i scale the swf2 x 2. If there is any different on swf1 and swf2 in team of CPU usage or etc?

Like is it true when playing swf2 need more CPU usage than swf1 because swf2 need to do the scaling but swf1 not. Just not sure which way i should develop the content. Because i have to make some content and the width/height are about 3000 px. So i am thinking if i should set the stage close to limit 2880 or just make the content like swf2. And my concern is if it will use more CPU when do the scaling.

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